| 123456789101112131415161718192021222324252627282930313233343536 | 
							- /*
 
-  * CursorHardware.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- class CAnimation;
 
- class IImage;
 
- struct SDL_Surface;
 
- struct SDL_Texture;
 
- struct SDL_Cursor;
 
- #include "../../lib/Point.h"
 
- #include "../render/ICursor.h"
 
- class CursorHardware : public ICursor
 
- {
 
- 	std::shared_ptr<IImage> cursorImage;
 
- 	SDL_Cursor * cursor;
 
- public:
 
- 	CursorHardware();
 
- 	~CursorHardware();
 
- 	void setImage(std::shared_ptr<IImage> image, const Point & pivotOffset) override;
 
- 	void setCursorPosition( const Point & newPos ) override;
 
- 	void render() override;
 
- 	void setVisible( bool on) override;
 
- };
 
 
  |