mapview.h 3.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153
  1. /*
  2. * mapview.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include <QGraphicsScene>
  12. #include <QGraphicsView>
  13. #include <QRubberBand>
  14. #include "scenelayer.h"
  15. #include "../lib/int3.h"
  16. VCMI_LIB_NAMESPACE_BEGIN
  17. class CGObjectInstance;
  18. VCMI_LIB_NAMESPACE_END
  19. class MainWindow;
  20. class MapController;
  21. class MapSceneBase : public QGraphicsScene
  22. {
  23. Q_OBJECT;
  24. public:
  25. MapSceneBase(int lvl);
  26. const int level;
  27. virtual void updateViews();
  28. virtual void initialize(MapController &);
  29. protected:
  30. virtual std::list<AbstractLayer *> getAbstractLayers() = 0;
  31. };
  32. class MinimapScene : public MapSceneBase
  33. {
  34. public:
  35. MinimapScene(int lvl);
  36. void updateViews() override;
  37. MinimapLayer minimapView;
  38. MinimapViewLayer viewport;
  39. protected:
  40. std::list<AbstractLayer *> getAbstractLayers() override;
  41. };
  42. class MapScene : public MapSceneBase
  43. {
  44. Q_OBJECT
  45. public:
  46. MapScene(int lvl);
  47. void updateViews() override;
  48. GridLayer gridView;
  49. PassabilityLayer passabilityView;
  50. SelectionTerrainLayer selectionTerrainView;
  51. TerrainLayer terrainView;
  52. ObjectsLayer objectsView;
  53. SelectionObjectsLayer selectionObjectsView;
  54. ObjectPickerLayer objectPickerView;
  55. signals:
  56. void selected(bool anything);
  57. public slots:
  58. void terrainSelected(bool anything);
  59. void objectSelected(bool anything);
  60. protected:
  61. std::list<AbstractLayer *> getAbstractLayers() override;
  62. bool isTerrainSelected;
  63. bool isObjectSelected;
  64. };
  65. class MapView : public QGraphicsView
  66. {
  67. Q_OBJECT
  68. public:
  69. enum class SelectionTool
  70. {
  71. None, Brush, Brush2, Brush4, Area, Lasso, Line, Fill
  72. };
  73. public:
  74. MapView(QWidget * parent);
  75. void setController(MapController *);
  76. SelectionTool selectionTool;
  77. public slots:
  78. void mouseMoveEvent(QMouseEvent * mouseEvent) override;
  79. void mousePressEvent(QMouseEvent *event) override;
  80. void mouseReleaseEvent(QMouseEvent *event) override;
  81. void dragEnterEvent(QDragEnterEvent * event) override;
  82. void dragMoveEvent(QDragMoveEvent *event) override;
  83. void dragLeaveEvent(QDragLeaveEvent *event) override;
  84. void dropEvent(QDropEvent * event) override;
  85. void cameraChanged(const QPointF & pos);
  86. signals:
  87. void openObjectProperties(CGObjectInstance *, bool switchTab);
  88. void currentCoordinates(int, int);
  89. //void viewportChanged(const QRectF & rect);
  90. protected:
  91. bool viewportEvent(QEvent *event) override;
  92. private:
  93. MapController * controller = nullptr;
  94. QRubberBand * rubberBand = nullptr;
  95. QPointF mouseStart;
  96. int3 tileStart;
  97. int3 tilePrev;
  98. bool pressedOnSelected;
  99. std::set<int3> temporaryTiles;
  100. };
  101. class MinimapView : public QGraphicsView
  102. {
  103. Q_OBJECT
  104. public:
  105. MinimapView(QWidget * parent);
  106. void setController(MapController *);
  107. void dimensions();
  108. public slots:
  109. void mouseMoveEvent(QMouseEvent * mouseEvent) override;
  110. void mousePressEvent(QMouseEvent * event) override;
  111. signals:
  112. void cameraPositionChanged(const QPointF & newPosition);
  113. private:
  114. MapController * controller = nullptr;
  115. int displayWidth = 192;
  116. int displayHeight = 192;
  117. };