MapView.cpp 6.4 KB

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  1. /*
  2. * MapView.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "MapView.h"
  12. #include "MapViewActions.h"
  13. #include "MapViewCache.h"
  14. #include "MapViewController.h"
  15. #include "MapViewModel.h"
  16. #include "mapHandler.h"
  17. #include "../CGameInfo.h"
  18. #include "../CPlayerInterface.h"
  19. #include "../adventureMap/AdventureMapInterface.h"
  20. #include "../gui/CGuiHandler.h"
  21. #include "../render/CAnimation.h"
  22. #include "../render/Canvas.h"
  23. #include "../render/IImage.h"
  24. #include "../renderSDL/SDL_Extensions.h"
  25. #include "../eventsSDL/InputHandler.h"
  26. #include "../../CCallback.h"
  27. #include "../../lib/CConfigHandler.h"
  28. #include "../../lib/mapObjects/CGHeroInstance.h"
  29. #include "../../lib/logging/VisualLogger.h"
  30. BasicMapView::~BasicMapView() = default;
  31. std::shared_ptr<MapViewModel> BasicMapView::createModel(const Point & dimensions) const
  32. {
  33. auto result = std::make_shared<MapViewModel>();
  34. result->setLevel(0);
  35. result->setTileSize(Point(32, 32));
  36. result->setViewCenter(Point(0, 0));
  37. result->setViewDimensions(dimensions);
  38. return result;
  39. }
  40. BasicMapView::BasicMapView(const Point & offset, const Point & dimensions)
  41. : model(createModel(dimensions))
  42. , tilesCache(new MapViewCache(model))
  43. , controller(new MapViewController(model, tilesCache))
  44. {
  45. OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
  46. pos += offset;
  47. pos.w = dimensions.x;
  48. pos.h = dimensions.y;
  49. }
  50. class VisualLoggerRenderer : public ILogVisualizer
  51. {
  52. private:
  53. Canvas & target;
  54. std::shared_ptr<MapViewModel> model;
  55. public:
  56. VisualLoggerRenderer(Canvas & target, std::shared_ptr<MapViewModel> model) : target(target), model(model)
  57. {
  58. }
  59. virtual void drawLine(int3 start, int3 end) override
  60. {
  61. auto level = model->getLevel();
  62. if(start.z != level || end.z != level)
  63. return;
  64. auto pStart = model->getTargetTileArea(start).topLeft();
  65. auto pEnd = model->getTargetTileArea(end).topLeft();
  66. auto viewPort = target.getRenderArea();
  67. if(viewPort.isInside(pStart) && viewPort.isInside(pEnd))
  68. {
  69. target.drawLine(pStart, pEnd, ColorRGBA(255, 255, 0), ColorRGBA(255, 255, 0));
  70. }
  71. }
  72. };
  73. void BasicMapView::render(Canvas & target, bool fullUpdate)
  74. {
  75. Canvas targetClipped(target, pos);
  76. tilesCache->update(controller->getContext());
  77. tilesCache->render(controller->getContext(), targetClipped, fullUpdate);
  78. VisualLoggerRenderer r(target, model);
  79. logVisual->visualize(r);
  80. }
  81. void BasicMapView::tick(uint32_t msPassed)
  82. {
  83. controller->tick(msPassed);
  84. }
  85. void BasicMapView::show(Canvas & to)
  86. {
  87. CSDL_Ext::CClipRectGuard guard(to.getInternalSurface(), pos);
  88. render(to, false);
  89. controller->afterRender();
  90. }
  91. void BasicMapView::showAll(Canvas & to)
  92. {
  93. CSDL_Ext::CClipRectGuard guard(to.getInternalSurface(), pos);
  94. render(to, true);
  95. }
  96. void MapView::tick(uint32_t msPassed)
  97. {
  98. if(settings["adventure"]["smoothDragging"].Bool())
  99. postSwipe(msPassed);
  100. BasicMapView::tick(msPassed);
  101. }
  102. void MapView::show(Canvas & to)
  103. {
  104. actions->setContext(controller->getContext());
  105. BasicMapView::show(to);
  106. }
  107. MapView::MapView(const Point & offset, const Point & dimensions)
  108. : BasicMapView(offset, dimensions)
  109. {
  110. OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
  111. actions = std::make_shared<MapViewActions>(*this, model);
  112. actions->setContext(controller->getContext());
  113. // catch min 6 frames
  114. postSwipeCatchIntervalMs = std::max(100, static_cast<int>(6.0 * 1000.0 * (1.0 / settings["video"]["targetfps"].Float())));
  115. }
  116. void MapView::onMapLevelSwitched()
  117. {
  118. if(LOCPLINT->cb->getMapSize().z > 1)
  119. {
  120. if(model->getLevel() == 0)
  121. controller->setViewCenter(model->getMapViewCenter(), 1);
  122. else
  123. controller->setViewCenter(model->getMapViewCenter(), 0);
  124. }
  125. }
  126. void MapView::onMapScrolled(const Point & distance)
  127. {
  128. if(!isGesturing())
  129. {
  130. postSwipeSpeed = 0.0;
  131. controller->setViewCenter(model->getMapViewCenter() + distance, model->getLevel());
  132. }
  133. }
  134. void MapView::onMapSwiped(const Point & viewPosition)
  135. {
  136. if(settings["adventure"]["smoothDragging"].Bool())
  137. swipeHistory.push_back(std::pair<uint32_t, Point>(GH.input().getTicks(), viewPosition));
  138. controller->setViewCenter(model->getMapViewCenter() + viewPosition, model->getLevel());
  139. }
  140. void MapView::postSwipe(uint32_t msPassed)
  141. {
  142. if(!actions->dragActive)
  143. {
  144. if(swipeHistory.size() > 1)
  145. {
  146. Point diff = Point(0, 0);
  147. std::pair<uint32_t, Point> firstAccepted;
  148. uint32_t now = GH.input().getTicks();
  149. for (auto & x : swipeHistory) {
  150. if(now - x.first < postSwipeCatchIntervalMs) { // only the last x ms are catched
  151. if(firstAccepted.first == 0)
  152. firstAccepted = x;
  153. diff += x.second;
  154. }
  155. }
  156. uint32_t timediff = swipeHistory.back().first - firstAccepted.first;
  157. if(diff.length() > 0 && timediff > 0)
  158. {
  159. postSwipeAngle = diff.angle();
  160. postSwipeSpeed = static_cast<double>(diff.length()) / static_cast<double>(timediff); // unit: pixel/millisecond
  161. }
  162. }
  163. swipeHistory.clear();
  164. } else
  165. postSwipeSpeed = 0.0;
  166. if(postSwipeSpeed > postSwipeMinimalSpeed) {
  167. double len = postSwipeSpeed * static_cast<double>(msPassed);
  168. Point delta = Point(len * cos(postSwipeAngle), len * sin(postSwipeAngle));
  169. controller->setViewCenter(model->getMapViewCenter() + delta, model->getLevel());
  170. postSwipeSpeed /= 1 + msPassed * postSwipeSlowdownSpeed;
  171. }
  172. }
  173. void MapView::onCenteredTile(const int3 & tile)
  174. {
  175. controller->setViewCenter(tile);
  176. }
  177. void MapView::onCenteredObject(const CGObjectInstance * target)
  178. {
  179. controller->setViewCenter(target->getSightCenter());
  180. }
  181. void MapView::onViewSpellActivated(uint32_t tileSize, const std::vector<ObjectPosInfo> & objectPositions, bool showTerrain)
  182. {
  183. controller->activateSpellViewContext();
  184. controller->setTileSize(Point(tileSize, tileSize));
  185. controller->setOverlayVisibility(objectPositions);
  186. controller->setTerrainVisibility(showTerrain);
  187. }
  188. void MapView::onViewWorldActivated(uint32_t tileSize)
  189. {
  190. controller->activateWorldViewContext();
  191. controller->setTileSize(Point(tileSize, tileSize));
  192. }
  193. void MapView::onMapZoomLevelChanged(int stepsChange)
  194. {
  195. controller->modifyTileSize(stepsChange);
  196. }
  197. void MapView::onViewMapActivated()
  198. {
  199. controller->activateAdventureContext();
  200. controller->setTileSize(Point(32, 32));
  201. }
  202. PuzzleMapView::PuzzleMapView(const Point & offset, const Point & dimensions, const int3 & tileToCenter)
  203. : BasicMapView(offset, dimensions)
  204. {
  205. controller->activatePuzzleMapContext(tileToCenter);
  206. controller->setViewCenter(tileToCenter);
  207. }