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BattleActionProcessor.cpp
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051381d4db
Docs
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6 months ago |
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BattleActionProcessor.h
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ecdd394bb1
Use BattleHex as const ref wherever possible
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10 months ago |
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BattleFlowProcessor.cpp
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5550edeb9a
Fix inability of unit to cast spell after receiving morale
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7 months ago |
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BattleFlowProcessor.h
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5550edeb9a
Fix inability of unit to cast spell after receiving morale
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7 months ago |
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BattleProcessor.cpp
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4d57a8ed36
Prefer to pass CGameState as reference instead of pointer
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7 months ago |
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BattleProcessor.h
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603672ff51
revert some changes
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8 months ago |
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BattleResultProcessor.cpp
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f614a8a7f5
Discharging conditions
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6 months ago |
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BattleResultProcessor.h
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60afbbe20f
Necromancy & Eagle eye infowindows
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7 months ago |