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adventureMap
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57df1c3e0d
Implemented gesture for town/hero lists and town/hero selection
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2 years ago |
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battle
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360bf48031
Implemented panning/swiping gesture for sliders
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2 years ago |
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eventsSDL
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18388b2d72
Right-click popups will stay till next tap, in line with Android UI
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2 years ago |
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gui
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6fe00ad55c
Moved slider class to a separate file
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2 years ago |
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icons
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d64106b700
Update generate_icns.py
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2 years ago |
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ios
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62ccb2d1da
Add different sizes
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2 years ago |
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lobby
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052d0d314a
Implemented Scrollable class, to server as common base for such classes
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2 years ago |
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mainmenu
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8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
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2 years ago |
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mapView
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360bf48031
Implemented panning/swiping gesture for sliders
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2 years ago |
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render
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8d278e653f
Merge pull request #2202 from IvanSavenko/map_objects_reorganization
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2 years ago |
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renderSDL
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8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
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2 years ago |
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widgets
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052d0d314a
Implemented Scrollable class, to server as common base for such classes
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2 years ago |
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windows
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052d0d314a
Implemented Scrollable class, to server as common base for such classes
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2 years ago |
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CFocusableHelper.cpp
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44d0e19c71
remove focus from active text input after keyboard is closed
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3 years ago |
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CFocusableHelper.h
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44d0e19c71
remove focus from active text input after keyboard is closed
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3 years ago |
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CGameInfo.cpp
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383387ef29
Integrated defaultMods into mod system
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2 years ago |
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CGameInfo.h
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383387ef29
Integrated defaultMods into mod system
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2 years ago |
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CMT.cpp
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f4d67fe675
Restore SDL_main in CMT.cpp
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2 years ago |
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CMT.h
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ee7a573cb8
Refactoring of SDL API usage:
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2 years ago |
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CMakeLists.txt
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6fe00ad55c
Moved slider class to a separate file
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2 years ago |
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CMusicHandler.cpp
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9eac3eaafa
Merged "music" resource type into "sound", enables ogg's use as sounds
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2 years ago |
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CMusicHandler.h
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86f5d6de69
vcmi: modernize headers
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2 years ago |
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CPlayerInterface.cpp
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d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
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2 years ago |
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CPlayerInterface.h
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d5d0ca96a8
Minor fixes and cleanup
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2 years ago |
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CServerHandler.cpp
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57df1c3e0d
Implemented gesture for town/hero lists and town/hero selection
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2 years ago |
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CServerHandler.h
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57df1c3e0d
Implemented gesture for town/hero lists and town/hero selection
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2 years ago |
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CVideoHandler.cpp
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c77f8482e3
Replaced event handling break system with key capturing
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2 years ago |
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CVideoHandler.h
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a9fefffc65
Video playback is now time-based, using video file timings
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2 years ago |
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Client.cpp
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ad3e54e6c0
Reduced usage of topWindow() method
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2 years ago |
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Client.h
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86f5d6de69
vcmi: modernize headers
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2 years ago |
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ClientCommandManager.cpp
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8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
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2 years ago |
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ClientCommandManager.h
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8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
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2 years ago |
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ClientNetPackVisitors.h
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4617ce10e5
vcmi: allow showing more than one components in infobar
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2 years ago |
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LobbyClientNetPackVisitors.h
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84af64ce6b
Removed magical initialization of registry via static variables
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2 years ago |
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NetPacksClient.cpp
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d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
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2 years ago |
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NetPacksLobbyClient.cpp
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e2ef136003
Renamed "Int" -> "Window" in WindowHandler API
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2 years ago |
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PlayerLocalState.cpp
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243773b6ef
Renamed some adventure map files & classes
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2 years ago |
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PlayerLocalState.h
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bb08a0afc8
Moved selection logic to player state
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2 years ago |
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StdInc.cpp
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cce814c41b
* Final commit
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14 years ago |
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StdInc.h
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9c3030603d
Removed most SDL includes from headers, removed SDL int's
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2 years ago |
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VCMI_client.cbp
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ecaa9f5d0b
Entities redesign and a few ERM features
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4 years ago |
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VCMI_client.rc
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ab5e1f9109
don't use separate .rc files for MSVC and MinGW
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11 years ago |
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VCMI_client.vcxproj
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54550b50de
Update VS files to 2019, partially fix test project
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6 years ago |
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VCMI_client.vcxproj.filters
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260981d586
Update project files to match vcmi code changes
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7 years ago |
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resource.h
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3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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16 years ago |
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vcmi.ico
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6e22663121
new icons
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2 years ago |