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CGameHandler.cpp
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05311dd30c
- Fixed and simplified Teleport casting
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%!s(int64=13) %!d(string=hai) anos |
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CGameHandler.h
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722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
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%!s(int64=13) %!d(string=hai) anos |
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CVCMIServer.cpp
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c698181c4c
* simple mechanism for detecting desync after init
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%!s(int64=13) %!d(string=hai) anos |
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CVCMIServer.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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%!s(int64=14) %!d(string=hai) anos |
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Makefile.am
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f7ac873303
Added test for librt, since linux needs it and OSX doesn't have it.
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%!s(int64=13) %!d(string=hai) anos |
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Makefile.in
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f7ac873303
Added test for librt, since linux needs it and OSX doesn't have it.
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%!s(int64=13) %!d(string=hai) anos |
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NetPacksServer.cpp
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722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
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%!s(int64=13) %!d(string=hai) anos |
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StdInc.cpp
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cce814c41b
* Final commit
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%!s(int64=14) %!d(string=hai) anos |
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StdInc.h
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c698181c4c
* simple mechanism for detecting desync after init
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%!s(int64=13) %!d(string=hai) anos |
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VCMI_server.vcxproj
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c698181c4c
* simple mechanism for detecting desync after init
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%!s(int64=13) %!d(string=hai) anos |