Ivan Savenko 05a1d7c6e3 All text for factions/towns/building are passed through translator 2 vuotta sitten
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CArmedInstance.cpp 0f35082024 Fix crash with objects belonging players without state 3 vuotta sitten
CArmedInstance.h 0f35082024 Fix crash with objects belonging players without state 3 vuotta sitten
CBank.cpp d2b837b116 All creature-related texts go through translator 2 vuotta sitten
CBank.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 vuotta sitten
CGHeroInstance.cpp fa6f7513e8 All heroes-related strings are passed through translator 2 vuotta sitten
CGHeroInstance.h fa6f7513e8 All heroes-related strings are passed through translator 2 vuotta sitten
CGMarket.cpp 388ed88b5d All artifact strings now pass through translator 2 vuotta sitten
CGMarket.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 vuotta sitten
CGPandoraBox.cpp fa6f7513e8 All heroes-related strings are passed through translator 2 vuotta sitten
CGPandoraBox.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 vuotta sitten
CGTownInstance.cpp 05a1d7c6e3 All text for factions/towns/building are passed through translator 2 vuotta sitten
CGTownInstance.h 05a1d7c6e3 All text for factions/towns/building are passed through translator 2 vuotta sitten
CObjectClassesHandler.cpp 2cbe6bcb47 Added common method to get names of hardcoded mod scopes 2 vuotta sitten
CObjectClassesHandler.h 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2 vuotta sitten
CObjectHandler.cpp fa6f7513e8 All heroes-related strings are passed through translator 2 vuotta sitten
CObjectHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 vuotta sitten
CQuest.cpp fa6f7513e8 All heroes-related strings are passed through translator 2 vuotta sitten
CQuest.h 85d7b470d4 Access to quests texts is now processed via translator 2 vuotta sitten
CRewardableConstructor.cpp 65802d958b Integrated valid fixes from PR #1143 2 vuotta sitten
CRewardableConstructor.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 vuotta sitten
CRewardableObject.cpp 388ed88b5d All artifact strings now pass through translator 2 vuotta sitten
CRewardableObject.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 vuotta sitten
CommonConstructors.cpp 05a1d7c6e3 All text for factions/towns/building are passed through translator 2 vuotta sitten
CommonConstructors.h 8c481dff46 Fix incorrect templates for mines in HoTA 3 vuotta sitten
JsonRandom.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 vuotta sitten
JsonRandom.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 vuotta sitten
MapObjects.h f1e5797834 Code style: move or add licensing information on top of every file 8 vuotta sitten
MiscObjects.cpp 388ed88b5d All artifact strings now pass through translator 2 vuotta sitten
MiscObjects.h 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland 2 vuotta sitten
ObjectTemplate.cpp 633b9ef3be Native terrain is now required for faction, opt-out with value "none" 2 vuotta sitten
ObjectTemplate.h 2de3178158 Fixed game startup 2 vuotta sitten