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- /*
- * CComponent.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "CComponent.h"
- #include "CArtifactHolder.h"
- #include "Images.h"
- #include <vcmi/spells/Service.h>
- #include <vcmi/spells/Spell.h>
- #include "../gui/CGuiHandler.h"
- #include "../gui/CursorHandler.h"
- #include "../CMessage.h"
- #include "../CGameInfo.h"
- #include "../windows/CAdvmapInterface.h"
- #include "../../lib/CArtHandler.h"
- #include "../../lib/CTownHandler.h"
- #include "../../lib/CCreatureHandler.h"
- #include "../../lib/CSkillHandler.h"
- #include "../../lib/CGeneralTextHandler.h"
- #include "../../lib/NetPacksBase.h"
- CComponent::CComponent(Etype Type, int Subtype, int Val, ESize imageSize)
- : perDay(false)
- {
- init(Type, Subtype, Val, imageSize);
- }
- CComponent::CComponent(const Component & c, ESize imageSize)
- : perDay(false)
- {
- if(c.id == Component::RESOURCE && c.when==-1)
- perDay = true;
- init((Etype)c.id, c.subtype, c.val, imageSize);
- }
- void CComponent::init(Etype Type, int Subtype, int Val, ESize imageSize)
- {
- OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
- addUsedEvents(RCLICK);
- compType = Type;
- subtype = Subtype;
- val = Val;
- size = imageSize;
- assert(compType < typeInvalid);
- assert(size < sizeInvalid);
- setSurface(getFileName()[size], (int)getIndex());
- pos.w = image->pos.w;
- pos.h = image->pos.h;
- EFonts font = FONT_SMALL;
- if (imageSize < small)
- font = FONT_TINY; //other sizes?
- pos.h += 4; //distance between text and image
- std::vector<std::string> textLines = CMessage::breakText(getSubtitle(), std::max<int>(80, pos.w), font);
- for(auto & line : textLines)
- {
- int height = static_cast<int>(graphics->fonts[font]->getLineHeight());
- auto label = std::make_shared<CLabel>(pos.w/2, pos.h + height/2, font, ETextAlignment::CENTER, Colors::WHITE, line);
- pos.h += height;
- if(label->pos.w > pos.w)
- {
- pos.x -= (label->pos.w - pos.w)/2;
- pos.w = label->pos.w;
- }
- lines.push_back(label);
- }
- }
- const std::vector<std::string> CComponent::getFileName()
- {
- static const std::string primSkillsArr [] = {"PSKIL32", "PSKIL32", "PSKIL42", "PSKILL"};
- static const std::string secSkillsArr [] = {"SECSK32", "SECSK32", "SECSKILL", "SECSK82"};
- static const std::string resourceArr [] = {"SMALRES", "RESOURCE", "RESOUR82", "RESOUR82"};
- static const std::string creatureArr [] = {"CPRSMALL", "CPRSMALL", "TWCRPORT", "TWCRPORT"};
- static const std::string artifactArr[] = {"Artifact", "Artifact", "Artifact", "Artifact"};
- static const std::string spellsArr [] = {"SpellInt", "SpellInt", "SPELLSCR", "SPELLSCR"};
- static const std::string moraleArr [] = {"IMRL22", "IMRL30", "IMRL42", "imrl82"};
- static const std::string luckArr [] = {"ILCK22", "ILCK30", "ILCK42", "ilck82"};
- static const std::string heroArr [] = {"PortraitsSmall", "PortraitsSmall", "PortraitsLarge", "PortraitsLarge"};
- static const std::string flagArr [] = {"CREST58", "CREST58", "CREST58", "CREST58"};
- auto gen = [](const std::string * arr)
- {
- return std::vector<std::string>(arr, arr + 4);
- };
- switch(compType)
- {
- case primskill: return gen(primSkillsArr);
- case secskill: return gen(secSkillsArr);
- case resource: return gen(resourceArr);
- case creature: return gen(creatureArr);
- case artifact: return gen(artifactArr);
- case experience: return gen(primSkillsArr);
- case spell: return gen(spellsArr);
- case morale: return gen(moraleArr);
- case luck: return gen(luckArr);
- case building: return std::vector<std::string>(4, (*CGI->townh)[subtype]->town->clientInfo.buildingsIcons);
- case hero: return gen(heroArr);
- case flag: return gen(flagArr);
- }
- assert(0);
- return std::vector<std::string>();
- }
- size_t CComponent::getIndex()
- {
- switch(compType)
- {
- case primskill: return subtype;
- case secskill: return subtype*3 + 3 + val - 1;
- case resource: return subtype;
- case creature: return CGI->creatures()->getByIndex(subtype)->getIconIndex();
- case artifact: return CGI->artifacts()->getByIndex(subtype)->getIconIndex();
- case experience: return 4;
- case spell: return subtype;
- case morale: return val+3;
- case luck: return val+3;
- case building: return val;
- case hero: return subtype;
- case flag: return subtype;
- }
- assert(0);
- return 0;
- }
- std::string CComponent::getDescription()
- {
- switch(compType)
- {
- case primskill: return (subtype < 4)? CGI->generaltexth->arraytxt[2+subtype] //Primary skill
- : CGI->generaltexth->allTexts[149]; //mana
- case secskill: return CGI->skillh->skillInfo(subtype, val);
- case resource: return CGI->generaltexth->allTexts[242];
- case creature: return "";
- case artifact:
- {
- auto artID = ArtifactID(subtype);
- std::unique_ptr<CArtifactInstance> art;
- if (artID != ArtifactID::SPELL_SCROLL)
- {
- art.reset(CArtifactInstance::createNewArtifactInstance(artID));
- }
- else
- {
- art.reset(CArtifactInstance::createScroll(SpellID(val)));
- }
- return art->getEffectiveDescription();
- }
- case experience: return CGI->generaltexth->allTexts[241];
- case spell: return SpellID(subtype).toSpell(CGI->spells())->getLevelDescription(val);
- case morale: return CGI->generaltexth->heroscrn[ 4 - (val>0) + (val<0)];
- case luck: return CGI->generaltexth->heroscrn[ 7 - (val>0) + (val<0)];
- case building: return (*CGI->townh)[subtype]->town->buildings[BuildingID(val)]->Description();
- case hero: return "";
- case flag: return "";
- }
- assert(0);
- return "";
- }
- std::string CComponent::getSubtitle()
- {
- if(!perDay)
- return getSubtitleInternal();
- std::string ret = CGI->generaltexth->allTexts[3];
- boost::replace_first(ret, "%d", getSubtitleInternal());
- return ret;
- }
- std::string CComponent::getSubtitleInternal()
- {
- //FIXME: some of these are horrible (e.g creature)
- switch(compType)
- {
- case primskill: return boost::str(boost::format("%+d %s") % val % (subtype < 4 ? CGI->generaltexth->primarySkillNames[subtype] : CGI->generaltexth->allTexts[387]));
- case secskill: return CGI->generaltexth->levels[val-1] + "\n" + CGI->skillh->skillName(subtype);
- case resource: return boost::lexical_cast<std::string>(val);
- case creature: return (val? boost::lexical_cast<std::string>(val) + " " : "") + CGI->creh->objects[subtype]->*(val != 1 ? &CCreature::namePl : &CCreature::nameSing);
- case artifact: return CGI->artifacts()->getByIndex(subtype)->getName();
- case experience:
- {
- if(subtype == 1) //+1 level - tree of knowledge
- {
- std::string level = CGI->generaltexth->allTexts[442];
- boost::replace_first(level, "1", boost::lexical_cast<std::string>(val));
- return level;
- }
- else
- {
- return boost::lexical_cast<std::string>(val); //amount of experience OR level required for seer hut;
- }
- }
- case spell: return CGI->spells()->getByIndex(subtype)->getName();
- case morale: return "";
- case luck: return "";
- case building:
- {
- auto building = (*CGI->townh)[subtype]->town->buildings[BuildingID(val)];
- if(!building)
- {
- logGlobal->error("Town of faction %s has no building #%d", (*CGI->townh)[subtype]->town->faction->name, val);
- return (boost::format("Missing building #%d") % val).str();
- }
- return building->Name();
- }
- case hero: return "";
- case flag: return CGI->generaltexth->capColors[subtype];
- }
- logGlobal->error("Invalid CComponent type: %d", (int)compType);
- return "";
- }
- void CComponent::setSurface(std::string defName, int imgPos)
- {
- OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255-DISPOSE);
- image = std::make_shared<CAnimImage>(defName, imgPos);
- }
- void CComponent::clickRight(tribool down, bool previousState)
- {
- if(!getDescription().empty())
- adventureInt->handleRightClick(getDescription(), down);
- }
- void CSelectableComponent::clickLeft(tribool down, bool previousState)
- {
- if (down)
- {
- if(onSelect)
- onSelect();
- }
- }
- void CSelectableComponent::init()
- {
- selected = false;
- }
- CSelectableComponent::CSelectableComponent(const Component &c, std::function<void()> OnSelect):
- CComponent(c),onSelect(OnSelect)
- {
- type |= REDRAW_PARENT;
- addUsedEvents(LCLICK | KEYBOARD);
- init();
- }
- CSelectableComponent::CSelectableComponent(Etype Type, int Sub, int Val, ESize imageSize, std::function<void()> OnSelect):
- CComponent(Type,Sub,Val, imageSize),onSelect(OnSelect)
- {
- type |= REDRAW_PARENT;
- addUsedEvents(LCLICK | KEYBOARD);
- init();
- }
- void CSelectableComponent::select(bool on)
- {
- if(on != selected)
- {
- selected = on;
- redraw();
- }
- }
- void CSelectableComponent::showAll(SDL_Surface * to)
- {
- CComponent::showAll(to);
- if(selected)
- {
- CSDL_Ext::drawBorder(to, Rect::around(image->pos), int3(239,215,123));
- }
- }
- void CComponentBox::selectionChanged(std::shared_ptr<CSelectableComponent> newSelection)
- {
- if (newSelection == selected)
- return;
- if (selected)
- selected->select(false);
- selected = newSelection;
- if (onSelect)
- onSelect(selectedIndex());
- if (selected)
- selected->select(true);
- }
- int CComponentBox::selectedIndex()
- {
- if (selected)
- return static_cast<int>(std::find(components.begin(), components.end(), selected) - components.begin());
- return -1;
- }
- Point CComponentBox::getOrTextPos(CComponent *left, CComponent *right)
- {
- int leftSubtitle = ( left->pos.w - left->image->pos.w) / 2;
- int rightSubtitle = (right->pos.w - right->image->pos.w) / 2;
- int fullDistance = getDistance(left, right) + leftSubtitle + rightSubtitle;
- return Point(fullDistance/2 - leftSubtitle, (left->image->pos.h + right->image->pos.h) / 4);
- }
- int CComponentBox::getDistance(CComponent *left, CComponent *right)
- {
- static const int betweenImagesMin = 20;
- static const int betweenSubtitlesMin = 10;
- int leftSubtitle = ( left->pos.w - left->image->pos.w) / 2;
- int rightSubtitle = (right->pos.w - right->image->pos.w) / 2;
- int subtitlesOffset = leftSubtitle + rightSubtitle;
- return std::max(betweenSubtitlesMin, betweenImagesMin - subtitlesOffset);
- }
- void CComponentBox::placeComponents(bool selectable)
- {
- static const int betweenRows = 22;
- OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
- if (components.empty())
- return;
- //prepare components
- for(auto & comp : components)
- {
- addChild(comp.get());
- comp->moveTo(Point(pos.x, pos.y));
- }
- struct RowData
- {
- size_t comps;
- int width;
- int height;
- RowData (size_t Comps, int Width, int Height):
- comps(Comps), width (Width), height (Height){};
- };
- std::vector<RowData> rows;
- rows.push_back (RowData (0,0,0));
- //split components in rows
- std::shared_ptr<CComponent> prevComp;
- for(std::shared_ptr<CComponent> comp : components)
- {
- //make sure that components are smaller than our width
- //assert(pos.w == 0 || pos.w < comp->pos.w);
- const int distance = prevComp ? getDistance(prevComp.get(), comp.get()) : 0;
- //start next row
- if ((pos.w != 0 && rows.back().width + comp->pos.w + distance > pos.w) // row is full
- || rows.back().comps >= 4) // no more than 4 comps per row
- {
- prevComp = nullptr;
- rows.push_back (RowData (0,0,0));
- }
- if (prevComp)
- rows.back().width += distance;
- rows.back().comps++;
- rows.back().width += comp->pos.w;
- vstd::amax(rows.back().height, comp->pos.h);
- prevComp = comp;
- }
- if (pos.w == 0)
- {
- for(auto & row : rows)
- vstd::amax(pos.w, row.width);
- }
- int height = ((int)rows.size() - 1) * betweenRows;
- for(auto & row : rows)
- height += row.height;
- //assert(pos.h == 0 || pos.h < height);
- if (pos.h == 0)
- pos.h = height;
- auto iter = components.begin();
- int currentY = (pos.h - height) / 2;
- //move components to their positions
- for (auto & rows_row : rows)
- {
- // amount of free space we may add on each side of every component
- int freeSpace = (pos.w - rows_row.width) / ((int)rows_row.comps * 2);
- prevComp = nullptr;
- int currentX = 0;
- for (size_t col = 0; col < rows_row.comps; col++)
- {
- currentX += freeSpace;
- if (prevComp)
- {
- if (selectable)
- {
- Point orPos = Point(currentX - freeSpace, currentY) + getOrTextPos(prevComp.get(), iter->get());
- orLabels.push_back(std::make_shared<CLabel>(orPos.x, orPos.y, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->allTexts[4]));
- }
- currentX += getDistance(prevComp.get(), iter->get());
- }
- (*iter)->moveBy(Point(currentX, currentY));
- currentX += (*iter)->pos.w;
- currentX += freeSpace;
- prevComp = *(iter++);
- }
- currentY += rows_row.height + betweenRows;
- }
- }
- CComponentBox::CComponentBox(std::vector<std::shared_ptr<CComponent>> _components, Rect position):
- components(_components)
- {
- type |= REDRAW_PARENT;
- pos = position + pos.topLeft();
- placeComponents(false);
- }
- CComponentBox::CComponentBox(std::vector<std::shared_ptr<CSelectableComponent>> _components, Rect position, std::function<void(int newID)> _onSelect):
- components(_components.begin(), _components.end()),
- onSelect(_onSelect)
- {
- type |= REDRAW_PARENT;
- pos = position + pos.topLeft();
- placeComponents(true);
- assert(!components.empty());
- int key = SDLK_1;
- for(auto & comp : _components)
- {
- comp->onSelect = std::bind(&CComponentBox::selectionChanged, this, comp);
- comp->assignedKeys.insert(key++);
- }
- selectionChanged(_components.front());
- }
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