| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112 | /* * CArchiveLoader.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#pragma once#include "ISimpleResourceLoader.h"#include "ResourceID.h"namespace bfs = boost::filesystem;VCMI_LIB_NAMESPACE_BEGINclass CFileInputStream;/** * A struct which holds information about the archive entry e.g. where it is located in space of the archive container. */struct ArchiveEntry{	/**	 * Default c-tor.	 */	ArchiveEntry();	/** Entry name **/	std::string name;	/** Distance in bytes from beginning **/	int offset;	/** Size without compression in bytes **/	int fullSize;	/** Size with compression in bytes or 0 if not compressed **/	int compressedSize;};/** * A class which can scan and load files of a LOD archive. */class DLL_LINKAGE CArchiveLoader : public ISimpleResourceLoader{public:	/**	 * Ctor.	 *	 * The file extension of the param archive determines the type of the Lod file.	 * These are valid extensions: .LOD, .SND, .VID	 *	 * @param archive Specifies the file path to the archive which should be indexed and loaded.	 * @param extractArchives Specifies if the original H3 archives should be extracted to a separate folder.	 *	 * @throws std::runtime_error if the archive wasn't found or if the archive isn't supported	 */	CArchiveLoader(std::string mountPoint, bfs::path archive, bool extractArchives = false);	/// Interface implementation	/// @see ISimpleResourceLoader	std::unique_ptr<CInputStream> load(const ResourceID & resourceName) const override;	bool existsResource(const ResourceID & resourceName) const override;	std::string getMountPoint() const override;	void updateFilteredFiles(std::function<bool(const std::string &)> filter) const override {}	std::unordered_set<ResourceID> getFilteredFiles(std::function<bool(const ResourceID &)> filter) const override;	/** Extracts one archive entry to the specified subfolder. Used for Video and Sound */	void extractToFolder(const std::string & outputSubFolder, CInputStream & fileStream, ArchiveEntry entry);	/** Extracts one archive entry to the specified subfolder. Used for Images, Sprites, etc */	void extractToFolder(const std::string & outputSubFolder, const std::string & mountPoint, ArchiveEntry entry);private:	/**	 * Initializes a LOD archive.	 *	 * @param fileStream File stream to the .lod archive	 */	void initLODArchive(const std::string &mountPoint, CFileInputStream & fileStream);	/**	 * Initializes a VID archive.	 *	 * @param fileStream File stream to the .vid archive	 */	void initVIDArchive(const std::string &mountPoint, CFileInputStream & fileStream);	/**	 * Initializes a SND archive.	 *	 * @param fileStream File stream to the .snd archive	 */	void initSNDArchive(const std::string &mountPoint, CFileInputStream & fileStream);	/** The file path to the archive which is scanned and indexed. */	bfs::path archive;	std::string mountPoint;	/** Holds all entries of the archive file. An entry can be accessed via the entry name. **/	std::unordered_map<ResourceID, ArchiveEntry> entries;	/** Specifies if Original H3 archives should be extracted to a separate folder **/	bool extractArchives;};/** Constructs the file path for the extracted file. Creates the subfolder hierarchy aswell **/bfs::path createExtractedFilePath(const std::string & outputSubFolder, const std::string & entryName);VCMI_LIB_NAMESPACE_END
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