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							- /*
 
-  * Registry.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "Registry.h"
 
- #include "Catapult.h"
 
- #include "Clone.h"
 
- #include "Damage.h"
 
- #include "DemonSummon.h"
 
- #include "Dispel.h"
 
- #include "Effect.h"
 
- #include "Effects.h"
 
- #include "Heal.h"
 
- #include "Moat.h"
 
- #include "LocationEffect.h"
 
- #include "Obstacle.h"
 
- #include "RemoveObstacle.h"
 
- #include "Sacrifice.h"
 
- #include "Summon.h"
 
- #include "Teleport.h"
 
- #include "Timed.h"
 
- #include "UnitEffect.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- namespace spells
 
- {
 
- namespace effects
 
- {
 
- namespace detail
 
- {
 
- class RegistryImpl : public Registry
 
- {
 
- public:
 
- 	RegistryImpl()
 
- 	{
 
- 		add("core:catapult", std::make_shared<EffectFactory<Catapult>>());
 
- 		add("core:clone", std::make_shared<EffectFactory<Clone>>());
 
- 		add("core:damage", std::make_shared<EffectFactory<Damage>>());
 
- 		add("core:demonSummon", std::make_shared<EffectFactory<DemonSummon>>());
 
- 		add("core:dispel", std::make_shared<EffectFactory<Dispel>>());
 
- 		add("core:heal", std::make_shared<EffectFactory<Heal>>());
 
- 		add("core:moat", std::make_shared<EffectFactory<Moat>>());
 
- 		add("core:obstacle", std::make_shared<EffectFactory<Obstacle>>());
 
- 		add("core:removeObstacle", std::make_shared<EffectFactory<RemoveObstacle>>());
 
- 		add("core:sacrifice", std::make_shared<EffectFactory<Sacrifice>>());
 
- 		add("core:summon", std::make_shared<EffectFactory<Summon>>());
 
- 		add("core:teleport", std::make_shared<EffectFactory<Teleport>>());
 
- 		add("core:timed", std::make_shared<EffectFactory<Timed>>());
 
- 	}
 
- 	const IEffectFactory * find(const std::string & name) const override
 
- 	{
 
- 		auto iter = data.find(name);
 
- 		if(iter == data.end())
 
- 			return nullptr;
 
- 		else
 
- 			return iter->second.get();
 
- 	}
 
- 	void add(const std::string & name, FactoryPtr item) override
 
- 	{
 
- 		data[name] = item;
 
- 	}
 
- private:
 
- 	std::map<std::string, FactoryPtr> data;
 
- };
 
- }
 
- Registry * GlobalRegistry::get()
 
- {
 
- 	static std::unique_ptr<Registry> Instance = std::make_unique<detail::RegistryImpl>();
 
- 	return Instance.get();
 
- }
 
- }
 
- }
 
- VCMI_LIB_NAMESPACE_END
 
 
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