Ivan Savenko ed927de12e Added more informative error messages for battle action errors vor 2 Jahren
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CGameHandler.cpp 6e7a02702d Fix crash in naval combat vor 2 Jahren
CGameHandler.h ec8898a0e7 #1965 - treat dwelling defenders as neutrals vor 2 Jahren
CMakeLists.txt baa865d857 Extracted message-related functionality of CGameHandler to separate file vor 2 Jahren
CQuery.cpp b8110218c0 Silence unnecessary warning on flagging guarded garrison vor 2 Jahren
CQuery.h 86f5d6de69 vcmi: modernize headers vor 2 Jahren
CVCMIServer.cpp 21e794268b Attempt to fix & improve error detection: vor 2 Jahren
CVCMIServer.h d1e5a347ff Refactoring of campaign handler: rename types and use strong typing vor 2 Jahren
HeroPoolProcessor.cpp f6247164ad Fix crash, fix invisible boat blocking the tile vor 2 Jahren
HeroPoolProcessor.h 463efea7bb Fix hero retreating handling & code cleanup vor 2 Jahren
LobbyNetPackVisitors.h 9f55666931 rework netpacks to avoid double typeinfo vor 2 Jahren
NetPacksLobbyServer.cpp f6b2f58da9 Use inheritance instead of composition for campaign header vor 2 Jahren
NetPacksServer.cpp ed927de12e Added more informative error messages for battle action errors vor 2 Jahren
PlayerMessageProcessor.cpp 21e794268b Attempt to fix & improve error detection: vor 2 Jahren
PlayerMessageProcessor.h fcb13771f3 Store cheater state per player vor 2 Jahren
ServerNetPackVisitors.h ea7dd14d8b client is able to erase artifact vor 2 Jahren
ServerSpellCastEnvironment.cpp 85262cf4f5 Moved CGameState files into a separate directory vor 2 Jahren
ServerSpellCastEnvironment.h 4259d116e1 vcmi: move ServerSpellCastEnvironment in separate file vor 2 Jahren
StdInc.cpp 3926920103 Rename radious -> radius vor 9 Jahren
StdInc.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined vor 3 Jahren
VCMI_server.cbp ecaa9f5d0b Entities redesign and a few ERM features vor 4 Jahren
VCMI_server.vcxproj 54550b50de Update VS files to 2019, partially fix test project vor 6 Jahren