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CGameHandler.cpp
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6e7a02702d
Fix crash in naval combat
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vor 2 Jahren |
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CGameHandler.h
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ec8898a0e7
#1965 - treat dwelling defenders as neutrals
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vor 2 Jahren |
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CMakeLists.txt
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baa865d857
Extracted message-related functionality of CGameHandler to separate file
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vor 2 Jahren |
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CQuery.cpp
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b8110218c0
Silence unnecessary warning on flagging guarded garrison
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vor 2 Jahren |
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CQuery.h
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86f5d6de69
vcmi: modernize headers
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vor 2 Jahren |
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CVCMIServer.cpp
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21e794268b
Attempt to fix & improve error detection:
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vor 2 Jahren |
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CVCMIServer.h
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d1e5a347ff
Refactoring of campaign handler: rename types and use strong typing
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vor 2 Jahren |
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HeroPoolProcessor.cpp
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f6247164ad
Fix crash, fix invisible boat blocking the tile
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vor 2 Jahren |
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HeroPoolProcessor.h
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463efea7bb
Fix hero retreating handling & code cleanup
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vor 2 Jahren |
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LobbyNetPackVisitors.h
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9f55666931
rework netpacks to avoid double typeinfo
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vor 2 Jahren |
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NetPacksLobbyServer.cpp
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f6b2f58da9
Use inheritance instead of composition for campaign header
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vor 2 Jahren |
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NetPacksServer.cpp
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ed927de12e
Added more informative error messages for battle action errors
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vor 2 Jahren |
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PlayerMessageProcessor.cpp
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21e794268b
Attempt to fix & improve error detection:
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vor 2 Jahren |
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PlayerMessageProcessor.h
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fcb13771f3
Store cheater state per player
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vor 2 Jahren |
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ServerNetPackVisitors.h
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ea7dd14d8b
client is able to erase artifact
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vor 2 Jahren |
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ServerSpellCastEnvironment.cpp
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85262cf4f5
Moved CGameState files into a separate directory
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vor 2 Jahren |
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ServerSpellCastEnvironment.h
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4259d116e1
vcmi: move ServerSpellCastEnvironment in separate file
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vor 2 Jahren |
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StdInc.cpp
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3926920103
Rename radious -> radius
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vor 9 Jahren |
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StdInc.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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vor 3 Jahren |
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VCMI_server.cbp
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ecaa9f5d0b
Entities redesign and a few ERM features
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vor 4 Jahren |
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VCMI_server.vcxproj
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54550b50de
Update VS files to 2019, partially fix test project
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vor 6 Jahren |