Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. 12 years ago
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CGameHandler.cpp 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. 12 years ago
CGameHandler.h 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. 12 years ago
CMakeLists.txt e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 years ago
CQuery.cpp 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
CQuery.h 9f5d1ba623 Fixed #1271. 12 years ago
CVCMIServer.cpp 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. 12 years ago
CVCMIServer.h 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. 12 years ago
NetPacksServer.cpp 79026bdfde Introduced strongly typed QueryID. 12 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h daf2c285e9 [refactor] reduce some code duplication, get rid of few magic nombers. 12 years ago
VCMI_server.cbp 48e51b8d44 [c::b] update projects 12 years ago
VCMI_server.vcxproj e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 years ago