12345678910111213141516171819202122 |
- #include "StdInc.h"
- #include "Geometries.h"
- #if 0
- extern SDL_Surface * screen;
- Rect Rect::createCentered( int w, int h )
- {
- return Rect(screen->w/2 - w/2, screen->h/2 - h/2, w, h);
- }
- Rect Rect::around(const Rect &r, int width /*= 1*/) /*creates rect around another */
- {
- return Rect(r.x - width, r.y - width, r.w + width * 2, r.h + width * 2);
- }
- Rect Rect::centerIn(const Rect &r)
- {
- return Rect(r.x + (r.w - w) / 2, r.y + (r.h - h) / 2, w, h);
- }
- #endif
|