| .. |
|
battle
|
26bca26bd8
Enum is now in its own namespace, comments for enum values removed
|
2 years ago |
|
events
|
042885c0b8
vcmi: modernize lib/events
|
2 years ago |
|
filesystem
|
462599a5c6
vcmi: modernize lib/filesystem
|
2 years ago |
|
logging
|
c142bf1072
vcmi: modernize lib/logging
|
2 years ago |
|
mapObjects
|
06e5d37fbd
Fixed incorrect error messages from translations
|
2 years ago |
|
mapping
|
06e5d37fbd
Fixed incorrect error messages from translations
|
2 years ago |
|
minizip
|
85d1909ac5
remove copy-pasted functions from ioapi.c
|
2 years ago |
|
registerTypes
|
4617ce10e5
vcmi: allow showing more than one components in infobar
|
2 years ago |
|
rmg
|
5366f9190e
vcmi: reduce boost::lexical_cast usage
|
2 years ago |
|
serializer
|
fafe352f93
vcmi: bump max serialization version
|
2 years ago |
|
spells
|
bc228a938a
vcmi: use enum class for EComponentType
|
2 years ago |
|
vstd
|
cb3723b54c
vstd: pass separators and input by reference
|
2 years ago |
|
AI_Base.h
|
f1e5797834
Code style: move or add licensing information on top of every file
|
8 years ago |
|
BattleFieldHandler.cpp
|
47c1803c42
Finalization of refactoring:
|
2 years ago |
|
BattleFieldHandler.h
|
47c1803c42
Finalization of refactoring:
|
2 years ago |
|
CAndroidVMHelper.cpp
|
313d479d42
fix using JNI from server in single process build
|
2 years ago |
|
CAndroidVMHelper.h
|
313d479d42
fix using JNI from server in single process build
|
2 years ago |
|
CArtHandler.cpp
|
c8afef3408
Merge pull request #1636 from rilian-la-te/remove-unused
|
2 years ago |
|
CArtHandler.h
|
a364e39b50
vcmi: remove old war machine code
|
2 years ago |
|
CBonusTypeHandler.cpp
|
5366f9190e
vcmi: reduce boost::lexical_cast usage
|
2 years ago |
|
CBonusTypeHandler.h
|
35775b90f8
Moved bonus names to translation
|
2 years ago |
|
CBuildingHandler.cpp
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
CBuildingHandler.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
CConfigHandler.cpp
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
CConfigHandler.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
CConsoleHandler.cpp
|
622e012fcf
Allow ingame console to use clientside commands and print output
|
2 years ago |
|
CConsoleHandler.h
|
da39eb789f
Fix indent
|
2 years ago |
|
CCreatureHandler.cpp
|
5366f9190e
vcmi: reduce boost::lexical_cast usage
|
2 years ago |
|
CCreatureHandler.h
|
a364e39b50
vcmi: remove old war machine code
|
2 years ago |
|
CCreatureSet.cpp
|
e48a4185ed
Use config values from new settings
|
2 years ago |
|
CCreatureSet.h
|
8248feebf7
Implement numeric creature descriptions with config toggle on/off
|
2 years ago |
|
CGameInfoCallback.cpp
|
5905dd6111
Grail digging check is now in library
|
2 years ago |
|
CGameInfoCallback.h
|
5905dd6111
Grail digging check is now in library
|
2 years ago |
|
CGameInterface.cpp
|
0294a8b063
enable StupidAI and EmptyAI for static AI
|
2 years ago |
|
CGameInterface.h
|
11e4d84749
Implemented View Earth / View Air spells
|
2 years ago |
|
CGameState.cpp
|
5366f9190e
vcmi: reduce boost::lexical_cast usage
|
2 years ago |
|
CGameState.h
|
405b2976d5
Renamed getUpgradeInfo -> fillUpgradeInfo
|
2 years ago |
|
CGameStateFwd.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
CGeneralTextHandler.cpp
|
06e5d37fbd
Fixed incorrect error messages from translations
|
2 years ago |
|
CGeneralTextHandler.h
|
df50a17d2a
Fix loading of non-ASCII text files
|
2 years ago |
|
CHeroHandler.cpp
|
623cae7d47
All translatable strings now have language identifier
|
2 years ago |
|
CHeroHandler.h
|
27442e2950
Remove unused code
|
2 years ago |
|
CMakeLists.txt
|
0294a8b063
enable StupidAI and EmptyAI for static AI
|
2 years ago |
|
CModHandler.cpp
|
58cfea02f1
Added option to skip validation of mods
|
2 years ago |
|
CModHandler.h
|
4260726e4b
Provide encoding information to maps & campaigns loaders
|
2 years ago |
|
CPathfinder.cpp
|
e48bd39b9c
Moved road & river handlers into a separate file
|
2 years ago |
|
CPathfinder.h
|
4f3ea0d1d9
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
|
2 years ago |
|
CPlayerState.cpp
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
CPlayerState.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
CRandomGenerator.cpp
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
CRandomGenerator.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
CScriptingModule.cpp
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
CScriptingModule.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
CSkillHandler.cpp
|
623cae7d47
All translatable strings now have language identifier
|
2 years ago |
|
CSkillHandler.h
|
19925c2c25
VcmiLua builds properly now
|
2 years ago |
|
CSoundBase.h
|
7e3cd7db51
Fix for missing Death Blow sound
|
2 years ago |
|
CStack.cpp
|
388ed88b5d
All artifact strings now pass through translator
|
2 years ago |
|
CStack.h
|
d2b837b116
All creature-related texts go through translator
|
2 years ago |
|
CStopWatch.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
CThreadHelper.cpp
|
9f46bf5bff
Apply suggestions from code review
|
3 years ago |
|
CThreadHelper.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
CTownHandler.cpp
|
623cae7d47
All translatable strings now have language identifier
|
2 years ago |
|
CTownHandler.h
|
46931a0ecf
Bugfixing
|
2 years ago |
|
Color.h
|
3cf303f1c7
vcmi/client: make ColorRGBA constexpr
|
2 years ago |
|
CondSh.h
|
0020d76d1d
Introduced animation phases for beter ordering of visuals in battles
|
2 years ago |
|
ConstTransitivePtr.h
|
b30d23d278
vcmi: make ConstTransitivePtr always init self.
|
2 years ago |
|
FunctionList.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
GameConstants.cpp
|
325c29da0d
Merge remote-tracking branch 'vcmi/develop' into battle_improvements
|
2 years ago |
|
GameConstants.h
|
260f6d626c
Implemented translations for H3M maps
|
2 years ago |
|
HeroBonus.cpp
|
57ee9a9bf3
Merge vcmi/beta into vcmi/develop
|
2 years ago |
|
HeroBonus.h
|
7b8aebe4e3
vcmi: deprecate MAXED_SPELL
|
2 years ago |
|
IBonusTypeHandler.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
IGameCallback.cpp
|
e48bd39b9c
Moved road & river handlers into a separate file
|
2 years ago |
|
IGameCallback.h
|
4617ce10e5
vcmi: allow showing more than one components in infobar
|
2 years ago |
|
IGameEventsReceiver.h
|
4617ce10e5
vcmi: allow showing more than one components in infobar
|
2 years ago |
|
IHandlerBase.cpp
|
47c1803c42
Finalization of refactoring:
|
2 years ago |
|
IHandlerBase.h
|
47c1803c42
Finalization of refactoring:
|
2 years ago |
|
Interprocess.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
JsonDetail.cpp
|
5366f9190e
vcmi: reduce boost::lexical_cast usage
|
2 years ago |
|
JsonDetail.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
JsonNode.cpp
|
3ba8d708f8
Partially fixed bonuses descriptions (affected by separate old bug)
|
2 years ago |
|
JsonNode.h
|
695a94c3c8
Fixed all major bugs with newly converted objects
|
2 years ago |
|
Languages.h
|
db9a296d02
Fix debug renderer
|
2 years ago |
|
LoadProgress.cpp
|
e4ac0d4370
Editor prerequisites [part 2] (#889)
|
3 years ago |
|
LoadProgress.h
|
e4ac0d4370
Editor prerequisites [part 2] (#889)
|
3 years ago |
|
LogicalExpression.cpp
|
bdb8e0ee5c
Introduced string identifiers for H3 texts, still WIP
|
2 years ago |
|
LogicalExpression.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
NetPackVisitor.h
|
4617ce10e5
vcmi: allow showing more than one components in infobar
|
2 years ago |
|
NetPacks.h
|
716dd9a43b
vcmi: remove a bunch of duplicated showInfoDialog
|
2 years ago |
|
NetPacksBase.h
|
bc228a938a
vcmi: use enum class for EComponentType
|
2 years ago |
|
NetPacksLib.cpp
|
bc228a938a
vcmi: use enum class for EComponentType
|
2 years ago |
|
NetPacksLobby.h
|
9f55666931
rework netpacks to avoid double typeinfo
|
2 years ago |
|
ObstacleHandler.cpp
|
47c1803c42
Finalization of refactoring:
|
2 years ago |
|
ObstacleHandler.h
|
47c1803c42
Finalization of refactoring:
|
2 years ago |
|
PathfinderUtil.h
|
4f3ea0d1d9
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
|
2 years ago |
|
Point.h
|
4501036a04
Basic version of hero movement on map. Removed old code.
|
2 years ago |
|
Rect.cpp
|
beb7ce5beb
Refactoring of MapView
|
2 years ago |
|
Rect.h
|
45e2875342
Completely removed old TerrainRect class
|
2 years ago |
|
ResourceSet.cpp
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
ResourceSet.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
RiverHandler.cpp
|
190368e419
Fix string ID's road/river/terrains
|
2 years ago |
|
RiverHandler.h
|
190368e419
Fix string ID's road/river/terrains
|
2 years ago |
|
RoadHandler.cpp
|
190368e419
Fix string ID's road/river/terrains
|
2 years ago |
|
RoadHandler.h
|
190368e419
Fix string ID's road/river/terrains
|
2 years ago |
|
ScopeGuard.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
ScriptHandler.cpp
|
47c1803c42
Finalization of refactoring:
|
2 years ago |
|
ScriptHandler.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
StartInfo.cpp
|
4260726e4b
Provide encoding information to maps & campaigns loaders
|
2 years ago |
|
StartInfo.h
|
9f46bf5bff
Apply suggestions from code review
|
3 years ago |
|
StdInc.cpp
|
3926920103
Rename radious -> radius
|
9 years ago |
|
StdInc.h
|
74a82c4c9d
Moved boost:format log proxy to CLoggerBase
|
9 years ago |
|
StringConstants.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
TerrainHandler.cpp
|
190368e419
Fix string ID's road/river/terrains
|
2 years ago |
|
TerrainHandler.h
|
190368e419
Fix string ID's road/river/terrains
|
2 years ago |
|
TextOperations.cpp
|
9b428e8231
Fonts will now correctly detect encoding of fonts from mods
|
2 years ago |
|
TextOperations.h
|
9b428e8231
Fonts will now correctly detect encoding of fonts from mods
|
2 years ago |
|
UnlockGuard.h
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
|
VCMIDirs.cpp
|
2ced633ad8
refactor VCMIDirs for Android
|
2 years ago |
|
VCMIDirs.h
|
5f4a998435
editorPath -> mapEditorPath
|
2 years ago |
|
VCMI_Lib.cpp
|
6314fc0506
Fix destructor order
|
2 years ago |
|
VCMI_Lib.h
|
1468f6aded
Converted terrainTypeHandler into proper handler class
|
2 years ago |
|
VCMI_lib.cbp
|
70786f4963
lib: remove unused header
|
2 years ago |
|
VCMI_lib.vcxproj
|
54550b50de
Update VS files to 2019, partially fix test project
|
6 years ago |
|
VCMI_lib.vcxproj.filters
|
1471043cae
Update visual studio project files
|
7 years ago |
|
int3.h
|
038db5c71b
vcmi: make int3 as constexpr class
|
2 years ago |
|
vcmi_endian.h
|
cffdabf48e
lib: replace SDL usage to Boost one
|
2 years ago |