SObjectSounds.h 457 B

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  1. /*
  2. * SObjectSounds.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "../filesystem/ResourcePath.h"
  12. VCMI_LIB_NAMESPACE_BEGIN
  13. struct SObjectSounds
  14. {
  15. std::vector<AudioPath> ambient;
  16. std::vector<AudioPath> visit;
  17. std::vector<AudioPath> removal;
  18. };
  19. VCMI_LIB_NAMESPACE_END