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- /*
- * SObjectSounds.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "../filesystem/ResourcePath.h"
- VCMI_LIB_NAMESPACE_BEGIN
- struct SObjectSounds
- {
- std::vector<AudioPath> ambient;
- std::vector<AudioPath> visit;
- std::vector<AudioPath> removal;
- };
- VCMI_LIB_NAMESPACE_END
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