| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111 | 
							- /*
 
-  * HighScore.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "HighScore.h"
 
- #include "../CPlayerState.h"
 
- #include "../constants/StringConstants.h"
 
- #include "CGameState.h"
 
- #include "StartInfo.h"
 
- #include "../mapping/CMapHeader.h"
 
- #include "../mapObjects/CGHeroInstance.h"
 
- #include "../mapObjects/CGTownInstance.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- HighScoreParameter HighScore::prepareHighScores(const CGameState * gs, PlayerColor player, bool victory)
 
- {
 
- 	const auto * playerState = gs->getPlayerState(player);
 
- 	HighScoreParameter param;
 
- 	param.difficulty = gs->getStartInfo()->difficulty;
 
- 	param.day = gs->getDate();
 
- 	param.townAmount = gs->howManyTowns(player);
 
- 	param.usedCheat = gs->getPlayerState(player)->cheated;
 
- 	param.hasGrail = false;
 
- 	for(const CGHeroInstance * h : playerState->getHeroes())
 
- 		if(h->hasArt(ArtifactID::GRAIL))
 
- 			param.hasGrail = true;
 
- 	for(const CGTownInstance * t : playerState->getTowns())
 
- 		if(t->hasBuilt(BuildingID::GRAIL))
 
- 			param.hasGrail = true;
 
- 	param.allEnemiesDefeated = true;
 
- 	for (PlayerColor otherPlayer(0); otherPlayer < PlayerColor::PLAYER_LIMIT; ++otherPlayer)
 
- 	{
 
- 		auto ps = gs->getPlayerState(otherPlayer, false);
 
- 		if(ps && otherPlayer != player && !ps->checkVanquished())
 
- 			param.allEnemiesDefeated = false;
 
- 	}
 
- 	param.scenarioName = gs->getMapHeader()->name.toString();
 
- 	param.playerName = gs->getStartInfo()->playerInfos.find(player)->second.name;
 
- 	return param;
 
- }
 
- HighScoreCalculation::Result HighScoreCalculation::calculate()
 
- {
 
- 	Result firstResult;
 
- 	Result summary;
 
- 	const std::array<double, 5> difficultyMultipliers{0.8, 1.0, 1.3, 1.6, 2.0};
 
- 	for(const auto & param : parameters)
 
- 	{
 
- 		double tmp = 200 - (param.day + 10) / (param.townAmount + 5) + (param.allEnemiesDefeated ? 25 : 0) + (param.hasGrail ? 25 : 0);
 
- 		firstResult = Result{static_cast<int>(tmp), static_cast<int>(tmp * difficultyMultipliers.at(param.difficulty)), param.day, param.usedCheat};
 
- 		summary.basic += firstResult.basic * 5.0 / parameters.size();
 
- 		summary.total += firstResult.total * 5.0 / parameters.size();
 
- 		summary.sumDays += firstResult.sumDays;
 
- 		summary.cheater |= firstResult.cheater;
 
- 	}
 
- 	if(parameters.size() == 1)
 
- 		return firstResult;
 
- 	return summary;
 
- }
 
- struct HighScoreCreature
 
- {
 
- 	CreatureID creature;
 
- 	int min;
 
- 	int max;
 
- };
 
- static std::vector<HighScoreCreature> getHighscoreCreaturesList()
 
- {
 
- 	JsonNode configCreatures(JsonPath::builtin("CONFIG/highscoreCreatures.json"));
 
- 	std::vector<HighScoreCreature> ret;
 
- 	for(auto & json : configCreatures["creatures"].Vector())
 
- 	{
 
- 		HighScoreCreature entry;
 
- 		entry.creature = CreatureID::decode(json["creature"].String());
 
- 		entry.max = json["max"].isNull() ? std::numeric_limits<int>::max() : json["max"].Integer();
 
- 		entry.min = json["min"].isNull() ? std::numeric_limits<int>::min() : json["min"].Integer();
 
- 		ret.push_back(entry);
 
- 	}
 
- 	return ret;
 
- }
 
- CreatureID HighScoreCalculation::getCreatureForPoints(int points, bool campaign)
 
- {
 
- 	static const std::vector<HighScoreCreature> creatures = getHighscoreCreaturesList();
 
- 	int divide = campaign ? 5 : 1;
 
- 	for(auto & creature : creatures)
 
- 		if(points / divide <= creature.max && points / divide >= creature.min)
 
- 			return creature.creature;
 
- 	throw std::runtime_error("Unable to find creature for score " + std::to_string(points));
 
- }
 
- VCMI_LIB_NAMESPACE_END
 
 
  |