ObstaclePlacer.cpp 6.8 KB

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  1. /*
  2. * ObstaclePlacer.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "../mapObjects/CObjectClassesHandler.h"
  12. #include "ObstaclePlacer.h"
  13. #include "ObjectManager.h"
  14. #include "TreasurePlacer.h"
  15. #include "RockPlacer.h"
  16. #include "WaterRoutes.h"
  17. #include "WaterProxy.h"
  18. #include "RoadPlacer.h"
  19. #include "RiverPlacer.h"
  20. #include "RmgMap.h"
  21. #include "CMapGenerator.h"
  22. #include "../CRandomGenerator.h"
  23. #include "Functions.h"
  24. #include "../mapping/CMapEditManager.h"
  25. VCMI_LIB_NAMESPACE_BEGIN
  26. void ObstacleProxy::collectPossibleObstacles(TerrainId terrain)
  27. {
  28. //get all possible obstacles for this terrain
  29. for(auto primaryID : VLC->objtypeh->knownObjects())
  30. {
  31. for(auto secondaryID : VLC->objtypeh->knownSubObjects(primaryID))
  32. {
  33. auto handler = VLC->objtypeh->getHandlerFor(primaryID, secondaryID);
  34. if(handler->isStaticObject())
  35. {
  36. for(const auto & temp : handler->getTemplates())
  37. {
  38. if(temp->canBePlacedAt(terrain) && temp->getBlockMapOffset().valid())
  39. obstaclesBySize[temp->getBlockedOffsets().size()].push_back(temp);
  40. }
  41. }
  42. }
  43. }
  44. for(const auto & o : obstaclesBySize)
  45. {
  46. possibleObstacles.emplace_back(o);
  47. }
  48. boost::sort(possibleObstacles, [](const ObstaclePair &p1, const ObstaclePair &p2) -> bool
  49. {
  50. return p1.first > p2.first; //bigger obstacles first
  51. });
  52. }
  53. int ObstacleProxy::getWeightedObjects(const int3 & tile, const CMap * map, CRandomGenerator & rand, std::list<rmg::Object> & allObjects, std::vector<std::pair<rmg::Object*, int3>> & weightedObjects)
  54. {
  55. int maxWeight = std::numeric_limits<int>::min();
  56. for(auto & possibleObstacle : possibleObstacles)
  57. {
  58. if(!possibleObstacle.first)
  59. continue;
  60. auto shuffledObstacles = possibleObstacle.second;
  61. RandomGeneratorUtil::randomShuffle(shuffledObstacles, rand);
  62. for(const auto & temp : shuffledObstacles)
  63. {
  64. auto handler = VLC->objtypeh->getHandlerFor(temp->id, temp->subid);
  65. auto * obj = handler->create(temp);
  66. allObjects.emplace_back(*obj);
  67. rmg::Object * rmgObject = &allObjects.back();
  68. for(const auto & offset : obj->getBlockedOffsets())
  69. {
  70. rmgObject->setPosition(tile - offset);
  71. if(!map->isInTheMap(rmgObject->getPosition()))
  72. continue;
  73. if(!rmgObject->getArea().getSubarea([map](const int3 & t)
  74. {
  75. return !map->isInTheMap(t);
  76. }).empty())
  77. continue;
  78. if(isProhibited(rmgObject->getArea()))
  79. continue;
  80. int coverageBlocked = 0;
  81. int coveragePossible = 0;
  82. //do not use area intersection in optimization purposes
  83. for(const auto & t : rmgObject->getArea().getTilesVector())
  84. {
  85. auto coverage = verifyCoverage(t);
  86. if(coverage.first)
  87. ++coverageBlocked;
  88. if(coverage.second)
  89. ++coveragePossible;
  90. }
  91. int coverageOverlap = possibleObstacle.first - coverageBlocked - coveragePossible;
  92. int weight = possibleObstacle.first + coverageBlocked - coverageOverlap * possibleObstacle.first;
  93. assert(coverageOverlap >= 0);
  94. if(weight > maxWeight)
  95. {
  96. weightedObjects.clear();
  97. maxWeight = weight;
  98. weightedObjects.emplace_back(rmgObject, rmgObject->getPosition());
  99. if(weight > 0)
  100. break;
  101. }
  102. else if(weight == maxWeight)
  103. weightedObjects.emplace_back(rmgObject, rmgObject->getPosition());
  104. }
  105. }
  106. if(maxWeight > 0)
  107. break;
  108. }
  109. return maxWeight;
  110. }
  111. void ObstacleProxy::placeObstacles(CMap * map, CRandomGenerator & rand)
  112. {
  113. //reverse order, since obstacles begin in bottom-right corner, while the map coordinates begin in top-left
  114. auto blockedTiles = blockedArea.getTilesVector();
  115. int tilePos = 0;
  116. std::set<CGObjectInstance*> objs;
  117. while(!blockedArea.empty() && tilePos < blockedArea.getTilesVector().size())
  118. {
  119. auto tile = blockedArea.getTilesVector()[tilePos];
  120. std::list<rmg::Object> allObjects;
  121. std::vector<std::pair<rmg::Object*, int3>> weightedObjects;
  122. int maxWeight = getWeightedObjects(tile, map, rand, allObjects, weightedObjects);
  123. if(weightedObjects.empty())
  124. {
  125. tilePos += 1;
  126. continue;
  127. }
  128. auto objIter = RandomGeneratorUtil::nextItem(weightedObjects, rand);
  129. objIter->first->setPosition(objIter->second);
  130. placeObject(*objIter->first, objs);
  131. blockedArea.subtract(objIter->first->getArea());
  132. tilePos = 0;
  133. postProcess(*objIter->first);
  134. if(maxWeight < 0)
  135. logGlobal->warn("Placed obstacle with negative weight at %s", objIter->second.toString());
  136. for(auto & o : allObjects)
  137. {
  138. if(&o != objIter->first)
  139. o.clear();
  140. }
  141. }
  142. finalInsertion(map->getEditManager(), objs);
  143. }
  144. void ObstacleProxy::finalInsertion(CMapEditManager * manager, std::set<CGObjectInstance*> & instances)
  145. {
  146. manager->insertObjects(instances); //insert as one operation - for undo purposes
  147. }
  148. std::pair<bool, bool> ObstacleProxy::verifyCoverage(const int3 & t) const
  149. {
  150. return {blockedArea.contains(t), false};
  151. }
  152. void ObstacleProxy::placeObject(rmg::Object & object, std::set<CGObjectInstance*> & instances)
  153. {
  154. for (auto * instance : object.instances())
  155. {
  156. instances.insert(&instance->object());
  157. }
  158. }
  159. void ObstacleProxy::postProcess(const rmg::Object & object)
  160. {
  161. }
  162. bool ObstacleProxy::isProhibited(const rmg::Area & objArea) const
  163. {
  164. return false;
  165. }
  166. void ObstaclePlacer::process()
  167. {
  168. manager = zone.getModificator<ObjectManager>();
  169. if(!manager)
  170. return;
  171. riverManager = zone.getModificator<RiverPlacer>();
  172. collectPossibleObstacles(zone.getTerrainType());
  173. blockedArea = zone.area().getSubarea([this](const int3 & t)
  174. {
  175. return map.shouldBeBlocked(t);
  176. });
  177. blockedArea.subtract(zone.areaUsed());
  178. zone.areaPossible().subtract(blockedArea);
  179. prohibitedArea = zone.freePaths() + zone.areaUsed() + manager->getVisitableArea();
  180. placeObstacles(&map.map(), generator.rand);
  181. }
  182. void ObstaclePlacer::init()
  183. {
  184. DEPENDENCY(ObjectManager);
  185. DEPENDENCY(TreasurePlacer);
  186. DEPENDENCY(WaterRoutes);
  187. DEPENDENCY(WaterProxy);
  188. DEPENDENCY(RoadPlacer);
  189. DEPENDENCY_ALL(RockPlacer);
  190. }
  191. std::pair<bool, bool> ObstaclePlacer::verifyCoverage(const int3 & t) const
  192. {
  193. return {map.shouldBeBlocked(t), zone.areaPossible().contains(t)};
  194. }
  195. void ObstaclePlacer::placeObject(rmg::Object & object, std::set<CGObjectInstance*> &)
  196. {
  197. manager->placeObject(object, false, false);
  198. }
  199. void ObstaclePlacer::postProcess(const rmg::Object & object)
  200. {
  201. //river processing
  202. if(riverManager)
  203. {
  204. const auto objTypeName = object.instances().front()->object().typeName;
  205. if(objTypeName == "mountain")
  206. riverManager->riverSource().unite(object.getArea());
  207. else if(objTypeName == "lake")
  208. riverManager->riverSink().unite(object.getArea());
  209. }
  210. }
  211. bool ObstaclePlacer::isProhibited(const rmg::Area & objArea) const
  212. {
  213. if(prohibitedArea.overlap(objArea))
  214. return true;
  215. if(!zone.area().contains(objArea))
  216. return true;
  217. return false;
  218. }
  219. void ObstaclePlacer::finalInsertion(CMapEditManager *, std::set<CGObjectInstance*> &)
  220. {
  221. }
  222. VCMI_LIB_NAMESPACE_END