SelectionTab.cpp 28 KB

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  1. /*
  2. * SelectionTab.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "SelectionTab.h"
  12. #include "CSelectionBase.h"
  13. #include "CLobbyScreen.h"
  14. #include "../CGameInfo.h"
  15. #include "../CPlayerInterface.h"
  16. #include "../CServerHandler.h"
  17. #include "../gui/CGuiHandler.h"
  18. #include "../gui/Shortcut.h"
  19. #include "../gui/WindowHandler.h"
  20. #include "../widgets/CComponent.h"
  21. #include "../widgets/Buttons.h"
  22. #include "../widgets/MiscWidgets.h"
  23. #include "../widgets/ObjectLists.h"
  24. #include "../widgets/Slider.h"
  25. #include "../widgets/TextControls.h"
  26. #include "../windows/GUIClasses.h"
  27. #include "../windows/InfoWindows.h"
  28. #include "../render/CAnimation.h"
  29. #include "../render/Canvas.h"
  30. #include "../render/IImage.h"
  31. #include "../render/Graphics.h"
  32. #include "../../CCallback.h"
  33. #include "../../lib/NetPacksLobby.h"
  34. #include "../../lib/CGeneralTextHandler.h"
  35. #include "../../lib/CConfigHandler.h"
  36. #include "../../lib/GameSettings.h"
  37. #include "../../lib/filesystem/Filesystem.h"
  38. #include "../../lib/campaign/CampaignState.h"
  39. #include "../../lib/mapping/CMap.h"
  40. #include "../../lib/mapping/CMapService.h"
  41. #include "../../lib/mapping/CMapInfo.h"
  42. #include "../../lib/mapping/CMapHeader.h"
  43. #include "../../lib/mapping/MapFormat.h"
  44. #include "../../lib/TerrainHandler.h"
  45. #include "../../lib/serializer/Connection.h"
  46. bool mapSorter::operator()(const std::shared_ptr<ElementInfo> aaa, const std::shared_ptr<ElementInfo> bbb)
  47. {
  48. if(aaa->isFolder || bbb->isFolder)
  49. {
  50. if(aaa->isFolder != bbb->isFolder)
  51. return (aaa->isFolder > bbb->isFolder);
  52. else
  53. return boost::ilexicographical_compare(aaa->folderName, bbb->folderName);
  54. }
  55. auto a = aaa->mapHeader.get();
  56. auto b = bbb->mapHeader.get();
  57. if(a && b) //if we are sorting scenarios
  58. {
  59. switch(sortBy)
  60. {
  61. case _format: //by map format (RoE, WoG, etc)
  62. return (a->version < b->version);
  63. break;
  64. case _loscon: //by loss conditions
  65. return (a->defeatIconIndex < b->defeatIconIndex);
  66. break;
  67. case _playerAm: //by player amount
  68. int playerAmntB, humenPlayersB, playerAmntA, humenPlayersA;
  69. playerAmntB = humenPlayersB = playerAmntA = humenPlayersA = 0;
  70. for(int i = 0; i < 8; i++)
  71. {
  72. if(a->players[i].canHumanPlay)
  73. {
  74. playerAmntA++;
  75. humenPlayersA++;
  76. }
  77. else if(a->players[i].canComputerPlay)
  78. {
  79. playerAmntA++;
  80. }
  81. if(b->players[i].canHumanPlay)
  82. {
  83. playerAmntB++;
  84. humenPlayersB++;
  85. }
  86. else if(b->players[i].canComputerPlay)
  87. {
  88. playerAmntB++;
  89. }
  90. }
  91. if(playerAmntB != playerAmntA)
  92. return (playerAmntA < playerAmntB);
  93. else
  94. return (humenPlayersA < humenPlayersB);
  95. break;
  96. case _size: //by size of map
  97. return (a->width < b->width);
  98. break;
  99. case _viccon: //by victory conditions
  100. return (a->victoryIconIndex < b->victoryIconIndex);
  101. break;
  102. case _name: //by name
  103. return boost::ilexicographical_compare(a->name, b->name);
  104. case _fileName: //by filename
  105. return boost::ilexicographical_compare(aaa->fileURI, bbb->fileURI);
  106. default:
  107. return boost::ilexicographical_compare(a->name, b->name);
  108. }
  109. }
  110. else //if we are sorting campaigns
  111. {
  112. switch(sortBy)
  113. {
  114. case _numOfMaps: //by number of maps in campaign
  115. return aaa->campaign->scenariosCount() < bbb->campaign->scenariosCount();
  116. case _name: //by name
  117. return boost::ilexicographical_compare(aaa->campaign->getName(), bbb->campaign->getName());
  118. default:
  119. return boost::ilexicographical_compare(aaa->campaign->getName(), bbb->campaign->getName());
  120. }
  121. }
  122. }
  123. // pick sorting order based on selection
  124. static ESortBy getSortBySelectionScreen(ESelectionScreen Type)
  125. {
  126. switch(Type)
  127. {
  128. case ESelectionScreen::newGame:
  129. return ESortBy::_name;
  130. case ESelectionScreen::loadGame:
  131. case ESelectionScreen::saveGame:
  132. return ESortBy::_fileName;
  133. case ESelectionScreen::campaignList:
  134. return ESortBy::_name;
  135. }
  136. // Should not reach here. But let's not crash the game.
  137. return ESortBy::_name;
  138. }
  139. SelectionTab::SelectionTab(ESelectionScreen Type)
  140. : CIntObject(LCLICK | SHOW_POPUP | KEYBOARD | DOUBLECLICK), callOnSelect(nullptr), tabType(Type), selectionPos(0), sortModeAscending(true), inputNameRect{32, 539, 350, 20}, curFolder(""), currentMapSizeFilter(0)
  141. {
  142. OBJ_CONSTRUCTION;
  143. generalSortingBy = getSortBySelectionScreen(tabType);
  144. if(tabType != ESelectionScreen::campaignList)
  145. {
  146. sortingBy = _format;
  147. background = std::make_shared<CPicture>("SCSELBCK.bmp", 0, 6);
  148. pos = background->pos;
  149. inputName = std::make_shared<CTextInput>(inputNameRect, Point(-32, -25), "GSSTRIP.bmp", 0);
  150. inputName->filters += CTextInput::filenameFilter;
  151. labelMapSizes = std::make_shared<CLabel>(87, 62, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[510]);
  152. int sizes[] = {36, 72, 108, 144, 0};
  153. const char * filterIconNmes[] = {"SCSMBUT.DEF", "SCMDBUT.DEF", "SCLGBUT.DEF", "SCXLBUT.DEF", "SCALBUT.DEF"};
  154. for(int i = 0; i < 5; i++)
  155. buttonsSortBy.push_back(std::make_shared<CButton>(Point(158 + 47 * i, 46), filterIconNmes[i], CGI->generaltexth->zelp[54 + i], std::bind(&SelectionTab::filter, this, sizes[i], true)));
  156. int xpos[] = {23, 55, 88, 121, 306, 339};
  157. const char * sortIconNames[] = {"SCBUTT1.DEF", "SCBUTT2.DEF", "SCBUTCP.DEF", "SCBUTT3.DEF", "SCBUTT4.DEF", "SCBUTT5.DEF"};
  158. for(int i = 0; i < 6; i++)
  159. {
  160. ESortBy criteria = (ESortBy)i;
  161. if(criteria == _name)
  162. criteria = generalSortingBy;
  163. buttonsSortBy.push_back(std::make_shared<CButton>(Point(xpos[i], 86), sortIconNames[i], CGI->generaltexth->zelp[107 + i], std::bind(&SelectionTab::sortBy, this, criteria)));
  164. }
  165. }
  166. int positionsToShow = 18;
  167. std::string tabTitle;
  168. switch(tabType)
  169. {
  170. case ESelectionScreen::newGame:
  171. tabTitle = CGI->generaltexth->arraytxt[229];
  172. break;
  173. case ESelectionScreen::loadGame:
  174. tabTitle = CGI->generaltexth->arraytxt[230];
  175. break;
  176. case ESelectionScreen::saveGame:
  177. positionsToShow = 16;
  178. tabTitle = CGI->generaltexth->arraytxt[231];
  179. break;
  180. case ESelectionScreen::campaignList:
  181. tabTitle = CGI->generaltexth->allTexts[726];
  182. setRedrawParent(true); // we use parent background so we need to make sure it's will be redrawn too
  183. pos.w = parent->pos.w;
  184. pos.h = parent->pos.h;
  185. pos.x += 3;
  186. pos.y += 6;
  187. buttonsSortBy.push_back(std::make_shared<CButton>(Point(23, 86), "CamCusM.DEF", CButton::tooltip(), std::bind(&SelectionTab::sortBy, this, _numOfMaps)));
  188. buttonsSortBy.push_back(std::make_shared<CButton>(Point(55, 86), "CamCusL.DEF", CButton::tooltip(), std::bind(&SelectionTab::sortBy, this, _name)));
  189. break;
  190. default:
  191. assert(0);
  192. break;
  193. }
  194. iconsMapFormats = std::make_shared<CAnimation>("SCSELC.DEF");
  195. iconsVictoryCondition = std::make_shared<CAnimation>("SCNRVICT.DEF");
  196. iconsLossCondition = std::make_shared<CAnimation>("SCNRLOSS.DEF");
  197. for(int i = 0; i < positionsToShow; i++)
  198. listItems.push_back(std::make_shared<ListItem>(Point(30, 129 + i * 25), iconsMapFormats, iconsVictoryCondition, iconsLossCondition));
  199. labelTabTitle = std::make_shared<CLabel>(205, 28, FONT_MEDIUM, ETextAlignment::CENTER, Colors::YELLOW, tabTitle);
  200. slider = std::make_shared<CSlider>(Point(372, 86), tabType != ESelectionScreen::saveGame ? 480 : 430, std::bind(&SelectionTab::sliderMove, this, _1), positionsToShow, (int)curItems.size(), 0, Orientation::VERTICAL, CSlider::BLUE);
  201. slider->setPanningStep(24);
  202. // create scroll bounds that encompass all area in this UI element to the left of slider (including area of slider itself)
  203. // entire screen can't be used in here since map description might also have slider
  204. slider->setScrollBounds(Rect(pos.x - slider->pos.x, 0, slider->pos.x + slider->pos.w - pos.x, slider->pos.h ));
  205. filter(0);
  206. }
  207. void SelectionTab::toggleMode()
  208. {
  209. if(CSH->isGuest())
  210. {
  211. allItems.clear();
  212. curItems.clear();
  213. if(slider)
  214. slider->block(true);
  215. }
  216. else
  217. {
  218. switch(tabType)
  219. {
  220. case ESelectionScreen::newGame:
  221. inputName->disable();
  222. parseMaps(getFiles("Maps/", EResType::MAP));
  223. break;
  224. case ESelectionScreen::loadGame:
  225. inputName->disable();
  226. parseSaves(getFiles("Saves/", EResType::SAVEGAME));
  227. break;
  228. case ESelectionScreen::saveGame:
  229. parseSaves(getFiles("Saves/", EResType::SAVEGAME));
  230. inputName->enable();
  231. inputName->activate();
  232. restoreLastSelection();
  233. break;
  234. case ESelectionScreen::campaignList:
  235. parseCampaigns(getFiles("Maps/", EResType::CAMPAIGN));
  236. break;
  237. default:
  238. assert(0);
  239. break;
  240. }
  241. if(slider)
  242. {
  243. slider->block(false);
  244. filter(0);
  245. }
  246. if(CSH->campaignStateToSend)
  247. {
  248. CSH->setCampaignState(CSH->campaignStateToSend);
  249. CSH->campaignStateToSend.reset();
  250. }
  251. else
  252. {
  253. restoreLastSelection();
  254. }
  255. }
  256. slider->setAmount((int)curItems.size());
  257. updateListItems();
  258. redraw();
  259. }
  260. void SelectionTab::clickReleased(const Point & cursorPosition)
  261. {
  262. int line = getLine();
  263. if(line != -1)
  264. {
  265. select(line);
  266. }
  267. #ifdef VCMI_IOS
  268. // focus input field if clicked inside it
  269. else if(inputName && inputName->isActive() && inputNameRect.isInside(cursorPosition))
  270. inputName->giveFocus();
  271. #endif
  272. }
  273. void SelectionTab::keyPressed(EShortcut key)
  274. {
  275. int moveBy = 0;
  276. switch(key)
  277. {
  278. case EShortcut::MOVE_UP:
  279. moveBy = -1;
  280. break;
  281. case EShortcut::MOVE_DOWN:
  282. moveBy = +1;
  283. break;
  284. case EShortcut::MOVE_PAGE_UP:
  285. moveBy = -(int)listItems.size() + 1;
  286. break;
  287. case EShortcut::MOVE_PAGE_DOWN:
  288. moveBy = +(int)listItems.size() - 1;
  289. break;
  290. case EShortcut::MOVE_FIRST:
  291. select(-slider->getValue());
  292. return;
  293. case EShortcut::MOVE_LAST:
  294. select((int)curItems.size() - slider->getValue());
  295. return;
  296. default:
  297. return;
  298. }
  299. select((int)selectionPos - slider->getValue() + moveBy);
  300. }
  301. void SelectionTab::clickDouble(const Point & cursorPosition)
  302. {
  303. int position = getLine();
  304. int itemIndex = position + slider->getValue();
  305. if(itemIndex >= curItems.size())
  306. return;
  307. if(itemIndex >= 0 && curItems[itemIndex]->isFolder)
  308. return;
  309. if(getLine() != -1) //double clicked scenarios list
  310. {
  311. (static_cast<CLobbyScreen *>(parent))->buttonStart->clickPressed(cursorPosition);
  312. (static_cast<CLobbyScreen *>(parent))->buttonStart->clickReleased(cursorPosition);
  313. }
  314. }
  315. void SelectionTab::showPopupWindow(const Point & cursorPosition)
  316. {
  317. int position = getLine();
  318. int py = position + slider->getValue();
  319. if(py >= curItems.size())
  320. return;
  321. if(!curItems[py]->isFolder)
  322. {
  323. std::string text = boost::str(boost::format("{%1%}\r\n\r\n%2%:\r\n%3%") % curItems[py]->getName() % CGI->generaltexth->translate("vcmi.lobby.filename") % curItems[py]->fullFileURI);
  324. if(curItems[py]->date != "")
  325. text += boost::str(boost::format("\r\n\r\n%1%:\r\n%2%") % CGI->generaltexth->translate("vcmi.lobby.creationDate") % curItems[py]->date);
  326. GH.windows().createAndPushWindow<CMapInfoTooltipBox>(text, ResourceID(curItems[py]->fileURI), tabType);
  327. }
  328. }
  329. auto SelectionTab::checkSubfolder(std::string path)
  330. {
  331. struct Ret
  332. {
  333. std::string folderName;
  334. std::string baseFolder;
  335. bool parentExists;
  336. bool fileInFolder;
  337. } ret;
  338. ret.parentExists = (curFolder != "");
  339. ret.fileInFolder = false;
  340. std::vector<std::string> filetree;
  341. // delete first element (e.g. 'MAPS')
  342. boost::split(filetree, path, boost::is_any_of("/"));
  343. filetree.erase(filetree.begin());
  344. std::string pathWithoutPrefix = boost::algorithm::join(filetree, "/");
  345. if(!filetree.empty())
  346. {
  347. filetree.pop_back();
  348. ret.baseFolder = boost::algorithm::join(filetree, "/");
  349. }
  350. else
  351. ret.baseFolder = "";
  352. if(boost::algorithm::starts_with(ret.baseFolder, curFolder))
  353. {
  354. std::string folder = ret.baseFolder.substr(curFolder.size());
  355. if(folder != "")
  356. {
  357. boost::split(filetree, folder, boost::is_any_of("/"));
  358. ret.folderName = filetree[0];
  359. }
  360. }
  361. if(boost::algorithm::starts_with(pathWithoutPrefix, curFolder))
  362. if(boost::count(pathWithoutPrefix.substr(curFolder.size()), '/') == 0)
  363. ret.fileInFolder = true;
  364. return ret;
  365. }
  366. // A new size filter (Small, Medium, ...) has been selected. Populate
  367. // selMaps with the relevant data.
  368. void SelectionTab::filter(int size, bool selectFirst)
  369. {
  370. if(size == -1)
  371. size = currentMapSizeFilter;
  372. currentMapSizeFilter = size;
  373. curItems.clear();
  374. for(auto elem : allItems)
  375. {
  376. if((elem->mapHeader && (!size || elem->mapHeader->width == size)) || tabType == ESelectionScreen::campaignList)
  377. {
  378. auto [folderName, baseFolder, parentExists, fileInFolder] = checkSubfolder(elem->originalFileURI);
  379. if(parentExists)
  380. {
  381. auto folder = std::make_shared<ElementInfo>();
  382. folder->isFolder = true;
  383. folder->folderName = ".. (" + curFolder + ")";
  384. auto itemIt = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return boost::starts_with(e->folderName, ".."); });
  385. if (itemIt == curItems.end()) {
  386. curItems.push_back(folder);
  387. }
  388. }
  389. std::shared_ptr<ElementInfo> folder = std::make_shared<ElementInfo>();
  390. folder->isFolder = true;
  391. folder->folderName = folderName;
  392. auto itemIt = boost::range::find_if(curItems, [folder](std::shared_ptr<ElementInfo> e) { return e->folderName == folder->folderName; });
  393. if (itemIt == curItems.end() && folderName != "") {
  394. curItems.push_back(folder);
  395. }
  396. if(fileInFolder)
  397. curItems.push_back(elem);
  398. }
  399. }
  400. if(curItems.size())
  401. {
  402. slider->block(false);
  403. slider->setAmount((int)curItems.size());
  404. sort();
  405. if(selectFirst)
  406. {
  407. int firstPos = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  408. if(firstPos < curItems.size())
  409. {
  410. slider->scrollTo(firstPos);
  411. callOnSelect(curItems[firstPos]);
  412. selectAbs(firstPos);
  413. }
  414. }
  415. }
  416. else
  417. {
  418. updateListItems();
  419. redraw();
  420. slider->block(true);
  421. if(callOnSelect)
  422. callOnSelect(nullptr);
  423. }
  424. }
  425. void SelectionTab::sortBy(int criteria)
  426. {
  427. if(criteria == sortingBy)
  428. {
  429. sortModeAscending = !sortModeAscending;
  430. }
  431. else
  432. {
  433. sortingBy = (ESortBy)criteria;
  434. sortModeAscending = true;
  435. }
  436. sort();
  437. selectAbs(-1);
  438. }
  439. void SelectionTab::sort()
  440. {
  441. if(sortingBy != generalSortingBy)
  442. std::stable_sort(curItems.begin(), curItems.end(), mapSorter(generalSortingBy));
  443. std::stable_sort(curItems.begin(), curItems.end(), mapSorter(sortingBy));
  444. int firstMapIndex = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  445. if(!sortModeAscending)
  446. std::reverse(std::next(curItems.begin(), firstMapIndex), curItems.end());
  447. updateListItems();
  448. redraw();
  449. }
  450. void SelectionTab::select(int position)
  451. {
  452. if(!curItems.size())
  453. return;
  454. // New selection. py is the index in curItems.
  455. int py = position + slider->getValue();
  456. vstd::amax(py, 0);
  457. vstd::amin(py, curItems.size() - 1);
  458. selectionPos = py;
  459. if(position < 0)
  460. slider->scrollBy(position);
  461. else if(position >= listItems.size())
  462. slider->scrollBy(position - (int)listItems.size() + 1);
  463. if(curItems[py]->isFolder) {
  464. if(boost::starts_with(curItems[py]->folderName, ".."))
  465. {
  466. std::vector<std::string> filetree;
  467. boost::split(filetree, curFolder, boost::is_any_of("/"));
  468. filetree.pop_back();
  469. filetree.pop_back();
  470. curFolder = filetree.size() > 0 ? boost::algorithm::join(filetree, "/") + "/" : "";
  471. }
  472. else
  473. curFolder += curItems[py]->folderName + "/";
  474. filter(-1);
  475. slider->scrollTo(0);
  476. int firstPos = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  477. if(firstPos < curItems.size())
  478. {
  479. selectAbs(firstPos);
  480. }
  481. return;
  482. }
  483. rememberCurrentSelection();
  484. if(inputName && inputName->isActive())
  485. {
  486. auto filename = *CResourceHandler::get()->getResourceName(ResourceID(curItems[py]->fileURI, EResType::SAVEGAME));
  487. inputName->setText(filename.stem().string());
  488. }
  489. updateListItems();
  490. redraw();
  491. if(callOnSelect)
  492. callOnSelect(curItems[py]);
  493. }
  494. void SelectionTab::selectAbs(int position)
  495. {
  496. if(position == -1)
  497. position = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  498. select(position - slider->getValue());
  499. }
  500. void SelectionTab::sliderMove(int slidPos)
  501. {
  502. if(!slider)
  503. return; // ignore spurious call when slider is being created
  504. updateListItems();
  505. redraw();
  506. }
  507. void SelectionTab::updateListItems()
  508. {
  509. // elemIdx is the index of the maps or saved game to display on line 0
  510. // slider->capacity contains the number of available screen lines
  511. // slider->positionsAmnt is the number of elements after filtering
  512. int elemIdx = slider->getValue();
  513. for(auto item : listItems)
  514. {
  515. if(elemIdx < curItems.size())
  516. {
  517. item->updateItem(curItems[elemIdx], elemIdx == selectionPos);
  518. elemIdx++;
  519. }
  520. else
  521. {
  522. item->updateItem();
  523. }
  524. }
  525. }
  526. bool SelectionTab::receiveEvent(const Point & position, int eventType) const
  527. {
  528. // FIXME: widget should instead have well-defined pos so events will be filtered using standard routine
  529. return getLine(position - pos.topLeft()) != -1;
  530. }
  531. int SelectionTab::getLine() const
  532. {
  533. Point clickPos = GH.getCursorPosition() - pos.topLeft();
  534. return getLine(clickPos);
  535. }
  536. int SelectionTab::getLine(const Point & clickPos) const
  537. {
  538. int line = -1;
  539. // Ignore clicks on save name area
  540. int maxPosY;
  541. if(tabType == ESelectionScreen::saveGame)
  542. maxPosY = 516;
  543. else
  544. maxPosY = 564;
  545. if(clickPos.y > 115 && clickPos.y < maxPosY && clickPos.x > 22 && clickPos.x < 371)
  546. {
  547. line = (clickPos.y - 115) / 25; //which line
  548. }
  549. return line;
  550. }
  551. void SelectionTab::selectFileName(std::string fname)
  552. {
  553. boost::to_upper(fname);
  554. for(int i = (int)allItems.size() - 1; i >= 0; i--)
  555. {
  556. if(allItems[i]->fileURI == fname)
  557. {
  558. auto [folderName, baseFolder, parentExists, fileInFolder] = checkSubfolder(allItems[i]->originalFileURI);
  559. curFolder = baseFolder != "" ? baseFolder + "/" : "";
  560. }
  561. }
  562. for(int i = (int)curItems.size() - 1; i >= 0; i--)
  563. {
  564. if(curItems[i]->fileURI == fname)
  565. {
  566. slider->scrollTo(i);
  567. selectAbs(i);
  568. return;
  569. }
  570. }
  571. filter(-1);
  572. selectAbs(-1);
  573. }
  574. std::shared_ptr<ElementInfo> SelectionTab::getSelectedMapInfo() const
  575. {
  576. return curItems.empty() || curItems[selectionPos]->isFolder ? nullptr : curItems[selectionPos];
  577. }
  578. void SelectionTab::rememberCurrentSelection()
  579. {
  580. if(getSelectedMapInfo()->isFolder)
  581. return;
  582. // TODO: this can be more elegant
  583. if(tabType == ESelectionScreen::newGame)
  584. {
  585. Settings lastMap = settings.write["general"]["lastMap"];
  586. lastMap->String() = getSelectedMapInfo()->fileURI;
  587. }
  588. else if(tabType == ESelectionScreen::loadGame)
  589. {
  590. Settings lastSave = settings.write["general"]["lastSave"];
  591. lastSave->String() = getSelectedMapInfo()->fileURI;
  592. }
  593. else if(tabType == ESelectionScreen::campaignList)
  594. {
  595. Settings lastCampaign = settings.write["general"]["lastCampaign"];
  596. lastCampaign->String() = getSelectedMapInfo()->fileURI;
  597. }
  598. }
  599. void SelectionTab::restoreLastSelection()
  600. {
  601. switch(tabType)
  602. {
  603. case ESelectionScreen::newGame:
  604. selectFileName(settings["general"]["lastMap"].String());
  605. break;
  606. case ESelectionScreen::campaignList:
  607. selectFileName(settings["general"]["lastCampaign"].String());
  608. break;
  609. case ESelectionScreen::loadGame:
  610. case ESelectionScreen::saveGame:
  611. selectFileName(settings["general"]["lastSave"].String());
  612. }
  613. }
  614. bool SelectionTab::isMapSupported(const CMapInfo & info)
  615. {
  616. switch (info.mapHeader->version)
  617. {
  618. case EMapFormat::ROE:
  619. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_RESTORATION_OF_ERATHIA)["supported"].Bool();
  620. case EMapFormat::AB:
  621. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_ARMAGEDDONS_BLADE)["supported"].Bool();
  622. case EMapFormat::SOD:
  623. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_SHADOW_OF_DEATH)["supported"].Bool();
  624. case EMapFormat::WOG:
  625. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_IN_THE_WAKE_OF_GODS)["supported"].Bool();
  626. case EMapFormat::HOTA:
  627. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_HORN_OF_THE_ABYSS)["supported"].Bool();
  628. case EMapFormat::VCMI:
  629. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_JSON_VCMI)["supported"].Bool();
  630. }
  631. return false;
  632. }
  633. void SelectionTab::parseMaps(const std::unordered_set<ResourceID> & files)
  634. {
  635. logGlobal->debug("Parsing %d maps", files.size());
  636. allItems.clear();
  637. for(auto & file : files)
  638. {
  639. try
  640. {
  641. auto mapInfo = std::make_shared<ElementInfo>();
  642. mapInfo->mapInit(file.getName());
  643. if (isMapSupported(*mapInfo))
  644. allItems.push_back(mapInfo);
  645. }
  646. catch(std::exception & e)
  647. {
  648. logGlobal->error("Map %s is invalid. Message: %s", file.getName(), e.what());
  649. }
  650. }
  651. }
  652. void SelectionTab::parseSaves(const std::unordered_set<ResourceID> & files)
  653. {
  654. for(auto & file : files)
  655. {
  656. try
  657. {
  658. auto mapInfo = std::make_shared<ElementInfo>();
  659. mapInfo->saveInit(file);
  660. // Filter out other game modes
  661. bool isCampaign = mapInfo->scenarioOptionsOfSave->mode == StartInfo::CAMPAIGN;
  662. bool isMultiplayer = mapInfo->amountOfHumanPlayersInSave > 1;
  663. switch(CSH->getLoadMode())
  664. {
  665. case ELoadMode::SINGLE:
  666. if(isMultiplayer || isCampaign)
  667. mapInfo->mapHeader.reset();
  668. break;
  669. case ELoadMode::CAMPAIGN:
  670. if(!isCampaign)
  671. mapInfo->mapHeader.reset();
  672. break;
  673. default:
  674. if(!isMultiplayer)
  675. mapInfo->mapHeader.reset();
  676. break;
  677. }
  678. allItems.push_back(mapInfo);
  679. }
  680. catch(const std::exception & e)
  681. {
  682. logGlobal->error("Error: Failed to process %s: %s", file.getName(), e.what());
  683. }
  684. }
  685. }
  686. void SelectionTab::parseCampaigns(const std::unordered_set<ResourceID> & files)
  687. {
  688. allItems.reserve(files.size());
  689. for(auto & file : files)
  690. {
  691. auto info = std::make_shared<ElementInfo>();
  692. //allItems[i].date = std::asctime(std::localtime(&files[i].date));
  693. info->fileURI = file.getName();
  694. info->campaignInit();
  695. if(info->campaign)
  696. allItems.push_back(info);
  697. }
  698. }
  699. std::unordered_set<ResourceID> SelectionTab::getFiles(std::string dirURI, int resType)
  700. {
  701. boost::to_upper(dirURI);
  702. CResourceHandler::get()->updateFilteredFiles([&](const std::string & mount)
  703. {
  704. return boost::algorithm::starts_with(mount, dirURI);
  705. });
  706. std::unordered_set<ResourceID> ret = CResourceHandler::get()->getFilteredFiles([&](const ResourceID & ident)
  707. {
  708. return ident.getType() == resType && boost::algorithm::starts_with(ident.getName(), dirURI);
  709. });
  710. return ret;
  711. }
  712. SelectionTab::CMapInfoTooltipBox::CMapInfoTooltipBox(std::string text, ResourceID resource, ESelectionScreen tabType)
  713. : CWindowObject(BORDERED | RCLICK_POPUP)
  714. {
  715. drawPlayerElements = tabType == ESelectionScreen::newGame;
  716. renderImage = tabType == ESelectionScreen::newGame && settings["lobby"]["mapPreview"].Bool();
  717. OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
  718. std::vector<std::shared_ptr<IImage>> mapLayerImages;
  719. if(renderImage)
  720. mapLayerImages = createMinimaps(ResourceID(resource.getName(), EResType::MAP), IMAGE_SIZE);
  721. if(mapLayerImages.size() == 0)
  722. renderImage = false;
  723. pos = Rect(0, 0, 3 * BORDER + 2 * IMAGE_SIZE, 2000);
  724. auto drawLabel = [&]() {
  725. label = std::make_shared<CTextBox>(text, Rect(BORDER, BORDER, BORDER + 2 * IMAGE_SIZE, 350), 0, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE);
  726. if(!label->slider)
  727. label->resize(label->label->textSize);
  728. };
  729. drawLabel();
  730. int textHeight = std::min(350, label->label->textSize.y);
  731. pos.h = BORDER + textHeight + BORDER;
  732. if(renderImage)
  733. pos.h += IMAGE_SIZE + BORDER;
  734. backgroundTexture = std::make_shared<CFilledTexture>("DIBOXBCK", pos);
  735. updateShadow();
  736. drawLabel();
  737. if(renderImage)
  738. {
  739. if(mapLayerImages.size() == 1)
  740. image1 = std::make_shared<CPicture>(mapLayerImages[0], Point(BORDER + (BORDER + IMAGE_SIZE) / 2, textHeight + 2 * BORDER));
  741. else
  742. {
  743. image1 = std::make_shared<CPicture>(mapLayerImages[0], Point(BORDER, textHeight + 2 * BORDER));
  744. image2 = std::make_shared<CPicture>(mapLayerImages[1], Point(BORDER + IMAGE_SIZE + BORDER, textHeight + 2 * BORDER));
  745. }
  746. }
  747. center(GH.getCursorPosition()); //center on mouse
  748. #ifdef VCMI_MOBILE
  749. moveBy({0, -pos.h / 2});
  750. #endif
  751. fitToScreen(10);
  752. }
  753. Canvas SelectionTab::CMapInfoTooltipBox::createMinimapForLayer(std::unique_ptr<CMap> & map, int layer)
  754. {
  755. Canvas canvas = Canvas(Point(map->width, map->height));
  756. for (int y = 0; y < map->height; ++y)
  757. for (int x = 0; x < map->width; ++x)
  758. {
  759. TerrainTile & tile = map->getTile(int3(x, y, layer));
  760. ColorRGBA color = tile.terType->minimapUnblocked;
  761. if (tile.blocked && (!tile.visitable))
  762. color = tile.terType->minimapBlocked;
  763. if(drawPlayerElements)
  764. // if object at tile is owned - it will be colored as its owner
  765. for (const CGObjectInstance *obj : tile.blockingObjects)
  766. {
  767. PlayerColor player = obj->getOwner();
  768. if(player == PlayerColor::NEUTRAL)
  769. {
  770. color = graphics->neutralColor;
  771. break;
  772. }
  773. if (player < PlayerColor::PLAYER_LIMIT)
  774. {
  775. color = graphics->playerColors[player.getNum()];
  776. break;
  777. }
  778. }
  779. canvas.drawPoint(Point(x, y), color);
  780. }
  781. return canvas;
  782. }
  783. std::vector<std::shared_ptr<IImage>> SelectionTab::CMapInfoTooltipBox::createMinimaps(ResourceID resource, int size)
  784. {
  785. std::vector<std::shared_ptr<IImage>> ret = std::vector<std::shared_ptr<IImage>>();
  786. CMapService mapService;
  787. std::unique_ptr<CMap> map;
  788. try
  789. {
  790. map = mapService.loadMap(resource);
  791. }
  792. catch (...)
  793. {
  794. return ret;
  795. }
  796. for(int i = 0; i < (map->twoLevel ? 2 : 1); i++)
  797. {
  798. Canvas canvas = createMinimapForLayer(map, i);
  799. Canvas canvasScaled = Canvas(Point(size, size));
  800. canvasScaled.drawScaled(canvas, Point(0, 0), Point(size, size));
  801. std::shared_ptr<IImage> img = IImage::createFromSurface(canvasScaled.getInternalSurface());
  802. ret.push_back(img);
  803. }
  804. return ret;
  805. }
  806. SelectionTab::ListItem::ListItem(Point position, std::shared_ptr<CAnimation> iconsFormats, std::shared_ptr<CAnimation> iconsVictory, std::shared_ptr<CAnimation> iconsLoss)
  807. : CIntObject(LCLICK, position)
  808. {
  809. OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
  810. pictureEmptyLine = std::make_shared<CPicture>(IImage::createFromFile("camcust"), Rect(25, 121, 349, 26), -8, -14);
  811. labelName = std::make_shared<CLabel>(184, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
  812. labelName->setAutoRedraw(false);
  813. labelAmountOfPlayers = std::make_shared<CLabel>(8, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
  814. labelAmountOfPlayers->setAutoRedraw(false);
  815. labelNumberOfCampaignMaps = std::make_shared<CLabel>(8, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
  816. labelNumberOfCampaignMaps->setAutoRedraw(false);
  817. labelMapSizeLetter = std::make_shared<CLabel>(41, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
  818. labelMapSizeLetter->setAutoRedraw(false);
  819. // FIXME: This -12 should not be needed, but for some reason CAnimImage displaced otherwise
  820. iconFolder = std::make_shared<CPicture>("lobby/iconFolder.png", -8, -12);
  821. iconFormat = std::make_shared<CAnimImage>(iconsFormats, 0, 0, 59, -12);
  822. iconVictoryCondition = std::make_shared<CAnimImage>(iconsVictory, 0, 0, 277, -12);
  823. iconLossCondition = std::make_shared<CAnimImage>(iconsLoss, 0, 0, 310, -12);
  824. }
  825. void SelectionTab::ListItem::updateItem(std::shared_ptr<ElementInfo> info, bool selected)
  826. {
  827. if(!info)
  828. {
  829. labelAmountOfPlayers->disable();
  830. labelMapSizeLetter->disable();
  831. iconFolder->disable();
  832. pictureEmptyLine->disable();
  833. iconFormat->disable();
  834. iconVictoryCondition->disable();
  835. iconLossCondition->disable();
  836. labelNumberOfCampaignMaps->disable();
  837. labelName->disable();
  838. return;
  839. }
  840. auto color = selected ? Colors::YELLOW : Colors::WHITE;
  841. if(info->isFolder)
  842. {
  843. labelAmountOfPlayers->disable();
  844. labelMapSizeLetter->disable();
  845. iconFolder->enable();
  846. pictureEmptyLine->enable();
  847. iconFormat->disable();
  848. iconVictoryCondition->disable();
  849. iconLossCondition->disable();
  850. labelNumberOfCampaignMaps->disable();
  851. labelName->enable();
  852. labelName->setText(info->folderName);
  853. labelName->setColor(color);
  854. return;
  855. }
  856. if(info->campaign)
  857. {
  858. labelAmountOfPlayers->disable();
  859. labelMapSizeLetter->disable();
  860. iconFolder->disable();
  861. pictureEmptyLine->disable();
  862. iconFormat->disable();
  863. iconVictoryCondition->disable();
  864. iconLossCondition->disable();
  865. labelNumberOfCampaignMaps->enable();
  866. std::ostringstream ostr(std::ostringstream::out);
  867. ostr << info->campaign->scenariosCount();
  868. labelNumberOfCampaignMaps->setText(ostr.str());
  869. labelNumberOfCampaignMaps->setColor(color);
  870. }
  871. else
  872. {
  873. labelNumberOfCampaignMaps->disable();
  874. std::ostringstream ostr(std::ostringstream::out);
  875. ostr << info->amountOfPlayersOnMap << "/" << info->amountOfHumanControllablePlayers;
  876. labelAmountOfPlayers->enable();
  877. labelAmountOfPlayers->setText(ostr.str());
  878. labelAmountOfPlayers->setColor(color);
  879. labelMapSizeLetter->enable();
  880. labelMapSizeLetter->setText(info->getMapSizeName());
  881. labelMapSizeLetter->setColor(color);
  882. iconFolder->disable();
  883. pictureEmptyLine->disable();
  884. iconFormat->enable();
  885. iconFormat->setFrame(info->getMapSizeFormatIconId());
  886. iconVictoryCondition->enable();
  887. iconVictoryCondition->setFrame(info->mapHeader->victoryIconIndex, 0);
  888. iconLossCondition->enable();
  889. iconLossCondition->setFrame(info->mapHeader->defeatIconIndex, 0);
  890. }
  891. labelName->enable();
  892. labelName->setText(info->getNameForList());
  893. labelName->setColor(color);
  894. }