AlexVinS 080a81db3a Fixed summoned units not being removed after battle 7 éve
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battle 080a81db3a Fixed summoned units not being removed after battle 7 éve
filesystem 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
logging c9ef773da0 fixed logging after rebase 8 éve
mapObjects 6d8536b12a Fixed https://bugs.vcmi.eu/view.php?id=2882 7 éve
mapping 3795985de9 Eliminate warnings / errors. Pull request #388 7 éve
minizip 38d836d1a5 Update project files to Visual Studio 2017 7 éve
registerTypes 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
rmg 3795985de9 Eliminate warnings / errors. Pull request #388 7 éve
serializer 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 éve
spells 2b49df2cab [Spells] Do not use Unit State in heal effect 7 éve
AI_Base.h f1e5797834 Code style: move or add licensing information on top of every file 8 éve
CAndroidVMHelper.cpp 80f149e296 Better android input handling: sending notifications about CInputText changes to java so that we can display textinput overlay there; (#354) 8 éve
CAndroidVMHelper.h 80f149e296 Better android input handling: sending notifications about CInputText changes to java so that we can display textinput overlay there; (#354) 8 éve
CArtHandler.cpp 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 éve
CArtHandler.h 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 éve
CBonusTypeHandler.cpp 15138c23de Finished conversion to new logging API 8 éve
CBonusTypeHandler.h 18b8e1c7ad Tweaked CBonusTypeHandler 8 éve
CBuildingHandler.cpp f1e5797834 Code style: move or add licensing information on top of every file 8 éve
CBuildingHandler.h f1e5797834 Code style: move or add licensing information on top of every file 8 éve
CConfigHandler.cpp da117e9255 Code style: remove void from constructors without arguments 7 éve
CConfigHandler.h da117e9255 Code style: remove void from constructors without arguments 7 éve
CConsoleHandler.cpp 8c0fab1dcf fixes 8 éve
CConsoleHandler.h 2da3d8a563 Code style: remove senseless comments 8 éve
CCreatureHandler.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
CCreatureHandler.h 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
CCreatureSet.cpp 26a222ac62 Change JsonType to enum class (#393) 8 éve
CCreatureSet.h 15138c23de Finished conversion to new logging API 8 éve
CGameInfoCallback.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
CGameInfoCallback.h 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
CGameInterface.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
CGameInterface.h 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
CGameState.cpp 8bbe747e8e Cleanup undef for min / max. NOMINMAX is already in Global.h 7 éve
CGameState.h 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
CGameStateFwd.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 éve
CGeneralTextHandler.cpp abdca71828 skill names and descriptions are fully managed by CSkillHandler 8 éve
CGeneralTextHandler.h abdca71828 skill names and descriptions are fully managed by CSkillHandler 8 éve
CHeroHandler.cpp 03b7da93e2 use logMod for all mod-related logging 8 éve
CHeroHandler.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 éve
CMakeLists.txt 3c1c72319b CMake: update version on each compiling 7 éve
CModHandler.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
CModHandler.h 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
CPathfinder.cpp eea50a044c Hide "this statement may fall through" warnings 7 éve
CPathfinder.h f1e5797834 Code style: move or add licensing information on top of every file 8 éve
CPlayerState.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 éve
CRandomGenerator.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
CRandomGenerator.h 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
CScriptingModule.h 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 éve
CSkillHandler.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
CSkillHandler.h 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
CSoundBase.h f15cadc87b Implement configurable object sounds: ambient, visit and removal 7 éve
CStack.cpp 15c8b192b4 CStack::prepareAttacked: fix for REBIRTH bonus after merge 7 éve
CStack.h 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
CStopWatch.h f1e5797834 Code style: move or add licensing information on top of every file 8 éve
CThreadHelper.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
CThreadHelper.h f1e5797834 Code style: move or add licensing information on top of every file 8 éve
CTownHandler.cpp 26a222ac62 Change JsonType to enum class (#393) 8 éve
CTownHandler.h c39cd5f951 Town building build mode fixes 8 éve
CondSh.h f1e5797834 Code style: move or add licensing information on top of every file 8 éve
ConstTransitivePtr.h f1e5797834 Code style: move or add licensing information on top of every file 8 éve
FunctionList.h f1e5797834 Code style: move or add licensing information on top of every file 8 éve
GameConstants.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
GameConstants.h 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
HeroBonus.cpp 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 éve
HeroBonus.h 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
IBonusTypeHandler.h 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
IGameCallback.cpp 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 éve
IGameCallback.h 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 éve
IGameEventsReceiver.h 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
IHandlerBase.cpp 53b5587c2e Advance map header serialization 9 éve
IHandlerBase.h 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
Interprocess.h f1e5797834 Code style: move or add licensing information on top of every file 8 éve
JsonDetail.cpp 26a222ac62 Change JsonType to enum class (#393) 8 éve
JsonDetail.h 046e1a7c29 Prepared JsonNode for new logging API. 8 éve
JsonNode.cpp 26a222ac62 Change JsonType to enum class (#393) 8 éve
JsonNode.h 3795985de9 Eliminate warnings / errors. Pull request #388 7 éve
LogicalExpression.cpp f1e5797834 Code style: move or add licensing information on top of every file 8 éve
LogicalExpression.h f1e5797834 Code style: move or add licensing information on top of every file 8 éve
NetPacks.h 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
NetPacksBase.h 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
NetPacksLib.cpp 8bbe747e8e Cleanup undef for min / max. NOMINMAX is already in Global.h 7 éve
ResourceSet.cpp 15138c23de Finished conversion to new logging API 8 éve
ResourceSet.h 15138c23de Finished conversion to new logging API 8 éve
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 éve
StartInfo.h 8c0fab1dcf fixes 8 éve
StdInc.cpp 3926920103 Rename radious -> radius 9 éve
StdInc.h 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 éve
StringConstants.h f1e5797834 Code style: move or add licensing information on top of every file 8 éve
UnlockGuard.h f1e5797834 Code style: move or add licensing information on top of every file 8 éve
VCMIDirs.cpp 8180e4d5c5 VCMIDirs: improvements for development on Mac and Linux 8 éve
VCMIDirs.h f1e5797834 Code style: move or add licensing information on top of every file 8 éve
VCMI_Lib.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
VCMI_Lib.h 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
VCMI_lib.cbp 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
VCMI_lib.vcxproj d4958ff5f8 update VS files to match spellrefactoring9 changes 7 éve
VCMI_lib.vcxproj.filters d4958ff5f8 update VS files to match spellrefactoring9 changes 7 éve
int3.h e9bfbb70c1 Ambient sounds: implement chebyshev distance for getTilesInRange 7 éve
vcmi_endian.h f1e5797834 Code style: move or add licensing information on top of every file 8 éve