IdentifierStorage.cpp 20 KB

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  1. /*
  2. * IdentifierStorage.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "IdentifierStorage.h"
  12. #include "CModHandler.h"
  13. #include "ModScope.h"
  14. #include "../GameLibrary.h"
  15. #include "../constants/StringConstants.h"
  16. #include "../spells/CSpellHandler.h"
  17. #include <vstd/StringUtils.h>
  18. VCMI_LIB_NAMESPACE_BEGIN
  19. CIdentifierStorage::CIdentifierStorage()
  20. {
  21. registerObject(ModScope::scopeBuiltin(), "spellSchool", "any", SpellSchool::ANY.getNum());
  22. for (int i = 0; i < GameConstants::RESOURCE_QUANTITY; ++i)
  23. registerObject(ModScope::scopeBuiltin(), "resource", GameConstants::RESOURCE_NAMES[i], i);
  24. for (int i = 0; i < std::size(GameConstants::PLAYER_COLOR_NAMES); ++i)
  25. registerObject(ModScope::scopeBuiltin(), "playerColor", GameConstants::PLAYER_COLOR_NAMES[i], i);
  26. for(int i=0; i<GameConstants::PRIMARY_SKILLS; ++i)
  27. {
  28. registerObject(ModScope::scopeBuiltin(), "primSkill", NPrimarySkill::names[i], i);
  29. registerObject(ModScope::scopeBuiltin(), "primarySkill", NPrimarySkill::names[i], i);
  30. }
  31. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureDamageBoth", 0);
  32. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureDamageMin", 1);
  33. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureDamageMax", 2);
  34. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "damageTypeAll", -1);
  35. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "damageTypeMelee", 0);
  36. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "damageTypeRanged", 1);
  37. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "heroMovementLand", 1);
  38. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "heroMovementSea", 0);
  39. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareGorgon", 0);
  40. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareCommander", 1);
  41. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareNoRangePenalty", 2);
  42. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareRangePenalty", 3);
  43. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareObstaclePenalty", 4);
  44. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareRangeObstaclePenalty", 5);
  45. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "rebirthRegular", 0);
  46. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "rebirthSpecial", 1);
  47. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "visionsMonsters", 0);
  48. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "visionsHeroes", 1);
  49. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "visionsTowns", 2);
  50. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "immunityBattleWide", 0);
  51. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "immunityEnemyHero", 1);
  52. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "transmutationPerHealth", 0);
  53. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "transmutationPerUnit", 1);
  54. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "destructionKillPercentage", 0);
  55. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "destructionKillAmount", 1);
  56. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "soulStealPermanent", 0);
  57. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "soulStealBattle", 1);
  58. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "movementFlying", 0);
  59. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "movementTeleporting", 1);
  60. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel1", 1);
  61. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel2", 2);
  62. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel3", 3);
  63. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel4", 4);
  64. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel5", 5);
  65. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel1", 1);
  66. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel2", 2);
  67. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel3", 3);
  68. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel4", 4);
  69. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel5", 5);
  70. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel6", 6);
  71. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel7", 7);
  72. registerObject(ModScope::scopeBuiltin(), "spell", "preset", SpellID::PRESET);
  73. registerObject(ModScope::scopeBuiltin(), "spell", "spellbook_preset", SpellID::SPELLBOOK_PRESET);
  74. }
  75. void CIdentifierStorage::checkIdentifier(const std::string & ID)
  76. {
  77. if (boost::algorithm::ends_with(ID, "."))
  78. logMod->error("BIG WARNING: identifier %s seems to be broken!", ID);
  79. }
  80. void CIdentifierStorage::requestIdentifier(const ObjectCallback & callback) const
  81. {
  82. checkIdentifier(callback.type);
  83. checkIdentifier(callback.name);
  84. assert(!callback.localScope.empty());
  85. if (state != ELoadingState::FINISHED) // enqueue request if loading is still in progress
  86. scheduledRequests.push_back(callback);
  87. else // execute immediately for "late" requests
  88. resolveIdentifier(callback);
  89. }
  90. CIdentifierStorage::ObjectCallback CIdentifierStorage::ObjectCallback::fromNameWithType(const std::string & scope, const std::string & fullName, const std::function<void(si32)> & callback, bool optional, bool caseSensitive)
  91. {
  92. assert(!scope.empty());
  93. auto scopeAndFullName = vstd::splitStringToPair(fullName, ':');
  94. auto typeAndName = vstd::splitStringToPair(scopeAndFullName.second, '.');
  95. if (scope == scopeAndFullName.first)
  96. logMod->debug("Target scope for identifier '%s' is redundant! Identifier already defined in mod '%s'", fullName, scope);
  97. ObjectCallback result;
  98. result.localScope = scope;
  99. result.remoteScope = scopeAndFullName.first;
  100. result.type = typeAndName.first;
  101. result.name = typeAndName.second;
  102. result.callback = callback;
  103. result.optional = optional;
  104. result.dynamicType = true;
  105. result.caseSensitive = caseSensitive;
  106. return result;
  107. }
  108. CIdentifierStorage::ObjectCallback CIdentifierStorage::ObjectCallback::fromNameAndType(const std::string & scope, const std::string & type, const std::string & fullName, const std::function<void(si32)> & callback, bool optional, bool bypassDependenciesCheck, bool caseSensitive)
  109. {
  110. assert(!scope.empty());
  111. auto scopeAndFullName = vstd::splitStringToPair(fullName, ':');
  112. auto typeAndName = vstd::splitStringToPair(scopeAndFullName.second, '.');
  113. if(!typeAndName.first.empty())
  114. {
  115. if (typeAndName.first != type)
  116. logMod->warn("Identifier '%s' from mod '%s' requested with different type! Type '%s' expected!", fullName, scope, type);
  117. else
  118. logMod->debug("Target type for identifier '%s' defined in mod '%s' is redundant!", fullName, scope);
  119. }
  120. if (scope == scopeAndFullName.first)
  121. logMod->debug("Target scope for identifier '%s' is redundant! Identifier already defined in mod '%s'", fullName, scope);
  122. ObjectCallback result;
  123. result.localScope = scope;
  124. result.remoteScope = scopeAndFullName.first;
  125. result.type = type;
  126. result.name = typeAndName.second;
  127. result.callback = callback;
  128. result.optional = optional;
  129. result.bypassDependenciesCheck = bypassDependenciesCheck;
  130. result.dynamicType = false;
  131. result.caseSensitive = caseSensitive;
  132. return result;
  133. }
  134. void CIdentifierStorage::requestIdentifier(const std::string & scope, const std::string & type, const std::string & name, const std::function<void(si32)> & callback) const
  135. {
  136. requestIdentifier(ObjectCallback::fromNameAndType(scope, type, name, callback, false, false, true));
  137. }
  138. void CIdentifierStorage::requestIdentifier(const std::string & scope, const std::string & fullName, const std::function<void(si32)> & callback) const
  139. {
  140. requestIdentifier(ObjectCallback::fromNameWithType(scope, fullName, callback, false, true));
  141. }
  142. void CIdentifierStorage::requestIdentifier(const std::string & type, const JsonNode & name, const std::function<void(si32)> & callback) const
  143. {
  144. requestIdentifier(ObjectCallback::fromNameAndType(name.getModScope(), type, name.String(), callback, false, false, true));
  145. }
  146. void CIdentifierStorage::requestIdentifier(const JsonNode & name, const std::function<void(si32)> & callback) const
  147. {
  148. requestIdentifier(ObjectCallback::fromNameWithType(name.getModScope(), name.String(), callback, false, true));
  149. }
  150. void CIdentifierStorage::requestIdentifierIfNotNull(const std::string & type, const JsonNode & name, const std::function<void(si32)> & callback) const
  151. {
  152. if (!name.isNull())
  153. requestIdentifier(type, name, callback);
  154. }
  155. void CIdentifierStorage::requestIdentifierIfFound(const std::string & type, const JsonNode & name, const std::function<void(si32)> & callback) const
  156. {
  157. requestIdentifier(ObjectCallback::fromNameAndType(name.getModScope(), type, name.String(), callback, false, true, true));
  158. }
  159. void CIdentifierStorage::requestIdentifierIfFound(const std::string & scope, const std::string & type, const std::string & name, const std::function<void(si32)> & callback) const
  160. {
  161. requestIdentifier(ObjectCallback::fromNameAndType(scope, type, name, callback, false, true, true));
  162. }
  163. void CIdentifierStorage::tryRequestIdentifier(const std::string & scope, const std::string & type, const std::string & name, const std::function<void(si32)> & callback) const
  164. {
  165. requestIdentifier(ObjectCallback::fromNameAndType(scope, type, name, callback, true, false, true));
  166. }
  167. void CIdentifierStorage::tryRequestIdentifier(const std::string & type, const JsonNode & name, const std::function<void(si32)> & callback) const
  168. {
  169. requestIdentifier(ObjectCallback::fromNameAndType(name.getModScope(), type, name.String(), callback, true, false, true));
  170. }
  171. std::optional<si32> CIdentifierStorage::getIdentifier(const std::string & scope, const std::string & type, const std::string & name, bool silent) const
  172. {
  173. //assert(state != ELoadingState::LOADING);
  174. auto options = ObjectCallback::fromNameAndType(scope, type, name, std::function<void(si32)>(), silent, false, true);
  175. return getIdentifierImpl(options, silent);
  176. }
  177. std::optional<si32> CIdentifierStorage::getIdentifier(const std::string & type, const JsonNode & name, bool silent) const
  178. {
  179. assert(state != ELoadingState::LOADING);
  180. auto options = ObjectCallback::fromNameAndType(name.getModScope(), type, name.String(), std::function<void(si32)>(), silent, false, true);
  181. return getIdentifierImpl(options, silent);
  182. }
  183. std::optional<si32> CIdentifierStorage::getIdentifier(const JsonNode & name, bool silent) const
  184. {
  185. assert(state != ELoadingState::LOADING);
  186. auto options = ObjectCallback::fromNameWithType(name.getModScope(), name.String(), std::function<void(si32)>(), silent, true);
  187. return getIdentifierImpl(options, silent);
  188. }
  189. std::optional<si32> CIdentifierStorage::getIdentifier(const std::string & scope, const std::string & fullName, bool silent) const
  190. {
  191. assert(state != ELoadingState::LOADING);
  192. auto options = ObjectCallback::fromNameWithType(scope, fullName, std::function<void(si32)>(), silent, true);
  193. return getIdentifierImpl(options, silent);
  194. }
  195. std::optional<si32> CIdentifierStorage::getIdentifierCaseInsensitive(const std::string & scope, const std::string & type, const std::string & name, bool silent) const
  196. {
  197. auto options = ObjectCallback::fromNameAndType(scope, type, name, std::function<void(si32)>(), silent, false, false);
  198. return getIdentifierImpl(options, silent);
  199. }
  200. std::optional<si32> CIdentifierStorage::getIdentifierImpl(const ObjectCallback & options, bool silent) const
  201. {
  202. auto idList = getPossibleIdentifiers(options);
  203. if (idList.size() == 1)
  204. return idList.front().id;
  205. if (!silent && options.localScope != ModScope::scopeGame())
  206. showIdentifierResolutionErrorDetails(options);
  207. return std::optional<si32>();
  208. }
  209. void CIdentifierStorage::showIdentifierResolutionErrorDetails(const ObjectCallback & options) const
  210. {
  211. auto idList = getPossibleIdentifiers(options);
  212. logMod->error("Failed to resolve identifier '%s' of type '%s' from mod '%s'", options.name, options.type, options.localScope);
  213. if (options.dynamicType && options.type.empty())
  214. {
  215. bool suggestionFound = false;
  216. for (auto const & entry : registeredObjects)
  217. {
  218. if (!boost::algorithm::ends_with(entry.first, options.name))
  219. continue;
  220. suggestionFound = true;
  221. logMod->error("Perhaps you wanted to use identifier '%s' from mod '%s' instead?", entry.first, entry.second.scope);
  222. }
  223. if (suggestionFound)
  224. return;
  225. }
  226. if (idList.empty())
  227. {
  228. // check whether identifier is unavailable due to a missing dependency on a mod
  229. ObjectCallback testOptions = options;
  230. testOptions.localScope = ModScope::scopeGame();
  231. testOptions.remoteScope = {};
  232. auto testList = getPossibleIdentifiers(testOptions);
  233. if (testList.empty())
  234. {
  235. logMod->error("Identifier '%s' of type '%s' does not exists in any loaded mod!", options.name, options.type);
  236. }
  237. else
  238. {
  239. // such identifier(s) exists, but were not picked for some reason
  240. for (auto const & testOption : testList)
  241. {
  242. // attempt to access identifier from mods that is not dependency
  243. bool isValidScope = true;
  244. const auto & dependencies = LIBRARY->modh->getModDependencies(options.localScope, isValidScope);
  245. if (!vstd::contains(dependencies, testOption.scope))
  246. {
  247. logMod->error("Identifier '%s' exists in mod %s", options.name, testOption.scope);
  248. logMod->error("Please add mod '%s' as dependency of mod '%s' to access this identifier", testOption.scope, options.localScope);
  249. continue;
  250. }
  251. // attempt to access identifier in form 'modName:object', but identifier is only present in different mod
  252. if (options.remoteScope.empty())
  253. {
  254. logMod->error("Identifier '%s' exists in mod '%s' but identifier was explicitly requested from mod '%s'!", options.name, testOption.scope, options.remoteScope);
  255. if (options.dynamicType)
  256. logMod->error("Please use form '%s.%s' or '%s:%s.%s' to access this identifier", options.type, options.name, testOption.scope, options.type, options.name);
  257. else
  258. logMod->error("Please use form '%s' or '%s:%s' to access this identifier", options.name, testOption.scope, options.name);
  259. continue;
  260. }
  261. }
  262. }
  263. }
  264. else
  265. {
  266. logMod->error("Multiple possible candidates:");
  267. for (auto const & testOption : idList)
  268. {
  269. logMod->error("Identifier %s exists in mod %s", options.name, testOption.scope);
  270. if (options.dynamicType)
  271. logMod->error("Please use '%s:%s.%s' to access this identifier", testOption.scope, options.type, options.name);
  272. else
  273. logMod->error("Please use '%s:%s' to access this identifier", testOption.scope, options.name);
  274. }
  275. }
  276. }
  277. void CIdentifierStorage::registerObject(const std::string & scope, const std::string & type, const std::string & name, si32 identifier)
  278. {
  279. assert(state != ELoadingState::FINISHED);
  280. ObjectData data;
  281. data.scope = scope;
  282. data.id = identifier;
  283. std::string fullID = type + '.' + name;
  284. checkIdentifier(fullID);
  285. std::pair<const std::string, ObjectData> mapping = std::make_pair(fullID, data);
  286. if(!vstd::containsMapping(registeredObjects, mapping))
  287. {
  288. logMod->trace("registered '%s' as %s:%s", fullID, scope, identifier);
  289. registeredObjects.insert(mapping);
  290. registeredObjectsCaseLookup[boost::algorithm::to_lower_copy(mapping.first)] = mapping.first;
  291. }
  292. else
  293. {
  294. logMod->trace("Duplicate object '%s' found!", fullID);
  295. }
  296. }
  297. std::vector<CIdentifierStorage::ObjectData> CIdentifierStorage::getPossibleIdentifiers(const ObjectCallback & request) const
  298. {
  299. std::set<std::string> allowedScopes;
  300. bool isValidScope = true;
  301. // called have not specified destination mod explicitly
  302. if (request.remoteScope.empty())
  303. {
  304. // special scope that should have access to all in-game objects
  305. if (request.localScope == ModScope::scopeGame())
  306. {
  307. for(const auto & modName : LIBRARY->modh->getActiveMods())
  308. allowedScopes.insert(modName);
  309. }
  310. // normally ID's from all required mods, own mod and virtual built-in mod are allowed
  311. else if(request.localScope != ModScope::scopeBuiltin() && !request.localScope.empty())
  312. {
  313. allowedScopes = LIBRARY->modh->getModDependencies(request.localScope, isValidScope);
  314. if(!isValidScope)
  315. return std::vector<ObjectData>();
  316. allowedScopes.insert(request.localScope);
  317. }
  318. // all mods can access built-in mod
  319. allowedScopes.insert(ModScope::scopeBuiltin());
  320. }
  321. else
  322. {
  323. //if destination mod was specified explicitly, restrict lookup to this mod
  324. if(request.remoteScope == ModScope::scopeBuiltin() )
  325. {
  326. //built-in mod is an implicit dependency for all mods, allow access into it
  327. allowedScopes.insert(request.remoteScope);
  328. }
  329. else if ( request.localScope == ModScope::scopeGame() )
  330. {
  331. // allow access, this is special scope that should have access to all in-game objects
  332. allowedScopes.insert(request.remoteScope);
  333. }
  334. else if(request.remoteScope == request.localScope )
  335. {
  336. // allow self-access
  337. allowedScopes.insert(request.remoteScope);
  338. }
  339. else if (request.bypassDependenciesCheck)
  340. {
  341. // this is request for an identifier that bypasses mod dependencies check
  342. allowedScopes.insert(request.remoteScope);
  343. }
  344. else
  345. {
  346. // allow access only if mod is in our dependencies
  347. auto myDeps = LIBRARY->modh->getModDependencies(request.localScope, isValidScope);
  348. if(!isValidScope)
  349. return std::vector<ObjectData>();
  350. if(myDeps.count(request.remoteScope))
  351. allowedScopes.insert(request.remoteScope);
  352. }
  353. }
  354. std::string fullID = request.type + '.' + request.name;
  355. std::string fullLowerID = boost::algorithm::to_lower_copy(fullID);
  356. std::string fullIDCaseCorrected = (request.caseSensitive || !registeredObjectsCaseLookup.count(fullLowerID)) ? fullID : registeredObjectsCaseLookup.at(fullLowerID);
  357. auto entries = registeredObjects.equal_range(fullIDCaseCorrected);
  358. if (entries.first != entries.second)
  359. {
  360. std::vector<ObjectData> locatedIDs;
  361. for (auto it = entries.first; it != entries.second; it++)
  362. {
  363. if (vstd::contains(allowedScopes, it->second.scope))
  364. {
  365. locatedIDs.push_back(it->second);
  366. }
  367. }
  368. return locatedIDs;
  369. }
  370. return std::vector<ObjectData>();
  371. }
  372. bool CIdentifierStorage::resolveIdentifier(const ObjectCallback & request) const
  373. {
  374. auto identifiers = getPossibleIdentifiers(request);
  375. if (identifiers.size() == 1) // normally resolved ID
  376. {
  377. request.callback(identifiers.front().id);
  378. return true;
  379. }
  380. if (request.optional && identifiers.empty()) // failed to resolve optional ID
  381. {
  382. return true;
  383. }
  384. if (request.bypassDependenciesCheck)
  385. {
  386. if (!vstd::contains(LIBRARY->modh->getActiveMods(), request.remoteScope))
  387. {
  388. logMod->debug("Mod '%s' requested identifier '%s' from not loaded mod '%s'. Ignoring.", request.localScope, request.remoteScope, request.name);
  389. return true; // mod was not loaded - ignore
  390. }
  391. }
  392. // error found. Try to generate some debug info
  393. failedRequests.push_back(request);
  394. showIdentifierResolutionErrorDetails(request);
  395. return false;
  396. }
  397. void CIdentifierStorage::finalize()
  398. {
  399. assert(state == ELoadingState::LOADING);
  400. state = ELoadingState::FINALIZING;
  401. while ( !scheduledRequests.empty() )
  402. {
  403. // Use local copy since new requests may appear during resolving, invalidating any iterators
  404. auto request = scheduledRequests.back();
  405. scheduledRequests.pop_back();
  406. resolveIdentifier(request);
  407. }
  408. state = ELoadingState::FINISHED;
  409. }
  410. void CIdentifierStorage::debugDumpIdentifiers()
  411. {
  412. logMod->trace("List of all registered objects:");
  413. std::map<std::string, std::vector<std::string>> objectList;
  414. for(const auto & object : registeredObjects)
  415. {
  416. size_t categoryLength = object.first.find('.');
  417. assert(categoryLength != std::string::npos);
  418. std::string objectCategory = object.first.substr(0, categoryLength);
  419. std::string objectName = object.first.substr(categoryLength + 1);
  420. objectList[objectCategory].push_back("[" + object.second.scope + "] " + objectName);
  421. }
  422. for(auto & category : objectList)
  423. boost::range::sort(category.second);
  424. for(const auto & category : objectList)
  425. {
  426. logMod->trace("");
  427. logMod->trace("### %s", category.first);
  428. logMod->trace("");
  429. for(const auto & entry : category.second)
  430. logMod->trace("- " + entry);
  431. }
  432. }
  433. std::vector<std::string> CIdentifierStorage::getModsWithFailedRequests() const
  434. {
  435. std::vector<std::string> result;
  436. for (const auto & request : failedRequests)
  437. if (!vstd::contains(result, request.localScope) && !ModScope::isScopeReserved(request.localScope))
  438. result.push_back(request.localScope);
  439. return result;
  440. }
  441. VCMI_LIB_NAMESPACE_END