CModHandler.cpp 32 KB

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  1. /*
  2. * CModHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CModHandler.h"
  12. #include "mapObjects/CObjectClassesHandler.h"
  13. #include "filesystem/FileStream.h"
  14. #include "filesystem/AdapterLoaders.h"
  15. #include "filesystem/CFilesystemLoader.h"
  16. #include "CCreatureHandler.h"
  17. #include "CArtHandler.h"
  18. #include "CTownHandler.h"
  19. #include "CHeroHandler.h"
  20. #include "mapObjects/CObjectHandler.h"
  21. #include "StringConstants.h"
  22. #include "CStopWatch.h"
  23. #include "IHandlerBase.h"
  24. #include "spells/CSpellHandler.h"
  25. CIdentifierStorage::CIdentifierStorage():
  26. state(LOADING)
  27. {
  28. }
  29. CIdentifierStorage::~CIdentifierStorage()
  30. {
  31. }
  32. void CIdentifierStorage::checkIdentifier(std::string & ID)
  33. {
  34. if (boost::algorithm::ends_with(ID, "."))
  35. logGlobal->warn("BIG WARNING: identifier %s seems to be broken!", ID);
  36. else
  37. {
  38. size_t pos = 0;
  39. do
  40. {
  41. if (std::tolower(ID[pos]) != ID[pos] ) //Not in camelCase
  42. {
  43. logGlobal->warn("Warning: identifier %s is not in camelCase!", ID);
  44. ID[pos] = std::tolower(ID[pos]);// Try to fix the ID
  45. }
  46. pos = ID.find('.', pos);
  47. }
  48. while(pos++ != std::string::npos);
  49. }
  50. }
  51. CIdentifierStorage::ObjectCallback::ObjectCallback(
  52. std::string localScope, std::string remoteScope, std::string type,
  53. std::string name, const std::function<void(si32)> & callback,
  54. bool optional):
  55. localScope(localScope),
  56. remoteScope(remoteScope),
  57. type(type),
  58. name(name),
  59. callback(callback),
  60. optional(optional)
  61. {}
  62. static std::pair<std::string, std::string> splitString(std::string input, char separator)
  63. {
  64. std::pair<std::string, std::string> ret;
  65. size_t splitPos = input.find(separator);
  66. if (splitPos == std::string::npos)
  67. {
  68. ret.first.clear();
  69. ret.second = input;
  70. }
  71. else
  72. {
  73. ret.first = input.substr(0, splitPos);
  74. ret.second = input.substr(splitPos + 1);
  75. }
  76. return ret;
  77. }
  78. void CIdentifierStorage::requestIdentifier(ObjectCallback callback)
  79. {
  80. checkIdentifier(callback.type);
  81. checkIdentifier(callback.name);
  82. assert(!callback.localScope.empty());
  83. if (state != FINISHED) // enqueue request if loading is still in progress
  84. scheduledRequests.push_back(callback);
  85. else // execute immediately for "late" requests
  86. resolveIdentifier(callback);
  87. }
  88. void CIdentifierStorage::requestIdentifier(std::string scope, std::string type, std::string name, const std::function<void(si32)> & callback)
  89. {
  90. auto pair = splitString(name, ':'); // remoteScope:name
  91. requestIdentifier(ObjectCallback(scope, pair.first, type, pair.second, callback, false));
  92. }
  93. void CIdentifierStorage::requestIdentifier(std::string scope, std::string fullName, const std::function<void(si32)>& callback)
  94. {
  95. auto scopeAndFullName = splitString(fullName, ':');
  96. auto typeAndName = splitString(scopeAndFullName.second, '.');
  97. requestIdentifier(ObjectCallback(scope, scopeAndFullName.first, typeAndName.first, typeAndName.second, callback, false));
  98. }
  99. void CIdentifierStorage::requestIdentifier(std::string type, const JsonNode & name, const std::function<void(si32)> & callback)
  100. {
  101. auto pair = splitString(name.String(), ':'); // remoteScope:name
  102. requestIdentifier(ObjectCallback(name.meta, pair.first, type, pair.second, callback, false));
  103. }
  104. void CIdentifierStorage::requestIdentifier(const JsonNode & name, const std::function<void(si32)> & callback)
  105. {
  106. auto pair = splitString(name.String(), ':'); // remoteScope:<type.name>
  107. auto pair2 = splitString(pair.second, '.'); // type.name
  108. requestIdentifier(ObjectCallback(name.meta, pair.first, pair2.first, pair2.second, callback, false));
  109. }
  110. void CIdentifierStorage::tryRequestIdentifier(std::string scope, std::string type, std::string name, const std::function<void(si32)> & callback)
  111. {
  112. auto pair = splitString(name, ':'); // remoteScope:name
  113. requestIdentifier(ObjectCallback(scope, pair.first, type, pair.second, callback, true));
  114. }
  115. void CIdentifierStorage::tryRequestIdentifier(std::string type, const JsonNode & name, const std::function<void(si32)> & callback)
  116. {
  117. auto pair = splitString(name.String(), ':'); // remoteScope:name
  118. requestIdentifier(ObjectCallback(name.meta, pair.first, type, pair.second, callback, true));
  119. }
  120. boost::optional<si32> CIdentifierStorage::getIdentifier(std::string scope, std::string type, std::string name, bool silent)
  121. {
  122. auto pair = splitString(name, ':'); // remoteScope:name
  123. auto idList = getPossibleIdentifiers(ObjectCallback(scope, pair.first, type, pair.second, std::function<void(si32)>(), silent));
  124. if (idList.size() == 1)
  125. return idList.front().id;
  126. if (!silent)
  127. logGlobal->error("Failed to resolve identifier %s of type %s from mod %s", name , type ,scope);
  128. return boost::optional<si32>();
  129. }
  130. boost::optional<si32> CIdentifierStorage::getIdentifier(std::string type, const JsonNode & name, bool silent)
  131. {
  132. auto pair = splitString(name.String(), ':'); // remoteScope:name
  133. auto idList = getPossibleIdentifiers(ObjectCallback(name.meta, pair.first, type, pair.second, std::function<void(si32)>(), silent));
  134. if (idList.size() == 1)
  135. return idList.front().id;
  136. if (!silent)
  137. logGlobal->error("Failed to resolve identifier %s of type %s from mod %s", name.String(), type, name.meta);
  138. return boost::optional<si32>();
  139. }
  140. boost::optional<si32> CIdentifierStorage::getIdentifier(const JsonNode & name, bool silent)
  141. {
  142. auto pair = splitString(name.String(), ':'); // remoteScope:<type.name>
  143. auto pair2 = splitString(pair.second, '.'); // type.name
  144. auto idList = getPossibleIdentifiers(ObjectCallback(name.meta, pair.first, pair2.first, pair2.second, std::function<void(si32)>(), silent));
  145. if (idList.size() == 1)
  146. return idList.front().id;
  147. if (!silent)
  148. logGlobal->error("Failed to resolve identifier %s of type %s from mod %s", name.String(), pair2.first, name.meta);
  149. return boost::optional<si32>();
  150. }
  151. boost::optional<si32> CIdentifierStorage::getIdentifier(std::string scope, std::string fullName, bool silent)
  152. {
  153. auto pair = splitString(fullName, ':'); // remoteScope:<type.name>
  154. auto pair2 = splitString(pair.second, '.'); // type.name
  155. auto idList = getPossibleIdentifiers(ObjectCallback(scope, pair.first, pair2.first, pair2.second, std::function<void(si32)>(), silent));
  156. if (idList.size() == 1)
  157. return idList.front().id;
  158. if (!silent)
  159. logGlobal->error("Failed to resolve identifier %s of type %s from mod %s", fullName, pair2.first, scope);
  160. return boost::optional<si32>();
  161. }
  162. void CIdentifierStorage::registerObject(std::string scope, std::string type, std::string name, si32 identifier)
  163. {
  164. ObjectData data;
  165. data.scope = scope;
  166. data.id = identifier;
  167. std::string fullID = type + '.' + name;
  168. checkIdentifier(fullID);
  169. registeredObjects.insert(std::make_pair(fullID, data));
  170. }
  171. std::vector<CIdentifierStorage::ObjectData> CIdentifierStorage::getPossibleIdentifiers(const ObjectCallback & request)
  172. {
  173. std::set<std::string> allowedScopes;
  174. if (request.remoteScope.empty())
  175. {
  176. // normally ID's from all required mods, own mod and virtual "core" mod are allowed
  177. if (request.localScope != "core" && request.localScope != "")
  178. allowedScopes = VLC->modh->getModData(request.localScope).dependencies;
  179. allowedScopes.insert(request.localScope);
  180. allowedScopes.insert("core");
  181. }
  182. else
  183. {
  184. //...unless destination mod was specified explicitly
  185. //note: getModData does not work for "core" by design
  186. //for map format support core mod has access to any mod
  187. //TODO: better solution for access from map?
  188. if(request.localScope == "core" || request.localScope == "")
  189. {
  190. allowedScopes.insert(request.remoteScope);
  191. }
  192. else
  193. {
  194. // allow only available to all core mod or dependencies
  195. auto myDeps = VLC->modh->getModData(request.localScope).dependencies;
  196. if (request.remoteScope == "core" || myDeps.count(request.remoteScope))
  197. allowedScopes.insert(request.remoteScope);
  198. }
  199. }
  200. std::string fullID = request.type + '.' + request.name;
  201. auto entries = registeredObjects.equal_range(fullID);
  202. if (entries.first != entries.second)
  203. {
  204. std::vector<ObjectData> locatedIDs;
  205. for (auto it = entries.first; it != entries.second; it++)
  206. {
  207. if (vstd::contains(allowedScopes, it->second.scope))
  208. {
  209. locatedIDs.push_back(it->second);
  210. }
  211. }
  212. return locatedIDs;
  213. }
  214. return std::vector<ObjectData>();
  215. }
  216. bool CIdentifierStorage::resolveIdentifier(const ObjectCallback & request)
  217. {
  218. auto identifiers = getPossibleIdentifiers(request);
  219. if (identifiers.size() == 1) // normally resolved ID
  220. {
  221. request.callback(identifiers.front().id);
  222. return true;
  223. }
  224. if (request.optional && identifiers.empty()) // failed to resolve optinal ID
  225. {
  226. return true;
  227. }
  228. // error found. Try to generate some debug info
  229. if (identifiers.size() == 0)
  230. logGlobal->error("Unknown identifier!");
  231. else
  232. logGlobal->error("Ambiguous identifier request!");
  233. logGlobal->error("Request for %s.%s from mod %s", request.type, request.name, request.localScope);
  234. for (auto id : identifiers)
  235. {
  236. logGlobal->error("\tID is available in mod %s", id.scope);
  237. }
  238. return false;
  239. }
  240. void CIdentifierStorage::finalize()
  241. {
  242. state = FINALIZING;
  243. bool errorsFound = false;
  244. //Note: we may receive new requests during resolution phase -> end may change -> range for can't be used
  245. for(auto it = scheduledRequests.begin(); it != scheduledRequests.end(); it++)
  246. {
  247. errorsFound |= !resolveIdentifier(*it);
  248. }
  249. if (errorsFound)
  250. {
  251. for(auto object : registeredObjects)
  252. {
  253. logGlobal->trace("%s : %s -> %d", object.second.scope, object.first, object.second.id);
  254. }
  255. logGlobal->error("All known identifiers were dumped into log file");
  256. }
  257. assert(errorsFound == false);
  258. state = FINISHED;
  259. }
  260. CContentHandler::ContentTypeHandler::ContentTypeHandler(IHandlerBase * handler, std::string objectName):
  261. handler(handler),
  262. objectName(objectName),
  263. originalData(handler->loadLegacyData(VLC->modh->settings.data["textData"][objectName].Float()))
  264. {
  265. for(auto & node : originalData)
  266. {
  267. node.setMeta("core");
  268. }
  269. }
  270. bool CContentHandler::ContentTypeHandler::preloadModData(std::string modName, std::vector<std::string> fileList, bool validate)
  271. {
  272. bool result;
  273. JsonNode data = JsonUtils::assembleFromFiles(fileList, result);
  274. data.setMeta(modName);
  275. ModInfo & modInfo = modData[modName];
  276. for(auto entry : data.Struct())
  277. {
  278. size_t colon = entry.first.find(':');
  279. if (colon == std::string::npos)
  280. {
  281. // normal object, local to this mod
  282. modInfo.modData[entry.first].swap(entry.second);
  283. }
  284. else
  285. {
  286. std::string remoteName = entry.first.substr(0, colon);
  287. std::string objectName = entry.first.substr(colon + 1);
  288. // patching this mod? Send warning and continue - this situation can be handled normally
  289. if (remoteName == modName)
  290. logGlobal->warn("Redundant namespace definition for %s", objectName);
  291. logGlobal->trace("Patching object %s (%s) from %s", objectName, remoteName, modName);
  292. JsonNode & remoteConf = modData[remoteName].patches[objectName];
  293. JsonUtils::merge(remoteConf, entry.second);
  294. }
  295. }
  296. return result;
  297. }
  298. bool CContentHandler::ContentTypeHandler::loadMod(std::string modName, bool validate)
  299. {
  300. ModInfo & modInfo = modData[modName];
  301. bool result = true;
  302. auto performValidate = [&,this](JsonNode & data, const std::string & name){
  303. handler->beforeValidate(data);
  304. if (validate)
  305. result &= JsonUtils::validate(data, "vcmi:" + objectName, name);
  306. };
  307. // apply patches
  308. if (!modInfo.patches.isNull())
  309. JsonUtils::merge(modInfo.modData, modInfo.patches);
  310. for(auto & entry : modInfo.modData.Struct())
  311. {
  312. const std::string & name = entry.first;
  313. JsonNode & data = entry.second;
  314. if (vstd::contains(data.Struct(), "index") && !data["index"].isNull())
  315. {
  316. // try to add H3 object data
  317. size_t index = data["index"].Float();
  318. if (originalData.size() > index)
  319. {
  320. JsonUtils::merge(originalData[index], data);
  321. performValidate(originalData[index],name);
  322. handler->loadObject(modName, name, originalData[index], index);
  323. originalData[index].clear(); // do not use same data twice (same ID)
  324. continue;
  325. }
  326. }
  327. // normal new object or one with index bigger that data size
  328. performValidate(data,name);
  329. handler->loadObject(modName, name, data);
  330. }
  331. return result;
  332. }
  333. void CContentHandler::ContentTypeHandler::loadCustom()
  334. {
  335. handler->loadCustom();
  336. }
  337. void CContentHandler::ContentTypeHandler::afterLoadFinalization()
  338. {
  339. handler->afterLoadFinalization();
  340. }
  341. CContentHandler::CContentHandler()
  342. {
  343. handlers.insert(std::make_pair("heroClasses", ContentTypeHandler(&VLC->heroh->classes, "heroClass")));
  344. handlers.insert(std::make_pair("artifacts", ContentTypeHandler(VLC->arth, "artifact")));
  345. handlers.insert(std::make_pair("creatures", ContentTypeHandler(VLC->creh, "creature")));
  346. handlers.insert(std::make_pair("factions", ContentTypeHandler(VLC->townh, "faction")));
  347. handlers.insert(std::make_pair("objects", ContentTypeHandler(VLC->objtypeh, "object")));
  348. handlers.insert(std::make_pair("heroes", ContentTypeHandler(VLC->heroh, "hero")));
  349. handlers.insert(std::make_pair("spells", ContentTypeHandler(VLC->spellh, "spell")));
  350. handlers.insert(std::make_pair("templates", ContentTypeHandler((IHandlerBase *)VLC->tplh, "template")));
  351. //TODO: any other types of moddables?
  352. }
  353. bool CContentHandler::preloadModData(std::string modName, JsonNode modConfig, bool validate)
  354. {
  355. bool result = true;
  356. for(auto & handler : handlers)
  357. {
  358. result &= handler.second.preloadModData(modName, modConfig[handler.first].convertTo<std::vector<std::string> >(), validate);
  359. }
  360. return result;
  361. }
  362. bool CContentHandler::loadMod(std::string modName, bool validate)
  363. {
  364. bool result = true;
  365. for(auto & handler : handlers)
  366. {
  367. result &= handler.second.loadMod(modName, validate);
  368. }
  369. return result;
  370. }
  371. void CContentHandler::loadCustom()
  372. {
  373. for(auto & handler : handlers)
  374. {
  375. handler.second.loadCustom();
  376. }
  377. }
  378. void CContentHandler::afterLoadFinalization()
  379. {
  380. for(auto & handler : handlers)
  381. {
  382. handler.second.afterLoadFinalization();
  383. }
  384. }
  385. void CContentHandler::preloadData(CModInfo & mod)
  386. {
  387. bool validate = (mod.validation != CModInfo::PASSED);
  388. // print message in format [<8-symbols checksum>] <modname>
  389. logGlobal->info("\t\t[%08x]%s", mod.checksum, mod.name);
  390. if (validate && mod.identifier != "core")
  391. {
  392. if (!JsonUtils::validate(mod.config, "vcmi:mod", mod.identifier))
  393. mod.validation = CModInfo::FAILED;
  394. }
  395. if (!preloadModData(mod.identifier, mod.config, validate))
  396. mod.validation = CModInfo::FAILED;
  397. }
  398. void CContentHandler::load(CModInfo & mod)
  399. {
  400. bool validate = (mod.validation != CModInfo::PASSED);
  401. if (!loadMod(mod.identifier, validate))
  402. mod.validation = CModInfo::FAILED;
  403. if (validate)
  404. {
  405. if (mod.validation != CModInfo::FAILED)
  406. logGlobal->info("\t\t[DONE] %s", mod.name);
  407. else
  408. logGlobal->error("\t\t[FAIL] %s", mod.name);
  409. }
  410. else
  411. logGlobal->info("\t\t[SKIP] %s", mod.name);
  412. }
  413. static JsonNode loadModSettings(std::string path)
  414. {
  415. if (CResourceHandler::get("local")->existsResource(ResourceID(path)))
  416. {
  417. return JsonNode(ResourceID(path, EResType::TEXT));
  418. }
  419. // Probably new install. Create initial configuration
  420. CResourceHandler::get("local")->createResource(path);
  421. return JsonNode();
  422. }
  423. JsonNode addMeta(JsonNode config, std::string meta)
  424. {
  425. config.setMeta(meta);
  426. return config;
  427. }
  428. CModInfo::CModInfo():
  429. checksum(0),
  430. enabled(false),
  431. validation(PENDING)
  432. {
  433. }
  434. CModInfo::CModInfo(std::string identifier,const JsonNode & local, const JsonNode & config):
  435. identifier(identifier),
  436. name(config["name"].String()),
  437. description(config["description"].String()),
  438. dependencies(config["depends"].convertTo<std::set<std::string> >()),
  439. conflicts(config["conflicts"].convertTo<std::set<std::string> >()),
  440. checksum(0),
  441. enabled(false),
  442. validation(PENDING),
  443. config(addMeta(config, identifier))
  444. {
  445. loadLocalData(local);
  446. }
  447. JsonNode CModInfo::saveLocalData() const
  448. {
  449. std::ostringstream stream;
  450. stream << std::noshowbase << std::hex << std::setw(8) << std::setfill('0') << checksum;
  451. JsonNode conf;
  452. conf["active"].Bool() = enabled;
  453. conf["validated"].Bool() = validation != FAILED;
  454. conf["checksum"].String() = stream.str();
  455. return conf;
  456. }
  457. std::string CModInfo::getModDir(std::string name)
  458. {
  459. return "MODS/" + boost::algorithm::replace_all_copy(name, ".", "/MODS/");
  460. }
  461. std::string CModInfo::getModFile(std::string name)
  462. {
  463. return getModDir(name) + "/mod.json";
  464. }
  465. void CModInfo::updateChecksum(ui32 newChecksum)
  466. {
  467. // comment-out next line to force validation of all mods ignoring checksum
  468. if (newChecksum != checksum)
  469. {
  470. checksum = newChecksum;
  471. validation = PENDING;
  472. }
  473. }
  474. void CModInfo::loadLocalData(const JsonNode & data)
  475. {
  476. bool validated = false;
  477. enabled = true;
  478. checksum = 0;
  479. if (data.getType() == JsonNode::DATA_BOOL)
  480. {
  481. enabled = data.Bool();
  482. }
  483. if (data.getType() == JsonNode::DATA_STRUCT)
  484. {
  485. enabled = data["active"].Bool();
  486. validated = data["validated"].Bool();
  487. checksum = strtol(data["checksum"].String().c_str(), nullptr, 16);
  488. }
  489. if (enabled)
  490. validation = validated ? PASSED : PENDING;
  491. else
  492. validation = validated ? PASSED : FAILED;
  493. }
  494. CModHandler::CModHandler()
  495. {
  496. modules.COMMANDERS = false;
  497. modules.STACK_ARTIFACT = false;
  498. modules.STACK_EXP = false;
  499. modules.MITHRIL = false;
  500. for (int i = 0; i < GameConstants::RESOURCE_QUANTITY; ++i)
  501. {
  502. identifiers.registerObject("core", "resource", GameConstants::RESOURCE_NAMES[i], i);
  503. }
  504. for(int i=0; i<GameConstants::PRIMARY_SKILLS; ++i)
  505. {
  506. identifiers.registerObject("core", "primSkill", PrimarySkill::names[i], i);
  507. identifiers.registerObject("core", "primarySkill", PrimarySkill::names[i], i);
  508. }
  509. }
  510. CModHandler::~CModHandler()
  511. {
  512. }
  513. void CModHandler::loadConfigFromFile (std::string name)
  514. {
  515. std::string paths;
  516. for(auto& p : CResourceHandler::get()->getResourceNames(ResourceID("config/" + name)))
  517. {
  518. paths += p.string() + ", ";
  519. }
  520. paths = paths.substr(0, paths.size() - 2);
  521. logGlobal->debug("Loading hardcoded features settings from [%s], result:", paths);
  522. settings.data = JsonUtils::assembleFromFiles("config/" + name);
  523. const JsonNode & hardcodedFeatures = settings.data["hardcodedFeatures"];
  524. settings.MAX_HEROES_AVAILABLE_PER_PLAYER = hardcodedFeatures["MAX_HEROES_AVAILABLE_PER_PLAYER"].Integer();
  525. logGlobal->debug("\tMAX_HEROES_AVAILABLE_PER_PLAYER\t%d", settings.MAX_HEROES_AVAILABLE_PER_PLAYER);
  526. settings.MAX_HEROES_ON_MAP_PER_PLAYER = hardcodedFeatures["MAX_HEROES_ON_MAP_PER_PLAYER"].Integer();
  527. logGlobal->debug("\tMAX_HEROES_ON_MAP_PER_PLAYER\t%d", settings.MAX_HEROES_ON_MAP_PER_PLAYER);
  528. settings.CREEP_SIZE = hardcodedFeatures["CREEP_SIZE"].Integer();
  529. logGlobal->debug("\tCREEP_SIZE\t%d", settings.CREEP_SIZE);
  530. settings.WEEKLY_GROWTH = hardcodedFeatures["WEEKLY_GROWTH_PERCENT"].Integer();
  531. logGlobal->debug("\tWEEKLY_GROWTH\t%d", settings.WEEKLY_GROWTH);
  532. settings.NEUTRAL_STACK_EXP = hardcodedFeatures["NEUTRAL_STACK_EXP_DAILY"].Integer();
  533. logGlobal->debug("\tNEUTRAL_STACK_EXP\t%d", settings.NEUTRAL_STACK_EXP);
  534. settings.MAX_BUILDING_PER_TURN = hardcodedFeatures["MAX_BUILDING_PER_TURN"].Integer();
  535. logGlobal->debug("\tMAX_BUILDING_PER_TURN\t%d", settings.MAX_BUILDING_PER_TURN);
  536. settings.DWELLINGS_ACCUMULATE_CREATURES = hardcodedFeatures["DWELLINGS_ACCUMULATE_CREATURES"].Bool();
  537. logGlobal->debug("\tDWELLINGS_ACCUMULATE_CREATURES\t%d", static_cast<int>(settings.DWELLINGS_ACCUMULATE_CREATURES));
  538. settings.ALL_CREATURES_GET_DOUBLE_MONTHS = hardcodedFeatures["ALL_CREATURES_GET_DOUBLE_MONTHS"].Bool();
  539. logGlobal->debug("\tALL_CREATURES_GET_DOUBLE_MONTHS\t%d", static_cast<int>(settings.ALL_CREATURES_GET_DOUBLE_MONTHS));
  540. settings.WINNING_HERO_WITH_NO_TROOPS_RETREATS = hardcodedFeatures["WINNING_HERO_WITH_NO_TROOPS_RETREATS"].Bool();
  541. logGlobal->debug("\tWINNING_HERO_WITH_NO_TROOPS_RETREATS\t%d", static_cast<int>(settings.WINNING_HERO_WITH_NO_TROOPS_RETREATS));
  542. settings.BLACK_MARKET_MONTHLY_ARTIFACTS_CHANGE = hardcodedFeatures["BLACK_MARKET_MONTHLY_ARTIFACTS_CHANGE"].Bool();
  543. logGlobal->debug("\tBLACK_MARKET_MONTHLY_ARTIFACTS_CHANGE\t%d", static_cast<int>(settings.BLACK_MARKET_MONTHLY_ARTIFACTS_CHANGE));
  544. const JsonNode & gameModules = settings.data["modules"];
  545. modules.STACK_EXP = gameModules["STACK_EXPERIENCE"].Bool();
  546. logGlobal->debug("\tSTACK_EXP\t%d", static_cast<int>(modules.STACK_EXP));
  547. modules.STACK_ARTIFACT = gameModules["STACK_ARTIFACTS"].Bool();
  548. logGlobal->debug("\tSTACK_ARTIFACT\t%d", static_cast<int>(modules.STACK_ARTIFACT));
  549. modules.COMMANDERS = gameModules["COMMANDERS"].Bool();
  550. logGlobal->debug("\tCOMMANDERS\t%d", static_cast<int>(modules.COMMANDERS));
  551. modules.MITHRIL = gameModules["MITHRIL"].Bool();
  552. logGlobal->debug("\tMITHRIL\t%d", static_cast<int>(modules.MITHRIL));
  553. }
  554. // currentList is passed by value to get current list of depending mods
  555. bool CModHandler::hasCircularDependency(TModID modID, std::set <TModID> currentList) const
  556. {
  557. const CModInfo & mod = allMods.at(modID);
  558. // Mod already present? We found a loop
  559. if (vstd::contains(currentList, modID))
  560. {
  561. logGlobal->error("Error: Circular dependency detected! Printing dependency list:");
  562. logGlobal->error("\t%s -> ", mod.name);
  563. return true;
  564. }
  565. currentList.insert(modID);
  566. // recursively check every dependency of this mod
  567. for(const TModID & dependency : mod.dependencies)
  568. {
  569. if (hasCircularDependency(dependency, currentList))
  570. {
  571. logGlobal->error("\t%s ->\n", mod.name); // conflict detected, print dependency list
  572. return true;
  573. }
  574. }
  575. return false;
  576. }
  577. bool CModHandler::checkDependencies(const std::vector <TModID> & input) const
  578. {
  579. for(const TModID & id : input)
  580. {
  581. const CModInfo & mod = allMods.at(id);
  582. for(const TModID & dep : mod.dependencies)
  583. {
  584. if (!vstd::contains(input, dep))
  585. {
  586. logGlobal->error("Error: Mod %s requires missing %s!", mod.name, dep);
  587. return false;
  588. }
  589. }
  590. for(const TModID & conflicting : mod.conflicts)
  591. {
  592. if (vstd::contains(input, conflicting))
  593. {
  594. logGlobal->error("Error: Mod %s conflicts with %s!", mod.name, allMods.at(conflicting).name);
  595. return false;
  596. }
  597. }
  598. if (hasCircularDependency(id))
  599. return false;
  600. }
  601. return true;
  602. }
  603. std::vector <TModID> CModHandler::resolveDependencies(std::vector <TModID> input) const
  604. {
  605. // Topological sort algorithm
  606. // May not be the fastest one but VCMI does not needs any speed here
  607. // Unless user have dozens of mods with complex dependencies this code should be fine
  608. // first - sort input to have input strictly based on name (and not on hashmap or anything else)
  609. boost::range::sort(input);
  610. std::vector <TModID> output;
  611. output.reserve(input.size());
  612. std::set <TModID> resolvedMods;
  613. // Check if all mod dependencies are resolved (moved to resolvedMods)
  614. auto isResolved = [&](const CModInfo & mod) -> bool
  615. {
  616. for(const TModID & dependency : mod.dependencies)
  617. {
  618. if (!vstd::contains(resolvedMods, dependency))
  619. return false;
  620. }
  621. return true;
  622. };
  623. while (!input.empty())
  624. {
  625. std::set <TModID> toResolve; // list of mods resolved on this iteration
  626. for (auto it = input.begin(); it != input.end();)
  627. {
  628. if (isResolved(allMods.at(*it)))
  629. {
  630. toResolve.insert(*it);
  631. output.push_back(*it);
  632. it = input.erase(it);
  633. continue;
  634. }
  635. it++;
  636. }
  637. resolvedMods.insert(toResolve.begin(), toResolve.end());
  638. }
  639. return output;
  640. }
  641. std::vector<std::string> CModHandler::getModList(std::string path)
  642. {
  643. std::string modDir = boost::to_upper_copy(path + "MODS/");
  644. size_t depth = boost::range::count(modDir, '/');
  645. auto list = CResourceHandler::get("initial")->getFilteredFiles([&](const ResourceID & id) -> bool
  646. {
  647. if (id.getType() != EResType::DIRECTORY)
  648. return false;
  649. if (!boost::algorithm::starts_with(id.getName(), modDir))
  650. return false;
  651. if (boost::range::count(id.getName(), '/') != depth )
  652. return false;
  653. return true;
  654. });
  655. //storage for found mods
  656. std::vector<std::string> foundMods;
  657. for (auto & entry : list)
  658. {
  659. std::string name = entry.getName();
  660. name.erase(0, modDir.size()); //Remove path prefix
  661. // check if wog is actually present. Hack-ish but better than crash
  662. // TODO: remove soon (hopefully - before 0.96)
  663. if (name == "WOG")
  664. {
  665. if (!CResourceHandler::get("initial")->existsResource(ResourceID("DATA/ZVS", EResType::DIRECTORY)) &&
  666. !CResourceHandler::get("initial")->existsResource(ResourceID("MODS/WOG/DATA/ZVS", EResType::DIRECTORY)))
  667. {
  668. continue;
  669. }
  670. }
  671. if (!name.empty())
  672. foundMods.push_back(name);
  673. }
  674. return foundMods;
  675. }
  676. void CModHandler::loadMods(std::string path, std::string parent, const JsonNode & modSettings, bool enableMods)
  677. {
  678. for (std::string modName : getModList(path))
  679. {
  680. boost::to_lower(modName);
  681. std::string modFullName = parent.empty() ? modName : parent + '.' + modName;
  682. if (CResourceHandler::get("initial")->existsResource(ResourceID(CModInfo::getModFile(modFullName))))
  683. {
  684. CModInfo mod(modFullName, modSettings[modName], JsonNode(ResourceID(CModInfo::getModFile(modFullName))));
  685. if (!parent.empty()) // this is submod, add parent to dependecies
  686. mod.dependencies.insert(parent);
  687. allMods[modFullName] = mod;
  688. if (mod.enabled && enableMods)
  689. activeMods.push_back(modFullName);
  690. loadMods(CModInfo::getModDir(modFullName) + '/', modFullName, modSettings[modName]["mods"], enableMods && mod.enabled);
  691. }
  692. }
  693. }
  694. void CModHandler::loadMods()
  695. {
  696. const JsonNode modConfig = loadModSettings("config/modSettings.json");
  697. loadMods("", "", modConfig["activeMods"], true);
  698. coreMod = CModInfo("core", modConfig["core"], JsonNode(ResourceID("config/gameConfig.json")));
  699. coreMod.name = "Original game files";
  700. }
  701. std::vector<std::string> CModHandler::getAllMods()
  702. {
  703. std::vector<std::string> modlist;
  704. for (auto & entry : allMods)
  705. modlist.push_back(entry.first);
  706. return modlist;
  707. }
  708. std::vector<std::string> CModHandler::getActiveMods()
  709. {
  710. return activeMods;
  711. }
  712. static JsonNode genDefaultFS()
  713. {
  714. // default FS config for mods: directory "Content" that acts as H3 root directory
  715. JsonNode defaultFS;
  716. defaultFS[""].Vector().resize(2);
  717. defaultFS[""].Vector()[0]["type"].String() = "zip";
  718. defaultFS[""].Vector()[0]["path"].String() = "/Content.zip";
  719. defaultFS[""].Vector()[1]["type"].String() = "dir";
  720. defaultFS[""].Vector()[1]["path"].String() = "/Content";
  721. return defaultFS;
  722. }
  723. static ISimpleResourceLoader * genModFilesystem(const std::string & modName, const JsonNode & conf)
  724. {
  725. static const JsonNode defaultFS = genDefaultFS();
  726. if (!conf["filesystem"].isNull())
  727. return CResourceHandler::createFileSystem(CModInfo::getModDir(modName), conf["filesystem"]);
  728. else
  729. return CResourceHandler::createFileSystem(CModInfo::getModDir(modName), defaultFS);
  730. }
  731. static ui32 calculateModChecksum(const std::string modName, ISimpleResourceLoader * filesystem)
  732. {
  733. boost::crc_32_type modChecksum;
  734. // first - add current VCMI version into checksum to force re-validation on VCMI updates
  735. modChecksum.process_bytes(reinterpret_cast<const void*>(GameConstants::VCMI_VERSION.data()), GameConstants::VCMI_VERSION.size());
  736. // second - add mod.json into checksum because filesystem does not contains this file
  737. // FIXME: remove workaround for core mod
  738. if (modName != "core")
  739. {
  740. ResourceID modConfFile(CModInfo::getModFile(modName), EResType::TEXT);
  741. ui32 configChecksum = CResourceHandler::get("initial")->load(modConfFile)->calculateCRC32();
  742. modChecksum.process_bytes(reinterpret_cast<const void *>(&configChecksum), sizeof(configChecksum));
  743. }
  744. // third - add all detected text files from this mod into checksum
  745. auto files = filesystem->getFilteredFiles([](const ResourceID & resID)
  746. {
  747. return resID.getType() == EResType::TEXT &&
  748. ( boost::starts_with(resID.getName(), "DATA") ||
  749. boost::starts_with(resID.getName(), "CONFIG"));
  750. });
  751. for (const ResourceID & file : files)
  752. {
  753. ui32 fileChecksum = filesystem->load(file)->calculateCRC32();
  754. modChecksum.process_bytes(reinterpret_cast<const void *>(&fileChecksum), sizeof(fileChecksum));
  755. }
  756. return modChecksum.checksum();
  757. }
  758. void CModHandler::loadModFilesystems()
  759. {
  760. activeMods = resolveDependencies(activeMods);
  761. coreMod.updateChecksum(calculateModChecksum("core", CResourceHandler::get("core")));
  762. for(std::string & modName : activeMods)
  763. {
  764. CModInfo & mod = allMods[modName];
  765. CResourceHandler::addFilesystem("data", modName, genModFilesystem(modName, mod.config));
  766. }
  767. }
  768. CModInfo & CModHandler::getModData(TModID modId)
  769. {
  770. auto it = allMods.find(modId);
  771. if(it == allMods.end())
  772. {
  773. throw std::runtime_error("Mod not found '" + modId+"'");
  774. }
  775. else
  776. {
  777. return it->second;
  778. }
  779. }
  780. void CModHandler::initializeConfig()
  781. {
  782. loadConfigFromFile("defaultMods.json");
  783. }
  784. void CModHandler::load()
  785. {
  786. CStopWatch totalTime, timer;
  787. CContentHandler content;
  788. logGlobal->info("\tInitializing content handler: %d ms", timer.getDiff());
  789. for(const TModID & modName : activeMods)
  790. {
  791. logGlobal->trace("Generating checksum for %s", modName);
  792. allMods[modName].updateChecksum(calculateModChecksum(modName, CResourceHandler::get(modName)));
  793. }
  794. // first - load virtual "core" mod that contains all data
  795. // TODO? move all data into real mods? RoE, AB, SoD, WoG
  796. content.preloadData(coreMod);
  797. for(const TModID & modName : activeMods)
  798. content.preloadData(allMods[modName]);
  799. logGlobal->info("\tParsing mod data: %d ms", timer.getDiff());
  800. content.load(coreMod);
  801. for(const TModID & modName : activeMods)
  802. content.load(allMods[modName]);
  803. content.loadCustom();
  804. logGlobal->info("\tLoading mod data: %d ms", timer.getDiff());
  805. VLC->creh->loadCrExpBon();
  806. VLC->creh->buildBonusTreeForTiers(); //do that after all new creatures are loaded
  807. identifiers.finalize();
  808. logGlobal->info("\tResolving identifiers: %d ms", timer.getDiff());
  809. content.afterLoadFinalization();
  810. logGlobal->info("\tHandlers post-load finalization: %d ms ", timer.getDiff());
  811. logGlobal->info("\tAll game content loaded in %d ms", totalTime.getDiff());
  812. }
  813. void CModHandler::afterLoad()
  814. {
  815. JsonNode modSettings;
  816. for (auto & modEntry : allMods)
  817. {
  818. std::string pointer = "/" + boost::algorithm::replace_all_copy(modEntry.first, ".", "/mods/");
  819. modSettings["activeMods"].resolvePointer(pointer) = modEntry.second.saveLocalData();
  820. }
  821. modSettings["core"] = coreMod.saveLocalData();
  822. FileStream file(*CResourceHandler::get()->getResourceName(ResourceID("config/modSettings.json")), std::ofstream::out | std::ofstream::trunc);
  823. file << modSettings.toJson();
  824. }
  825. std::string CModHandler::normalizeIdentifier(const std::string & scope, const std::string & remoteScope, const std::string & identifier)
  826. {
  827. auto p = splitString(identifier, ':');
  828. if(p.first.empty())
  829. p.first = scope;
  830. if(p.first == remoteScope)
  831. p.first.clear();
  832. return p.first.empty() ? p.second : p.first + ":" + p.second;
  833. }
  834. void CModHandler::parseIdentifier(const std::string & fullIdentifier, std::string & scope, std::string & type, std::string & identifier)
  835. {
  836. auto p = splitString(fullIdentifier, ':');
  837. scope = p.first;
  838. auto p2 = splitString(p.second, '.');
  839. if(p2.first != "")
  840. {
  841. type = p2.first;
  842. identifier = p2.second;
  843. }
  844. else
  845. {
  846. type = p.second;
  847. identifier = "";
  848. }
  849. }
  850. std::string CModHandler::makeFullIdentifier(const std::string & scope, const std::string & type, const std::string & identifier)
  851. {
  852. auto p = splitString(identifier, ':');
  853. if(p.first != "")
  854. return p.first + ":" + type + "." + p.second;//ignore type if identifier is scoped
  855. else
  856. return scope == "" ? (identifier == "" ? type : type + "." + identifier) : scope + ":" + type + "." + identifier;
  857. }