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filesystem
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1396476869
Merge pull request #79 from ArseniyShestakov/fixIssue1557
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10 lat temu |
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logging
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66b022f93e
initializer lists part1
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11 lat temu |
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mapObjects
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ef4e199f15
Implemented "Quantity does not grow" for monsters (#2094)
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10 lat temu |
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mapping
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937ef0227b
Use ArtifactID instead of int when possible
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11 lat temu |
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minizip
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0541b544c4
fix minizip build error for MSVC
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11 lat temu |
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registerTypes
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0d2879158b
Merge pull request #67 from ArseniyShestakov/fixIssue1912
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11 lat temu |
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rmg
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c5e772eb78
Fixed issue which created large empty areas on two-level maps.
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10 lat temu |
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AI_Base.h
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cce814c41b
* Final commit
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14 lat temu |
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BattleAction.cpp
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69eee05ccc
- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
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12 lat temu |
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BattleAction.h
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1657f124e1
- Compile fixes for MVS
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12 lat temu |
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BattleHex.cpp
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3f720901ec
Minor fixes.
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11 lat temu |
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BattleHex.h
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3f720901ec
Minor fixes.
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11 lat temu |
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BattleState.cpp
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2a75c432e0
Remove 2 unused methods
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11 lat temu |
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BattleState.h
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2a75c432e0
Remove 2 unused methods
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11 lat temu |
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CArtHandler.cpp
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04d15174e7
Use switch for CArtHandler::isTradableArtifact
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11 lat temu |
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CArtHandler.h
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de6752c048
Implement CArtHandler::isBigArtifact and CArtifact::isTradable
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11 lat temu |
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CBattleCallback.cpp
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64dccfec80
Rewrite Beneficial spell selection
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11 lat temu |
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CBattleCallback.h
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b0df8172f9
Move battleIsImmune to CSpell
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11 lat temu |
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CBonusTypeHandler.cpp
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08d4f7991e
Extract adventure spell mechanics
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10 lat temu |
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CBonusTypeHandler.h
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4203d69525
Part 2 of new spell configuration
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11 lat temu |
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CBuildingHandler.cpp
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54453aee73
get rid of boost::assign
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11 lat temu |
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CBuildingHandler.h
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8a8eecd063
* refactoring
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12 lat temu |
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CConfigHandler.cpp
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aaec94ea87
Changed fading to be enabled by default (when entries are not present in config);
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10 lat temu |
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CConfigHandler.h
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3c3fb0e21d
Added advmap config options to enable/disable fading;
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10 lat temu |
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CConsoleHandler.cpp
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37bd4790f7
VCMIDirs update #6 fix
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11 lat temu |
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CConsoleHandler.h
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1b6f2ea3b7
VCMIDirs update #5 fix
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11 lat temu |
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CCreatureHandler.cpp
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54453aee73
get rid of boost::assign
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11 lat temu |
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CCreatureHandler.h
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fe1b16a7ec
Some preparation towards mantis #1743:
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11 lat temu |
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CCreatureSet.cpp
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cfa6f46d62
VERY buggy, unusable, but progress is being made...
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11 lat temu |
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CCreatureSet.h
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7f07a30d7d
More fixes for map-specific crashes, fixes #1427 and #733
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11 lat temu |
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CGameInfoCallback.cpp
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eebf65e88f
Merge branch 'develop' into SpellsRefactoring4
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11 lat temu |
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CGameInfoCallback.h
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78709e223b
Breaking things - trying to remove server-side knowledge of selected objects
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11 lat temu |
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CGameInterface.cpp
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3bca68fd2d
Initial refactoring
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11 lat temu |
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CGameInterface.h
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3bca68fd2d
Initial refactoring
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11 lat temu |
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CGameState.cpp
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5b8180e327
Cleaning logs.
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11 lat temu |
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CGameState.h
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6c0c03d74b
Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero
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11 lat temu |
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CGameStateFwd.h
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6c0c03d74b
Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero
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11 lat temu |
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CGeneralTextHandler.cpp
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92d22bae63
Merge branch 'feature/creatureWindow' into refactoring/guiClasses
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11 lat temu |
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CGeneralTextHandler.h
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9797372dbe
Implement Unicode support for ingame console
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11 lat temu |
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CHeroHandler.cpp
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db221829aa
Modding-related bugfixes:
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11 lat temu |
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CHeroHandler.h
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1d57b75bc5
- random number generation refactoring
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11 lat temu |
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CMakeLists.txt
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5ba53da9bf
Extract SpellMechanics to separate file
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11 lat temu |
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CModHandler.cpp
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a49da360d2
Use ESpellCastProblem inside SpellHandler
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11 lat temu |
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CModHandler.h
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a49da360d2
Use ESpellCastProblem inside SpellHandler
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11 lat temu |
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CObstacleInstance.cpp
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55577d0ac4
- fixed missing DLL_LINKAGE
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12 lat temu |
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CObstacleInstance.h
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2b45e13c5c
c++03 -> c++11 switch:
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12 lat temu |
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CRandomGenerator.cpp
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5139378319
- migrated boost::function/ref/bind to std:: variants
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11 lat temu |
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CRandomGenerator.h
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492b866806
- Fixed crash caused by randomShuffle
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11 lat temu |
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CScriptingModule.h
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ad84ae64b0
Clean up.
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11 lat temu |
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CSoundBase.h
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a491c11305
Fixed sound effect when hero disappears
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11 lat temu |
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CSpellHandler.cpp
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08d4f7991e
Extract adventure spell mechanics
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10 lat temu |
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CSpellHandler.h
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08d4f7991e
Extract adventure spell mechanics
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10 lat temu |
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CStopWatch.h
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8040a81eec
- fixed save games issues (#1044)
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13 lat temu |
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CThreadHelper.cpp
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5c356f4415
add support for the HURD
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11 lat temu |
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CThreadHelper.h
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5139378319
- migrated boost::function/ref/bind to std:: variants
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11 lat temu |
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CTownHandler.cpp
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ce83db0f43
- Option to configure monster types spawning in a zone
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11 lat temu |
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CTownHandler.h
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ce83db0f43
- Option to configure monster types spawning in a zone
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11 lat temu |
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CondSh.h
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3f720901ec
Minor fixes.
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11 lat temu |
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Connection.cpp
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74161198c4
More refactoring
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11 lat temu |
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Connection.h
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850350e402
Savegame bump. To be released as 0.97b.
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11 lat temu |
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ConstTransitivePtr.h
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b62bb096a7
Fixed #1430, work-around to make #1435 non-crashing.
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12 lat temu |
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FunctionList.h
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dce9880d16
Minor refactoring of FunctionList using variadic templates.
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11 lat temu |
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GameConstants.cpp
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d94f15bdf4
Added configurable animation for SPELL_LIKE_ATTACK
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11 lat temu |
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GameConstants.h
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8e99e803c1
Post-release version bump.
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11 lat temu |
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HeroBonus.cpp
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66b022f93e
initializer lists part1
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11 lat temu |
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HeroBonus.h
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8683c8c0eb
- Added and improved some propagators, including Crystal Dragons ability (#1232)
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11 lat temu |
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IBonusTypeHandler.h
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6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
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12 lat temu |
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IGameCallback.cpp
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3bca68fd2d
Initial refactoring
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11 lat temu |
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IGameCallback.h
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a0689fa377
Refactoring of hoverText from objects:
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11 lat temu |
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IGameEventsReceiver.h
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4b248c2762
World view impl -- initial;
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10 lat temu |
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IHandlerBase.cpp
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32240da34e
Reduced number of #include's in headers. May break compilation on Win
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11 lat temu |
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IHandlerBase.h
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32240da34e
Reduced number of #include's in headers. May break compilation on Win
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11 lat temu |
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Interprocess.h
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1415f8dbf5
- fix for boost 1.49
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13 lat temu |
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JsonDetail.cpp
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ac3e48f4b9
Move JsonNode operator<< to right plase
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10 lat temu |
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JsonDetail.h
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9c0df68cb8
Fixing spelling mistakes. Patch from josch, fixes #1759
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11 lat temu |
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JsonNode.cpp
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ac3e48f4b9
Move JsonNode operator<< to right plase
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10 lat temu |
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JsonNode.h
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44742814cd
More cleanup:
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11 lat temu |
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LogicalExpression.cpp
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ee1b0459e6
Extended building dependencies:
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12 lat temu |
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LogicalExpression.h
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d1dd7eef48
Proper fix for #1712 - Building requirement tests are now fixed
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11 lat temu |
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NetPacks.h
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d94f15bdf4
Added configurable animation for SPELL_LIKE_ATTACK
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11 lat temu |
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NetPacksBase.h
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c7dc4c05b8
fix mingw build
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11 lat temu |
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NetPacksLib.cpp
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84b2510aa4
Merge pull request #62 from vcmi/SpellsRefactoring4
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11 lat temu |
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ResourceSet.cpp
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66d6aebe32
Fixed all the issues with Quests, #828 and #1223.
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12 lat temu |
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ResourceSet.h
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43ef565e7e
Added serializer-based class able to make deep copies of objects — CMemorySerializer.
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11 lat temu |
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ScopeGuard.h
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c927913f5f
- Improved json validation. Now it support most of features from latest json schema draft
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12 lat temu |
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SpellMechanics.cpp
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08d4f7991e
Extract adventure spell mechanics
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10 lat temu |
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SpellMechanics.h
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08d4f7991e
Extract adventure spell mechanics
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10 lat temu |
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StartInfo.h
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3560bbb7f3
two patches/pull requests from janisozaur
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12 lat temu |
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StdInc.cpp
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cce814c41b
* Final commit
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14 lat temu |
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StdInc.h
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 lat temu |
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StringConstants.h
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c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
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12 lat temu |
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UnlockGuard.h
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2b45e13c5c
c++03 -> c++11 switch:
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12 lat temu |
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VCMIDirs.cpp
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c36042f8c7
rename preprocessor variable VCMI_LINUX to VCMI_XDG
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11 lat temu |
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VCMIDirs.h
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958839668c
VCMIDirs update #5
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11 lat temu |
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VCMI_Lib.cpp
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aa5e9fc959
get rid of global debug macros.
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10 lat temu |
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VCMI_Lib.h
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6bd6be0835
Object class handler is now a proper "handler"
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11 lat temu |
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VCMI_lib.cbp
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5ba53da9bf
Extract SpellMechanics to separate file
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11 lat temu |
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VCMI_lib.vcxproj
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4a41d138cc
Update Visual projects.
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11 lat temu |
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VCMI_lib.vcxproj.filters
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4a41d138cc
Update Visual projects.
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11 lat temu |
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int3.h
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80998b9dc3
Minor fixes. fix
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11 lat temu |
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vcmi_endian.h
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3c35b3eefe
Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h
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11 lat temu |