Nordsoft91 ad01c7ffce Vlc obstacles [part 1] (#888) il y a 3 ans
..
AccessibilityInfo.cpp 0b70baa95e Spells configuration version 2 (effect-based) il y a 7 ans
AccessibilityInfo.h 0b70baa95e Spells configuration version 2 (effect-based) il y a 7 ans
BattleAction.cpp e50efdc279 Creature spellcast refactor (#569) il y a 6 ans
BattleAction.h e50efdc279 Creature spellcast refactor (#569) il y a 6 ans
BattleAttackInfo.cpp be10694b73 Some changes to make the battle AI smarter il y a 5 ans
BattleAttackInfo.h be10694b73 Some changes to make the battle AI smarter il y a 5 ans
BattleHex.cpp a05ae78e67 Fixed lots of warnings. il y a 5 ans
BattleHex.h 0b70baa95e Spells configuration version 2 (effect-based) il y a 7 ans
BattleInfo.cpp ad01c7ffce Vlc obstacles [part 1] (#888) il y a 3 ans
BattleInfo.h c4035134e5 New battlegrounds (#758) il y a 3 ans
BattleProxy.cpp c4035134e5 New battlegrounds (#758) il y a 3 ans
BattleProxy.h c4035134e5 New battlegrounds (#758) il y a 3 ans
CBattleInfoCallback.cpp 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches il y a 3 ans
CBattleInfoCallback.h ecaa9f5d0b Entities redesign and a few ERM features il y a 4 ans
CBattleInfoEssentials.cpp c4035134e5 New battlegrounds (#758) il y a 3 ans
CBattleInfoEssentials.h c4035134e5 New battlegrounds (#758) il y a 3 ans
CCallbackBase.cpp 0b70baa95e Spells configuration version 2 (effect-based) il y a 7 ans
CCallbackBase.h ecaa9f5d0b Entities redesign and a few ERM features il y a 4 ans
CObstacleInstance.cpp ad01c7ffce Vlc obstacles [part 1] (#888) il y a 3 ans
CObstacleInstance.h ad01c7ffce Vlc obstacles [part 1] (#888) il y a 3 ans
CPlayerBattleCallback.cpp a4c0ad94b1 Code style: remove default value hints in definitions (#342) il y a 8 ans
CPlayerBattleCallback.h ecaa9f5d0b Entities redesign and a few ERM features il y a 4 ans
CUnitState.cpp ecaa9f5d0b Entities redesign and a few ERM features il y a 4 ans
CUnitState.h ecaa9f5d0b Entities redesign and a few ERM features il y a 4 ans
Destination.cpp 0b70baa95e Spells configuration version 2 (effect-based) il y a 7 ans
Destination.h 0b70baa95e Spells configuration version 2 (effect-based) il y a 7 ans
IBattleInfoCallback.h c4035134e5 New battlegrounds (#758) il y a 3 ans
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) il y a 7 ans
IBattleState.h c4035134e5 New battlegrounds (#758) il y a 3 ans
IUnitInfo.h 0b70baa95e Spells configuration version 2 (effect-based) il y a 7 ans
ReachabilityInfo.cpp 3614330b3d moat bypass when no targets to attack il y a 5 ans
ReachabilityInfo.h 3614330b3d moat bypass when no targets to attack il y a 5 ans
SideInBattle.cpp ef2ff0c752 Precompiled header path also needs fix il y a 8 ans
SideInBattle.h ecaa9f5d0b Entities redesign and a few ERM features il y a 4 ans
SiegeInfo.cpp ef2ff0c752 Precompiled header path also needs fix il y a 8 ans
SiegeInfo.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) il y a 8 ans
Unit.cpp 3614330b3d moat bypass when no targets to attack il y a 5 ans
Unit.h ecaa9f5d0b Entities redesign and a few ERM features il y a 4 ans