Ivan Savenko 09db3e4bef Reworked resource piles loading to fix wog maps with mithril 10 月之前
..
AIMemory.cpp 1b4d117790 deeper decoupling 2 年之前
AIMemory.h eeea01d778 NKAI: namespace 3 年之前
DeepDecomposer.cpp ed76d8a652 NKAI: allow multiple tasks to be executed from one calculation 1 年之前
DeepDecomposer.h ed76d8a652 NKAI: allow multiple tasks to be executed from one calculation 1 年之前
FuzzyEngines.cpp 7574842e93 Replace defines with constexpr 1 年之前
FuzzyEngines.h f3277b7953 Define each identifier in a dedicated statement 1 年之前
FuzzyHelper.cpp a1a03d4b74 Merge remote-tracking branch 'upstream/develop' into develop 1 年之前
FuzzyHelper.h 503b87561e Converted all h3 banks to rewardable, remove most of hardcoded checks 1 年之前
Nullkiller.cpp 3479ec9651 Per-hero artifact scoring for NKAI 10 月之前
Nullkiller.h 1caab5100a Try to reduce amount of time AI spends on pathfinding 11 月之前
PriorityEvaluator.cpp 09db3e4bef Reworked resource piles loading to fix wog maps with mithril 10 月之前
PriorityEvaluator.h 347efa98a0 Introduced new priority-tiers for handling attacking and gathering near enemies that are really far away 1 年之前
Settings.cpp 82e8db3037 Do not compute threats that are too far away to be useful 11 月之前
Settings.h 82e8db3037 Do not compute threats that are too far away to be useful 11 月之前