Makefile.am 1.4 KB

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  1. pkglib_LTLIBRARIES = libvcmi.la
  2. libvcmi_la_LIBADD = @BOOST_SYSTEM_LIB@ @BOOST_FILESYSTEM_LIB@ @BOOST_THREAD_LIB@ @BOOST_IOSTREAMS_LIB@ -lz -lpthread -ldl
  3. libvcmi_la_CXXFLAGS = @SDL_CXXFLAGS@
  4. libvcmi_la_SOURCES = \
  5. BattleAction.cpp \
  6. BattleAction.h \
  7. BattleState.cpp \
  8. BattleState.h \
  9. CArtHandler.cpp \
  10. CArtHandler.h \
  11. CBattleCallback.cpp\
  12. CBattleCallback.h\
  13. CBuildingHandler.cpp \
  14. CBuildingHandler.h \
  15. CCampaignHandler.cpp \
  16. CCampaignHandler.h \
  17. CCreatureHandler.cpp \
  18. CCreatureHandler.h \
  19. CCreatureSet.cpp \
  20. CCreatureSet.h \
  21. CDefObjInfoHandler.cpp \
  22. CDefObjInfoHandler.h \
  23. CFileUtility.cpp \
  24. CFileUtility.h \
  25. CGameInterface.cpp \
  26. CGameInterface.h \
  27. CGameState.cpp \
  28. CGameState.h \
  29. CGeneralTextHandler.cpp \
  30. CGeneralTextHandler.h \
  31. CHeroHandler.cpp \
  32. CHeroHandler.h \
  33. CLodHandler.cpp \
  34. CLodHandler.h \
  35. CMapInfo.cpp \
  36. CMapInfo.h \
  37. CObjectHandler.cpp \
  38. CObjectHandler.h \
  39. CObstacleInstance.h \
  40. CSpellHandler.cpp \
  41. CSpellHandler.h \
  42. CScriptingModule.h \
  43. CTownHandler.cpp \
  44. CTownHandler.h \
  45. CondSh.h \
  46. Connection.cpp \
  47. Connection.h \
  48. ConstTransitivePtr.h \
  49. HeroBonus.cpp \
  50. HeroBonus.h \
  51. IGameCallback.cpp \
  52. IGameCallback.h \
  53. IGameEventsReceiver.h \
  54. Interprocess.h \
  55. JsonNode.cpp \
  56. JsonNode.h \
  57. NetPacks.h \
  58. NetPacksLib.cpp \
  59. ResourceSet.cpp \
  60. ResourceSet.h \
  61. RegisterTypes.cpp \
  62. RegisterTypes.h \
  63. VCMIDirs.h \
  64. VCMI_Lib.cpp \
  65. VCMI_Lib.h \
  66. map.cpp \
  67. map.h