Ivan Savenko 0ad4e80c7d Rework and simplify logic of attaching heroes to bonus system 4 mesi fa
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battle 0ad4e80c7d Rework and simplify logic of attaching heroes to bonus system 4 mesi fa
bonuses 022b0f731c Fix configs, update docs, resolve discovered regressions 4 mesi fa
callback 0ad4e80c7d Rework and simplify logic of attaching heroes to bonus system 4 mesi fa
campaign 0fa83c0478 Implemented mod-friendly loading of town building icons for campaigns 4 mesi fa
constants 899701a87d Update docs, fix sonar 4 mesi fa
entities 463c404a83 Use bonus only as shared_ptr to avoid memory corruption 4 mesi fa
events 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 anno fa
filesystem 5e4912d056 fix crash when map is packaged in a zip mod 5 mesi fa
gameState 0ad4e80c7d Rework and simplify logic of attaching heroes to bonus system 4 mesi fa
json 463c404a83 Use bonus only as shared_ptr to avoid memory corruption 4 mesi fa
logging 829739da24 Reduce usage of implicit conversions to int 6 mesi fa
mapObjectConstructors e35ac0b1e5 Merge pull request #5733 from MichalZr6/mapeditor_fixes 4 mesi fa
mapObjects 0ad4e80c7d Rework and simplify logic of attaching heroes to bonus system 4 mesi fa
mapping 6d359e4112 Create heroes in pool via handler to properly initialize appearance 4 mesi fa
minizip 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 anno fa
modding a842dfb3c4 Support for defining new campaign regions in mods, for hota h3c 4 mesi fa
network cd2837a84e Fix possible memory leak (circular shared_ptr) in networking 6 mesi fa
networkPacks ae22de3ccf Implemented configurable FEAR ability 4 mesi fa
pathfinder 9dfef773e2 Remove unnecessary includes 5 mesi fa
rewardable 463c404a83 Use bonus only as shared_ptr to avoid memory corruption 4 mesi fa
rmg 4d4da0454f map objects hierarchy now uses IGameInfoCallback 5 mesi fa
serializer bf11b9b82a Fix callback propagation when copy-pasting objects 4 mesi fa
spells 3c6aa9085c Mana channeling no longer activates if unit is dead 4 mesi fa
texts c279da0798 Minimize hardcoded logic for campaigns. Support for hota h3c's 4 mesi fa
vstd 25125f96da Fix: licenses, pragma guards, StdInc 1 anno fa
AsyncRunner.h ed4079e83b Code cleanup, add comments where relevant 7 mesi fa
BasicTypes.cpp a305ed28bb Support for loading custom bonuses, slightly less hardcoded Skeleton 4 mesi fa
BattleFieldHandler.cpp 38a9dc83ba Fix bonuses from battlefield not showing up in creature window 6 mesi fa
BattleFieldHandler.h 8c3a417527 Cleanup 9 mesi fa
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 anni fa
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 anni fa
CBonusTypeHandler.cpp f5c037137b Fix translations, fix Sonar 4 mesi fa
CBonusTypeHandler.h f5c037137b Fix translations, fix Sonar 4 mesi fa
CConfigHandler.cpp 8771ecdf57 Workaround for crash due to static destruction order 7 mesi fa
CConfigHandler.h 8771ecdf57 Workaround for crash due to static destruction order 7 mesi fa
CConsoleHandler.cpp e73d05933d Quick shutdown of ConsoleHandler thread 7 mesi fa
CConsoleHandler.h e73d05933d Quick shutdown of ConsoleHandler thread 7 mesi fa
CCreatureHandler.cpp f25fdd1cd9 Allow using limiters in stack experience 4 mesi fa
CCreatureHandler.h 25655184d3 Add support for custom icons & descriptions for bonuses 5 mesi fa
CCreatureSet.cpp 3f4ff58a5e Merged bonus names with bonus descriptions, since they are never used 5 mesi fa
CCreatureSet.h 3f4ff58a5e Merged bonus names with bonus descriptions, since they are never used 5 mesi fa
CMakeLists.txt f96f33ac3f After rebase: fix build 4 mesi fa
CPlayerState.cpp 4d4da0454f map objects hierarchy now uses IGameInfoCallback 5 mesi fa
CPlayerState.h 4d4da0454f map objects hierarchy now uses IGameInfoCallback 5 mesi fa
CRandomGenerator.cpp 7a3e1409d0 Remove old boost includes and defines 7 mesi fa
CRandomGenerator.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 anno fa
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 anni fa
CScriptingModule.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
CSkillHandler.cpp 2bf951a4cf Support for objects from mods as campaign scenario bonuses 4 mesi fa
CSkillHandler.h 2bf951a4cf Support for objects from mods as campaign scenario bonuses 4 mesi fa
CSoundBase.h 31e1d39f92 Fix issues introduced by fixing typos 1 anno fa
CStack.cpp 283adc37d7 Unit stack rebalancing rework 6 mesi fa
CStack.h ce436bd63e Fix regressions in combat 6 mesi fa
CStopWatch.h f3277b7953 Define each identifier in a dedicated statement 1 anno fa
CThreadHelper.cpp 7a3e1409d0 Remove old boost includes and defines 7 mesi fa
CThreadHelper.h a31788b874 Replace thread spawning with tbb pool for adventure AI 8 mesi fa
Color.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 8 mesi fa
ConditionalWait.h 948abfb04c AI now uses std::thread, added custom thread interruption logic 8 mesi fa
ExceptionsCommon.h b50d350747 Show error message on load if mod has broken creature instead of 1 anno fa
ExtraOptionsInfo.cpp cb9c4bbaf0 unlimited replay option 1 anno fa
ExtraOptionsInfo.h 0c07384293 Refactoring of serialization versioning handling 1 anno fa
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
GameConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
GameLibrary.cpp a842dfb3c4 Support for defining new campaign regions in mods, for hota h3c 4 mesi fa
GameLibrary.h a842dfb3c4 Support for defining new campaign regions in mods, for hota h3c 4 mesi fa
GameSettings.cpp 8d20c1d733 It is now possible to configure power of generic skill & creature 4 mesi fa
GameSettings.h ff8d36c350 It is now possible to define game settings in rmg template 1 anno fa
IBonusTypeHandler.h 3f4ff58a5e Merged bonus names with bonus descriptions, since they are never used 5 mesi fa
IGameSettings.h 8d20c1d733 It is now possible to configure power of generic skill & creature 4 mesi fa
IHandlerBase.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 mesi fa
IHandlerBase.h a842dfb3c4 Support for defining new campaign regions in mods, for hota h3c 4 mesi fa
LoadProgress.cpp 7dfb499edf replace boost locks with std 8 mesi fa
LoadProgress.h 7dfb499edf replace boost locks with std 8 mesi fa
LogicalExpression.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 mesi fa
LogicalExpression.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 anno fa
ObstacleHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 mesi fa
ObstacleHandler.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 mesi fa
Point.h 391986e0ba Moved image scaling & optimization logic to separate classes 9 mesi fa
Rect.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
Rect.h 4171026035 First iteration of upscaled rendering 1 anno fa
ResourceSet.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 mesi fa
ResourceSet.h 20cfe712c9 Update ResourceSet.h 1 anno fa
RiverHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 mesi fa
RiverHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 anno fa
RoadHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 mesi fa
RoadHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 anno fa
ScopeGuard.h b796ed8626 Fix undefined behavior 1 anno fa
ScriptHandler.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 mesi fa
ScriptHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 anno fa
StartInfo.cpp c279da0798 Minimize hardcoded logic for campaigns. Support for hota h3c's 4 mesi fa
StartInfo.h c279da0798 Minimize hardcoded logic for campaigns. Support for hota h3c's 4 mesi fa
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 anno fa
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 anno fa
TerrainHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 mesi fa
TerrainHandler.h dfe8a95f8c Fix build 10 mesi fa
TurnTimerInfo.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 anno fa
TurnTimerInfo.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 anno fa
UnlockGuard.h 2c17c2d5b7 Rework CCallback <-> CClient interaction 5 mesi fa
VCMIDirs.cpp 5b5b2f158d Change getDefaultUserDataPath to const 6 mesi fa
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 anni fa
int3.h 9f713a0914 Rename int3::valid to isValid for consistency 8 mesi fa
vcmi_endian.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa