Battlefield.cpp 4.0 KB

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  1. /*
  2. * BattleField.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include <boost/test/unit_test.hpp>
  12. #include "lib/BattleHex.h"
  13. BOOST_AUTO_TEST_SUITE(BattlefieldHex_Suite)
  14. BOOST_AUTO_TEST_CASE(getNeighbouringTiles)
  15. {
  16. BattleHex mainHex;
  17. std::vector<BattleHex> neighbouringTiles;
  18. mainHex.setXY(16,0);
  19. neighbouringTiles = mainHex.neighbouringTiles();
  20. BOOST_TEST(neighbouringTiles.size()==1);
  21. mainHex.setXY(0,0);
  22. neighbouringTiles = mainHex.neighbouringTiles();
  23. BOOST_TEST(neighbouringTiles.size()==2);
  24. mainHex.setXY(15,2);
  25. neighbouringTiles = mainHex.neighbouringTiles();
  26. BOOST_TEST(neighbouringTiles.size()==3);
  27. mainHex.setXY(2,0);
  28. neighbouringTiles = mainHex.neighbouringTiles();
  29. BOOST_TEST(neighbouringTiles.size()==4);
  30. mainHex.setXY(1,2);
  31. neighbouringTiles = mainHex.neighbouringTiles();
  32. BOOST_TEST(neighbouringTiles.size()==5);
  33. mainHex.setXY(8,5);
  34. neighbouringTiles = mainHex.neighbouringTiles();
  35. BOOST_TEST(neighbouringTiles.size()==6);
  36. BOOST_REQUIRE(neighbouringTiles.size()==6 && mainHex==93);
  37. BOOST_TEST(neighbouringTiles.at(0)==75);
  38. BOOST_TEST(neighbouringTiles.at(1)==94);
  39. BOOST_TEST(neighbouringTiles.at(2)==110);
  40. BOOST_TEST(neighbouringTiles.at(3)==109);
  41. BOOST_TEST(neighbouringTiles.at(4)==92);
  42. BOOST_TEST(neighbouringTiles.at(5)==76);
  43. }
  44. BOOST_AUTO_TEST_CASE(getDistance)
  45. {
  46. BattleHex firstHex(0,0), secondHex(16,0);
  47. BOOST_TEST((int)firstHex.getDistance(firstHex,secondHex)==16);
  48. firstHex=0, secondHex=170;
  49. BOOST_TEST((int)firstHex.getDistance(firstHex,secondHex)==10);
  50. firstHex=16, secondHex=181;
  51. BOOST_TEST((int)firstHex.getDistance(firstHex,secondHex)==10);
  52. firstHex=186, secondHex=70;
  53. BOOST_TEST((int)firstHex.getDistance(firstHex,secondHex)==17);
  54. firstHex=166, secondHex=39;
  55. BOOST_TEST((int)firstHex.getDistance(firstHex,secondHex)==11);
  56. firstHex=25, secondHex=103;
  57. BOOST_TEST((int)firstHex.getDistance(firstHex,secondHex)==9);
  58. firstHex=18, secondHex=71;
  59. BOOST_TEST((int)firstHex.getDistance(firstHex,secondHex)==4);
  60. }
  61. BOOST_AUTO_TEST_CASE(mutualPositions)
  62. {
  63. BattleHex firstHex(0,0), secondHex(16,0);
  64. firstHex=86, secondHex=68;
  65. BOOST_TEST((int)firstHex.mutualPosition(firstHex,secondHex)==0);
  66. secondHex=69;
  67. BOOST_TEST((int)firstHex.mutualPosition(firstHex,secondHex)==1);
  68. secondHex=87;
  69. BOOST_TEST((int)firstHex.mutualPosition(firstHex,secondHex)==2);
  70. secondHex=103;
  71. BOOST_TEST((int)firstHex.mutualPosition(firstHex,secondHex)==3);
  72. secondHex=102;
  73. BOOST_TEST((int)firstHex.mutualPosition(firstHex,secondHex)==4);
  74. secondHex=85;
  75. BOOST_TEST((int)firstHex.mutualPosition(firstHex,secondHex)==5);
  76. secondHex=46;
  77. BOOST_TEST((int)firstHex.mutualPosition(firstHex,secondHex)==-1);
  78. }
  79. BOOST_AUTO_TEST_CASE(getClosestTile)
  80. {
  81. BattleHex mainHex(0);
  82. std::set<BattleHex> possibilities;
  83. possibilities.insert(3);
  84. possibilities.insert(170);
  85. possibilities.insert(100);
  86. possibilities.insert(119);
  87. possibilities.insert(186);
  88. BOOST_TEST(mainHex.getClosestTile(true,mainHex,possibilities)==3);
  89. mainHex = 139;
  90. BOOST_TEST(mainHex.getClosestTile(false,mainHex,possibilities)==119);
  91. mainHex = 16;
  92. BOOST_TEST(mainHex.getClosestTile(false,mainHex,possibilities)==100);
  93. mainHex = 166;
  94. BOOST_TEST(mainHex.getClosestTile(true,mainHex,possibilities)==186);
  95. mainHex = 76;
  96. BOOST_TEST(mainHex.getClosestTile(false,mainHex,possibilities)==3);
  97. BOOST_TEST(mainHex.getClosestTile(true,mainHex,possibilities)==100);
  98. }
  99. BOOST_AUTO_TEST_CASE(moveEDir)
  100. {
  101. BattleHex mainHex(20);
  102. mainHex.moveInDir(BattleHex::EDir::BOTTOM_RIGHT);
  103. BOOST_TEST(mainHex==37);
  104. mainHex.moveInDir(BattleHex::EDir::RIGHT);
  105. BOOST_TEST(mainHex==38);
  106. mainHex.moveInDir(BattleHex::EDir::TOP_RIGHT);
  107. BOOST_TEST(mainHex==22);
  108. mainHex.moveInDir(BattleHex::EDir::TOP_LEFT);
  109. BOOST_TEST(mainHex==4);
  110. mainHex.moveInDir(BattleHex::EDir::LEFT);
  111. BOOST_TEST(mainHex==3);
  112. mainHex.moveInDir(BattleHex::EDir::BOTTOM_LEFT);
  113. BOOST_TEST(mainHex==20);
  114. }
  115. BOOST_AUTO_TEST_SUITE_END()