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- /*
- * IFont.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "IFont.h"
- #include "../gui/CGuiHandler.h"
- #include "../render/IScreenHandler.h"
- #include "../../lib/Point.h"
- #include "../../lib/texts/TextOperations.h"
- int IFont::getScalingFactor() const
- {
- return GH.screenHandler().getScalingFactor();
- }
- size_t IFont::getStringWidth(const std::string & data) const
- {
- size_t width = 0;
- for(size_t i=0; i<data.size(); i += TextOperations::getUnicodeCharacterSize(data[i]))
- {
- width += getGlyphWidth(data.data() + i);
- }
- return width;
- }
- void IFont::renderTextLeft(SDL_Surface * surface, const std::string & data, const ColorRGBA & color, const Point & pos) const
- {
- renderText(surface, data, color, pos);
- }
- void IFont::renderTextRight(SDL_Surface * surface, const std::string & data, const ColorRGBA & color, const Point & pos) const
- {
- Point size = Point(getStringWidth(data), getLineHeight()) * getScalingFactor();
- renderText(surface, data, color, pos - size);
- }
- void IFont::renderTextCenter(SDL_Surface * surface, const std::string & data, const ColorRGBA & color, const Point & pos) const
- {
- Point size = Point(getStringWidth(data), getLineHeight()) * getScalingFactor();
- renderText(surface, data, color, pos - size / 2);
- }
- void IFont::renderTextLinesLeft(SDL_Surface * surface, const std::vector<std::string> & data, const ColorRGBA & color, const Point & pos) const
- {
- Point currPos = pos;
- for(const std::string & line : data)
- {
- renderTextLeft(surface, line, color, currPos);
- currPos.y += getLineHeight() * getScalingFactor();
- }
- }
- void IFont::renderTextLinesRight(SDL_Surface * surface, const std::vector<std::string> & data, const ColorRGBA & color, const Point & pos) const
- {
- Point currPos = pos;
- currPos.y -= data.size() * getLineHeight() * getScalingFactor();
- for(const std::string & line : data)
- {
- renderTextRight(surface, line, color, currPos);
- currPos.y += getLineHeight() * getScalingFactor();
- }
- }
- void IFont::renderTextLinesCenter(SDL_Surface * surface, const std::vector<std::string> & data, const ColorRGBA & color, const Point & pos) const
- {
- Point currPos = pos;
- currPos.y -= data.size() * getLineHeight() / 2 * getScalingFactor();
- for(const std::string & line : data)
- {
- renderTextCenter(surface, line, color, currPos);
- currPos.y += getLineHeight() * getScalingFactor();
- }
- }
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