Ivan Savenko 0c847c85cc Fix serialization of rewardable objects 2 years ago
..
battle 26bca26bd8 Enum is now in its own namespace, comments for enum values removed 2 years ago
events facf77b3ae vstd::unique -> std::unique 2 years ago
filesystem bd70b6fabd Unicode conversion functions now require source encoding 2 years ago
logging fd56f86a84 introduce VCMI_MOBILE macro 2 years ago
mapObjects 0c847c85cc Fix serialization of rewardable objects 2 years ago
mapping 27cf4d1cd5 Removed non-translatable string 2 years ago
minizip 85d1909ac5 remove copy-pasted functions from ioapi.c 2 years ago
registerTypes f8f6df02f3 Removed remaining hardcoded objects 2 years ago
rmg 4260726e4b Provide encoding information to maps & campaigns loaders 2 years ago
serializer 0c847c85cc Fix serialization of rewardable objects 2 years ago
spells 7ef5163d9d Merge pull request #1581 from IvanSavenko/map_render_rewrite 2 years ago
vstd cb3723b54c vstd: pass separators and input by reference 2 years ago
AI_Base.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
BattleFieldHandler.cpp 47c1803c42 Finalization of refactoring: 2 years ago
BattleFieldHandler.h 47c1803c42 Finalization of refactoring: 2 years ago
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 years ago
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 years ago
CArtHandler.cpp c8afef3408 Merge pull request #1636 from rilian-la-te/remove-unused 2 years ago
CArtHandler.h a364e39b50 vcmi: remove old war machine code 2 years ago
CBonusTypeHandler.cpp 623cae7d47 All translatable strings now have language identifier 2 years ago
CBonusTypeHandler.h 35775b90f8 Moved bonus names to translation 2 years ago
CBuildingHandler.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CBuildingHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CConfigHandler.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CConfigHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CConsoleHandler.cpp 622e012fcf Allow ingame console to use clientside commands and print output 2 years ago
CConsoleHandler.h da39eb789f Fix indent 2 years ago
CCreatureHandler.cpp c8afef3408 Merge pull request #1636 from rilian-la-te/remove-unused 2 years ago
CCreatureHandler.h a364e39b50 vcmi: remove old war machine code 2 years ago
CCreatureSet.cpp e48a4185ed Use config values from new settings 2 years ago
CCreatureSet.h 8248feebf7 Implement numeric creature descriptions with config toggle on/off 2 years ago
CGameInfoCallback.cpp 5905dd6111 Grail digging check is now in library 2 years ago
CGameInfoCallback.h 5905dd6111 Grail digging check is now in library 2 years ago
CGameInterface.cpp 0294a8b063 enable StupidAI and EmptyAI for static AI 2 years ago
CGameInterface.h 11e4d84749 Implemented View Earth / View Air spells 2 years ago
CGameState.cpp 84fa19dadf Merge pull request #1547 from dydzio0614/game-start-unrandomization 2 years ago
CGameState.h 405b2976d5 Renamed getUpgradeInfo -> fillUpgradeInfo 2 years ago
CGameStateFwd.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CGeneralTextHandler.cpp df50a17d2a Fix loading of non-ASCII text files 2 years ago
CGeneralTextHandler.h df50a17d2a Fix loading of non-ASCII text files 2 years ago
CHeroHandler.cpp 623cae7d47 All translatable strings now have language identifier 2 years ago
CHeroHandler.h 27442e2950 Remove unused code 2 years ago
CMakeLists.txt 0294a8b063 enable StupidAI and EmptyAI for static AI 2 years ago
CModHandler.cpp 9b428e8231 Fonts will now correctly detect encoding of fonts from mods 2 years ago
CModHandler.h 4260726e4b Provide encoding information to maps & campaigns loaders 2 years ago
CPathfinder.cpp e48bd39b9c Moved road & river handlers into a separate file 2 years ago
CPathfinder.h 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2 years ago
CPlayerState.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CPlayerState.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CRandomGenerator.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CRandomGenerator.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CScriptingModule.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CScriptingModule.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CSkillHandler.cpp 623cae7d47 All translatable strings now have language identifier 2 years ago
CSkillHandler.h 19925c2c25 VcmiLua builds properly now 2 years ago
CSoundBase.h 7e3cd7db51 Fix for missing Death Blow sound 2 years ago
CStack.cpp 388ed88b5d All artifact strings now pass through translator 2 years ago
CStack.h d2b837b116 All creature-related texts go through translator 2 years ago
CStopWatch.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CThreadHelper.cpp 9f46bf5bff Apply suggestions from code review 3 years ago
CThreadHelper.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CTownHandler.cpp 623cae7d47 All translatable strings now have language identifier 2 years ago
CTownHandler.h 46931a0ecf Bugfixing 2 years ago
Color.h 3cf303f1c7 vcmi/client: make ColorRGBA constexpr 2 years ago
CondSh.h 0020d76d1d Introduced animation phases for beter ordering of visuals in battles 2 years ago
ConstTransitivePtr.h b30d23d278 vcmi: make ConstTransitivePtr always init self. 2 years ago
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
GameConstants.cpp 325c29da0d Merge remote-tracking branch 'vcmi/develop' into battle_improvements 2 years ago
GameConstants.h 260f6d626c Implemented translations for H3M maps 2 years ago
HeroBonus.cpp 57ee9a9bf3 Merge vcmi/beta into vcmi/develop 2 years ago
HeroBonus.h 7b8aebe4e3 vcmi: deprecate MAXED_SPELL 2 years ago
IBonusTypeHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
IGameCallback.cpp e48bd39b9c Moved road & river handlers into a separate file 2 years ago
IGameCallback.h 4501036a04 Basic version of hero movement on map. Removed old code. 2 years ago
IGameEventsReceiver.h a1dbbe2d86 redraw optimization 2 years ago
IHandlerBase.cpp 47c1803c42 Finalization of refactoring: 2 years ago
IHandlerBase.h 47c1803c42 Finalization of refactoring: 2 years ago
Interprocess.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
JsonDetail.cpp acdb8d6e06 renamed Unicode -> TextOperations, to use for all text processing 2 years ago
JsonDetail.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
JsonNode.cpp 3ba8d708f8 Partially fixed bonuses descriptions (affected by separate old bug) 2 years ago
JsonNode.h 695a94c3c8 Fixed all major bugs with newly converted objects 2 years ago
Languages.h 320a44ca3c Moved common language data into a new file 2 years ago
LoadProgress.cpp e4ac0d4370 Editor prerequisites [part 2] (#889) 3 years ago
LoadProgress.h e4ac0d4370 Editor prerequisites [part 2] (#889) 3 years ago
LogicalExpression.cpp bdb8e0ee5c Introduced string identifiers for H3 texts, still WIP 2 years ago
LogicalExpression.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
NetPackVisitor.h 9f55666931 rework netpacks to avoid double typeinfo 2 years ago
NetPacks.h 387a7b421a Refactoring of new code, multiple functionality changes: 2 years ago
NetPacksBase.h 9f55666931 rework netpacks to avoid double typeinfo 2 years ago
NetPacksLib.cpp 4260726e4b Provide encoding information to maps & campaigns loaders 2 years ago
NetPacksLobby.h 9f55666931 rework netpacks to avoid double typeinfo 2 years ago
ObstacleHandler.cpp 47c1803c42 Finalization of refactoring: 2 years ago
ObstacleHandler.h 47c1803c42 Finalization of refactoring: 2 years ago
PathfinderUtil.h 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2 years ago
Point.h 4501036a04 Basic version of hero movement on map. Removed old code. 2 years ago
Rect.cpp beb7ce5beb Refactoring of MapView 2 years ago
Rect.h 45e2875342 Completely removed old TerrainRect class 2 years ago
ResourceSet.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
ResourceSet.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
RiverHandler.cpp 190368e419 Fix string ID's road/river/terrains 2 years ago
RiverHandler.h 190368e419 Fix string ID's road/river/terrains 2 years ago
RoadHandler.cpp 190368e419 Fix string ID's road/river/terrains 2 years ago
RoadHandler.h 190368e419 Fix string ID's road/river/terrains 2 years ago
ScopeGuard.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
ScriptHandler.cpp 47c1803c42 Finalization of refactoring: 2 years ago
ScriptHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
StartInfo.cpp 4260726e4b Provide encoding information to maps & campaigns loaders 2 years ago
StartInfo.h 9f46bf5bff Apply suggestions from code review 3 years ago
StdInc.cpp 3926920103 Rename radious -> radius 9 years ago
StdInc.h 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 years ago
StringConstants.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
TerrainHandler.cpp 190368e419 Fix string ID's road/river/terrains 2 years ago
TerrainHandler.h 190368e419 Fix string ID's road/river/terrains 2 years ago
TextOperations.cpp 9b428e8231 Fonts will now correctly detect encoding of fonts from mods 2 years ago
TextOperations.h 9b428e8231 Fonts will now correctly detect encoding of fonts from mods 2 years ago
UnlockGuard.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
VCMIDirs.cpp 2ced633ad8 refactor VCMIDirs for Android 2 years ago
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 years ago
VCMI_Lib.cpp 6314fc0506 Fix destructor order 2 years ago
VCMI_Lib.h 1468f6aded Converted terrainTypeHandler into proper handler class 2 years ago
VCMI_lib.cbp 70786f4963 lib: remove unused header 2 years ago
VCMI_lib.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 years ago
VCMI_lib.vcxproj.filters 1471043cae Update visual studio project files 7 years ago
int3.h 038db5c71b vcmi: make int3 as constexpr class 2 years ago
vcmi_endian.h cffdabf48e lib: replace SDL usage to Boost one 2 years ago