nordsoft 0c94a4d891 Town name switched to id %!s(int64=2) %!d(string=hai) anos
..
CArmedInstance.cpp 2960895041 Issues fixed %!s(int64=2) %!d(string=hai) anos
CArmedInstance.h 2960895041 Issues fixed %!s(int64=2) %!d(string=hai) anos
CBank.cpp e57f8742cd Rename ambiguos 'clear' to 'clearSlots' %!s(int64=2) %!d(string=hai) anos
CBank.h f7b27da00e Implemented support for "coast visitable" objects: %!s(int64=2) %!d(string=hai) anos
CGCreature.cpp f9f79255c5 Creature message meta string %!s(int64=2) %!d(string=hai) anos
CGCreature.h f9f79255c5 Creature message meta string %!s(int64=2) %!d(string=hai) anos
CGDwelling.cpp 62cd8b12d4 Converted several namespace enums to enum class %!s(int64=2) %!d(string=hai) anos
CGDwelling.h cc3864a0fa Fix for random dwellings %!s(int64=2) %!d(string=hai) anos
CGHeroInstance.cpp 03c099d4fd First steps %!s(int64=2) %!d(string=hai) anos
CGHeroInstance.h a83f290e13 bulk move artifacts only equipped, only backpack %!s(int64=2) %!d(string=hai) anos
CGMarket.cpp 62cd8b12d4 Converted several namespace enums to enum class %!s(int64=2) %!d(string=hai) anos
CGMarket.h 62cd8b12d4 Converted several namespace enums to enum class %!s(int64=2) %!d(string=hai) anos
CGObjectInstance.cpp 80b80a0ae6 Minor cleanup of hero movemen code %!s(int64=2) %!d(string=hai) anos
CGObjectInstance.h 80b80a0ae6 Minor cleanup of hero movemen code %!s(int64=2) %!d(string=hai) anos
CGPandoraBox.cpp ab373f08ab Use meta string for messages %!s(int64=2) %!d(string=hai) anos
CGPandoraBox.h ab373f08ab Use meta string for messages %!s(int64=2) %!d(string=hai) anos
CGTownBuilding.cpp e3538f24ab Fix components problem %!s(int64=2) %!d(string=hai) anos
CGTownBuilding.h d6a357fd17 Split some map object files into smaller files. Reduced includes usage. %!s(int64=2) %!d(string=hai) anos
CGTownInstance.cpp 0c94a4d891 Town name switched to id %!s(int64=2) %!d(string=hai) anos
CGTownInstance.h 0c94a4d891 Town name switched to id %!s(int64=2) %!d(string=hai) anos
CObjectHandler.cpp 6f0108e462 Use ResourcePath for referencing texts and json's %!s(int64=2) %!d(string=hai) anos
CObjectHandler.h d6a357fd17 Split some map object files into smaller files. Reduced includes usage. %!s(int64=2) %!d(string=hai) anos
CQuest.cpp 41da252e67 Seerhut meta strings %!s(int64=2) %!d(string=hai) anos
CQuest.h 41da252e67 Seerhut meta strings %!s(int64=2) %!d(string=hai) anos
CRewardableObject.cpp 326791886d Rename and events modal mode always %!s(int64=2) %!d(string=hai) anos
CRewardableObject.h 326791886d Rename and events modal mode always %!s(int64=2) %!d(string=hai) anos
IMarket.cpp 3e169ef2f5 Fix visiting of markets %!s(int64=2) %!d(string=hai) anos
IMarket.h 62cd8b12d4 Converted several namespace enums to enum class %!s(int64=2) %!d(string=hai) anos
IObjectInterface.cpp ec8898a0e7 #1965 - treat dwelling defenders as neutrals %!s(int64=2) %!d(string=hai) anos
IObjectInterface.h 2636a0dcc3 Moved MetaString to a new file %!s(int64=2) %!d(string=hai) anos
MapObjects.h f9767a3179 Initial implementation for rewardable town building %!s(int64=2) %!d(string=hai) anos
MiscObjects.cpp ab373f08ab Use meta string for messages %!s(int64=2) %!d(string=hai) anos
MiscObjects.h ab373f08ab Use meta string for messages %!s(int64=2) %!d(string=hai) anos
ObjectTemplate.cpp 823ffa7a07 Always use ResourcePath for referencing images and animations %!s(int64=2) %!d(string=hai) anos
ObjectTemplate.h 823ffa7a07 Always use ResourcePath for referencing images and animations %!s(int64=2) %!d(string=hai) anos