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							- /*
 
-  * SDLImage.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "SDLImage.h"
 
- #include "SDLImageLoader.h"
 
- #include "SDLImageScaler.h"
 
- #include "SDL_Extensions.h"
 
- #include "../render/ColorFilter.h"
 
- #include "../render/CBitmapHandler.h"
 
- #include "../render/CDefFile.h"
 
- #include "../GameEngine.h"
 
- #include "../render/IScreenHandler.h"
 
- #include "../../lib/AsyncRunner.h"
 
- #include "../../lib/CConfigHandler.h"
 
- #include <tbb/parallel_for.h>
 
- #include <SDL_image.h>
 
- #include <SDL_surface.h>
 
- #include <SDL_version.h>
 
- class SDLImageLoader;
 
- int IImage::width() const
 
- {
 
- 	return dimensions().x;
 
- }
 
- int IImage::height() const
 
- {
 
- 	return dimensions().y;
 
- }
 
- SDLImageShared::SDLImageShared(const CDefFile * data, size_t frame, size_t group)
 
- 	: surf(nullptr),
 
- 	margins(0, 0),
 
- 	fullSize(0, 0),
 
- 	originalPalette(nullptr)
 
- {
 
- 	SDLImageLoader loader(this);
 
- 	data->loadFrame(frame, group, loader);
 
- 	savePalette();
 
- }
 
- SDLImageShared::SDLImageShared(SDL_Surface * from)
 
- 	: surf(nullptr),
 
- 	margins(0, 0),
 
- 	fullSize(0, 0),
 
- 	originalPalette(nullptr)
 
- {
 
- 	surf = from;
 
- 	if (surf == nullptr)
 
- 		return;
 
- 	savePalette();
 
- 	surf->refcount++;
 
- 	fullSize.x = surf->w;
 
- 	fullSize.y = surf->h;
 
- }
 
- SDLImageShared::SDLImageShared(const ImagePath & filename, bool optimizeImage)
 
- 	: surf(nullptr),
 
- 	margins(0, 0),
 
- 	fullSize(0, 0),
 
- 	originalPalette(nullptr)
 
- {
 
- 	surf = BitmapHandler::loadBitmap(filename);
 
- 	if(surf == nullptr)
 
- 	{
 
- 		logGlobal->error("Error: failed to load image %s", filename.getOriginalName());
 
- 		return;
 
- 	}
 
- 	else
 
- 	{
 
- 		savePalette();
 
- 		fullSize.x = surf->w;
 
- 		fullSize.y = surf->h;
 
- 		if(optimizeImage)
 
- 			optimizeSurface();
 
- 	}
 
- }
 
- void SDLImageShared::scaledDraw(SDL_Surface * where, SDL_Palette * palette, const Point & scaleTo, const Point & dest, const Rect * src, const ColorRGBA & colorMultiplier, uint8_t alpha, EImageBlitMode mode) const
 
- {
 
- 	if(upscalingInProgress)
 
- 		throw std::runtime_error("Attempt to access images that is still being loaded!");
 
- 	if (!surf)
 
- 		return;
 
- 	Rect sourceRect(0, 0, surf->w, surf->h);
 
- 	Point destShift(0, 0);
 
- 	Point destScale = Point(surf->w, surf->h) * scaleTo / dimensions();
 
- 	Point marginsScaled = margins * scaleTo / dimensions();
 
- 	if(src)
 
- 	{
 
- 		Rect srcUnscaled(Point(src->topLeft() * dimensions() / scaleTo), Point(src->dimensions() * dimensions() / scaleTo));
 
- 		if(srcUnscaled.x < margins.x)
 
- 			destShift.x += marginsScaled.x - src->x;
 
- 		if(srcUnscaled.y < margins.y)
 
- 			destShift.y += marginsScaled.y - src->y;
 
- 		sourceRect = Rect(srcUnscaled).intersect(Rect(margins.x, margins.y, surf->w, surf->h));
 
- 		destScale.x = std::min(destScale.x, sourceRect.w * scaleTo.x / dimensions().x);
 
- 		destScale.y = std::min(destScale.y, sourceRect.h * scaleTo.y / dimensions().y);
 
- 		sourceRect -= margins;
 
- 	}
 
- 	else
 
- 		destShift = marginsScaled;
 
- 	destShift += dest;
 
- 	SDL_SetSurfaceColorMod(surf, colorMultiplier.r, colorMultiplier.g, colorMultiplier.b);
 
- 	SDL_SetSurfaceAlphaMod(surf, alpha);
 
- 	if (alpha != SDL_ALPHA_OPAQUE || (mode != EImageBlitMode::OPAQUE && surf->format->Amask != 0))
 
- 		SDL_SetSurfaceBlendMode(surf, SDL_BLENDMODE_BLEND);
 
- 	else
 
- 		SDL_SetSurfaceBlendMode(surf, SDL_BLENDMODE_NONE);
 
- 	if (palette && surf->format->palette)
 
- 		SDL_SetSurfacePalette(surf, palette);
 
- 	SDL_Rect srcRect = CSDL_Ext::toSDL(sourceRect);
 
- 	SDL_Rect dstRect = CSDL_Ext::toSDL(Rect(destShift, destScale));
 
- 	if (sourceRect.dimensions() * scaleTo / dimensions() != destScale)
 
- 		logGlobal->info("???");
 
- 	SDL_Surface * tempSurface = SDL_ConvertSurface(surf, where->format, 0);
 
- 	int result = SDL_BlitScaled(tempSurface, &srcRect, where, &dstRect);
 
- 	SDL_FreeSurface(tempSurface);
 
- 	if (result != 0)
 
- 		logGlobal->error("SDL_BlitScaled failed! %s", SDL_GetError());
 
- 	if (surf->format->palette)
 
- 		SDL_SetSurfacePalette(surf, originalPalette);
 
- }
 
- void SDLImageShared::draw(SDL_Surface * where, SDL_Palette * palette, const Point & dest, const Rect * src, const ColorRGBA & colorMultiplier, uint8_t alpha, EImageBlitMode mode) const
 
- {
 
- 	if(upscalingInProgress)
 
- 		throw std::runtime_error("Attempt to access images that is still being loaded!");
 
- 	if (!surf)
 
- 		return;
 
- 	Rect sourceRect(0, 0, surf->w, surf->h);
 
- 	Point destShift(0, 0);
 
- 	if(src)
 
- 	{
 
- 		if(src->x < margins.x)
 
- 			destShift.x += margins.x - src->x;
 
- 		if(src->y < margins.y)
 
- 			destShift.y += margins.y - src->y;
 
- 		sourceRect = Rect(*src).intersect(Rect(margins.x, margins.y, surf->w, surf->h));
 
- 		sourceRect -= margins;
 
- 	}
 
- 	else
 
- 		destShift = margins;
 
- 	destShift += dest;
 
- 	SDL_SetSurfaceColorMod(surf, colorMultiplier.r, colorMultiplier.g, colorMultiplier.b);
 
- 	SDL_SetSurfaceAlphaMod(surf, alpha);
 
- 	if (alpha != SDL_ALPHA_OPAQUE || (mode != EImageBlitMode::OPAQUE && surf->format->Amask != 0))
 
- 		SDL_SetSurfaceBlendMode(surf, SDL_BLENDMODE_BLEND);
 
- 	else
 
- 		SDL_SetSurfaceBlendMode(surf, SDL_BLENDMODE_NONE);
 
- 	if (palette && surf->format->palette)
 
- 		SDL_SetSurfacePalette(surf, palette);
 
- 	if(surf->format->palette && mode != EImageBlitMode::OPAQUE && mode != EImageBlitMode::COLORKEY)
 
- 	{
 
- 		CSDL_Ext::blit8bppAlphaTo24bpp(surf, sourceRect, where, destShift, alpha);
 
- 	}
 
- 	else
 
- 	{
 
- 		CSDL_Ext::blitSurface(surf, sourceRect, where, destShift);
 
- 	}
 
- 	if (surf->format->palette)
 
- 		SDL_SetSurfacePalette(surf, originalPalette);
 
- }
 
- void SDLImageShared::optimizeSurface()
 
- {
 
- 	assert(upscalingInProgress == false);
 
- 	if (!surf)
 
- 		return;
 
- 	SDLImageOptimizer optimizer(surf, Rect(margins, fullSize));
 
- 	optimizer.optimizeSurface(surf);
 
- 	SDL_FreeSurface(surf);
 
- 	surf = optimizer.acquireResultSurface();
 
- 	margins = optimizer.getResultDimensions().topLeft();
 
- 	fullSize = optimizer.getResultDimensions().dimensions();
 
- }
 
- std::shared_ptr<const ISharedImage> SDLImageShared::scaleInteger(int factor, SDL_Palette * palette, EImageBlitMode mode) const
 
- {
 
- 	if(upscalingInProgress)
 
- 		throw std::runtime_error("Attempt to access images that is still being loaded!");
 
- 	if (factor <= 0)
 
- 		throw std::runtime_error("Unable to scale by integer value of " + std::to_string(factor));
 
- 	if (!surf)
 
- 		return shared_from_this();
 
- 	if (palette && surf->format->palette)
 
- 		SDL_SetSurfacePalette(surf, palette);
 
- 	// simple heuristics to differentiate tileable UI elements from map object / combat assets
 
- 	EScalingAlgorithm algorithm;
 
- 	if (mode == EImageBlitMode::OPAQUE || mode == EImageBlitMode::COLORKEY || mode == EImageBlitMode::SIMPLE)
 
- 		algorithm = EScalingAlgorithm::XBRZ_OPAQUE;
 
- 	else
 
- 		algorithm = EScalingAlgorithm::XBRZ_ALPHA;
 
- 	auto result = SDLImageShared::createScaled(this, factor, algorithm);
 
- 	if (surf->format->palette)
 
- 		SDL_SetSurfacePalette(surf, originalPalette);
 
- 	return result;
 
- }
 
- std::shared_ptr<SDLImageShared> SDLImageShared::createScaled(const SDLImageShared * from, int integerScaleFactor, EScalingAlgorithm algorithm)
 
- {
 
- 	auto self = std::make_shared<SDLImageShared>(nullptr);
 
- 	self->upscalingInProgress = true;
 
- 	auto scaler = std::make_shared<SDLImageScaler>(from->surf, Rect(from->margins, from->fullSize), true);
 
- 	const auto & scalingTask = [self, algorithm, scaler]()
 
- 	{
 
- 		scaler->scaleSurfaceIntegerFactor(ENGINE->screenHandler().getScalingFactor(), algorithm);
 
- 		self->surf = scaler->acquireResultSurface();
 
- 		self->fullSize = scaler->getResultDimensions().dimensions();
 
- 		self->margins = scaler->getResultDimensions().topLeft();
 
- 		self->upscalingInProgress = false;
 
- 	};
 
- 	if(settings["video"]["asyncUpscaling"].Bool() && from->getAsyncUpscale())
 
- 		ENGINE->async().run(scalingTask);
 
- 	else
 
- 		scalingTask();
 
- 	return self;
 
- }
 
- bool SDLImageShared::isLoading() const
 
- {
 
- 	return upscalingInProgress;
 
- }
 
- void SDLImageShared::setAsyncUpscale(bool on)
 
- {
 
- 	asyncUpscale = on;
 
- }
 
- bool SDLImageShared::getAsyncUpscale() const
 
- {
 
- 	return asyncUpscale;
 
- }
 
- std::shared_ptr<const ISharedImage> SDLImageShared::scaleTo(const Point & size, SDL_Palette * palette) const
 
- {
 
- 	if(upscalingInProgress)
 
- 		throw std::runtime_error("Attempt to access images that is still being loaded!");
 
- 	if (palette && surf->format->palette)
 
- 		SDL_SetSurfacePalette(surf, palette);
 
- 	SDLImageScaler scaler(surf, Rect(margins, fullSize), true);
 
- 	scaler.scaleSurface(size, EScalingAlgorithm::XBRZ_ALPHA);
 
- 	auto scaled = scaler.acquireResultSurface();
 
- 	if (scaled->format && scaled->format->palette) // fix color keying, because SDL loses it at this point
 
- 		CSDL_Ext::setColorKey(scaled, scaled->format->palette->colors[0]);
 
- 	else if(scaled->format && scaled->format->Amask)
 
- 		SDL_SetSurfaceBlendMode(scaled, SDL_BLENDMODE_BLEND);//just in case
 
- 	else
 
- 		CSDL_Ext::setDefaultColorKey(scaled);//just in case
 
- 	auto ret = std::make_shared<SDLImageShared>(scaled);
 
- 	ret->fullSize = scaler.getResultDimensions().dimensions();
 
- 	ret->margins = scaler.getResultDimensions().topLeft();
 
- 	// erase our own reference
 
- 	SDL_FreeSurface(scaled);
 
- 	if (surf->format->palette)
 
- 		SDL_SetSurfacePalette(surf, originalPalette);
 
- 	return ret;
 
- }
 
- void SDLImageShared::exportBitmap(const boost::filesystem::path& path, SDL_Palette * palette) const
 
- {
 
- 	auto directory = path;
 
- 	directory.remove_filename();
 
- 	boost::filesystem::create_directories(directory);
 
- 	if(upscalingInProgress)
 
- 		throw std::runtime_error("Attempt to access images that is still being loaded!");
 
- 	if (!surf)
 
- 		return;
 
- 	if (palette && surf->format->palette)
 
- 		SDL_SetSurfacePalette(surf, palette);
 
- 	IMG_SavePNG(surf, path.string().c_str());
 
- 	if (palette && surf->format->palette)
 
- 		SDL_SetSurfacePalette(surf, originalPalette);
 
- }
 
- bool SDLImageShared::isTransparent(const Point & coords) const
 
- {
 
- 	if(upscalingInProgress)
 
- 		throw std::runtime_error("Attempt to access images that is still being loaded!");
 
- 	if (!surf)
 
- 		return true;
 
- 	Point test = coords - margins;
 
- 	if (test.x < 0 || test.y < 0 || test.x >= surf->w || test.y >= surf->h)
 
- 		return true;
 
- 	SDL_Color color;
 
- 	SDL_GetRGBA(CSDL_Ext::getPixel(surf, test.x, test.y), surf->format, &color.r, &color.g, &color.b, &color.a);
 
- 	bool pixelTransparent = color.a < 128;
 
- 	bool pixelCyan = (color.r == 0 && color.g == 255 && color.b == 255);
 
- 	return pixelTransparent || pixelCyan;
 
- }
 
- Rect SDLImageShared::contentRect() const
 
- {
 
- 	if(upscalingInProgress)
 
- 		throw std::runtime_error("Attempt to access images that is still being loaded!");
 
- 	if (!surf)
 
- 		return Rect();
 
- 	return Rect(margins, Point(surf->w, surf->h));
 
- }
 
- const SDL_Palette * SDLImageShared::getPalette() const
 
- {
 
- 	if(upscalingInProgress)
 
- 		throw std::runtime_error("Attempt to access images that is still being loaded!");
 
- 	if (!surf)
 
- 		return nullptr;
 
- 	return surf->format->palette;
 
- }
 
- Point SDLImageShared::dimensions() const
 
- {
 
- 	if(upscalingInProgress)
 
- 		throw std::runtime_error("Attempt to access images that is still being loaded!");
 
- 	return fullSize;
 
- }
 
- std::shared_ptr<const ISharedImage> SDLImageShared::horizontalFlip() const
 
- {
 
- 	if(upscalingInProgress)
 
- 		throw std::runtime_error("Attempt to access images that is still being loaded!");
 
- 	if (!surf)
 
- 		return shared_from_this();
 
- 	SDL_Surface * flipped = CSDL_Ext::horizontalFlip(surf);
 
- 	auto ret = std::make_shared<SDLImageShared>(flipped);
 
- 	ret->fullSize = fullSize;
 
- 	ret->margins.x = margins.x;
 
- 	ret->margins.y = fullSize.y - surf->h - margins.y;
 
- 	ret->fullSize = fullSize;
 
- 	// erase our own reference
 
- 	SDL_FreeSurface(flipped);
 
- 	return ret;
 
- }
 
- std::shared_ptr<const ISharedImage> SDLImageShared::verticalFlip() const
 
- {
 
- 	if(upscalingInProgress)
 
- 		throw std::runtime_error("Attempt to access images that is still being loaded!");
 
- 	if (!surf)
 
- 		return shared_from_this();
 
- 	SDL_Surface * flipped = CSDL_Ext::verticalFlip(surf);
 
- 	auto ret = std::make_shared<SDLImageShared>(flipped);
 
- 	ret->fullSize = fullSize;
 
- 	ret->margins.x = fullSize.x - surf->w - margins.x;
 
- 	ret->margins.y = margins.y;
 
- 	ret->fullSize = fullSize;
 
- 	// erase our own reference
 
- 	SDL_FreeSurface(flipped);
 
- 	return ret;
 
- }
 
- std::shared_ptr<SDLImageShared> SDLImageShared::drawShadow(bool doSheer) const
 
- {
 
- 	if(upscalingInProgress)
 
- 		throw std::runtime_error("Attempt to access images that is still being loaded!");
 
- 	if (!surf)
 
- 		return nullptr;
 
- 	SDL_Surface * shadow = CSDL_Ext::drawShadow(surf, doSheer);
 
- 	auto ret = std::make_shared<SDLImageShared>(shadow);
 
- 	ret->fullSize = fullSize;
 
- 	ret->margins.x = margins.x;
 
- 	ret->margins.y = margins.y;
 
- 	ret->optimizeSurface();
 
- 	// erase our own reference
 
- 	SDL_FreeSurface(shadow);
 
- 	return ret;
 
- }
 
- std::shared_ptr<SDLImageShared> SDLImageShared::drawOutline(const ColorRGBA & color, int thickness) const
 
- {
 
- 	if(upscalingInProgress)
 
- 		throw std::runtime_error("Attempt to access images that is still being loaded!");
 
- 	if (!surf)
 
- 		return nullptr;
 
- 	SDL_Color sdlColor = { color.r, color.g, color.b, color.a };
 
- 	SDL_Surface * outline = CSDL_Ext::drawOutline(surf, sdlColor, thickness);
 
- 	auto ret = std::make_shared<SDLImageShared>(outline);
 
- 	ret->fullSize = fullSize;
 
- 	ret->margins.x = margins.x;
 
- 	ret->margins.y = margins.y;
 
- 	ret->optimizeSurface();
 
- 	// erase our own reference
 
- 	SDL_FreeSurface(outline);
 
- 	return ret;
 
- }
 
- // Keep the original palette, in order to do color switching operation
 
- void SDLImageShared::savePalette()
 
- {
 
- 	if(upscalingInProgress)
 
- 		throw std::runtime_error("Attempt to access images that is still being loaded!");
 
- 	// For some images that don't have palette, skip this
 
- 	if(surf->format->palette == nullptr)
 
- 		return;
 
- 	if(originalPalette == nullptr)
 
- 		originalPalette = SDL_AllocPalette(surf->format->palette->ncolors);
 
- 	SDL_SetPaletteColors(originalPalette, surf->format->palette->colors, 0, surf->format->palette->ncolors);
 
- }
 
- SDLImageShared::~SDLImageShared()
 
- {
 
- 	SDL_FreeSurface(surf);
 
- 	if (originalPalette)
 
- 		SDL_FreePalette(originalPalette);
 
- }
 
 
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