| 123456789101112131415161718192021222324252627282930313233343536373839404142 |
- /*
- * BuyArmyBehavior.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "lib/VCMI_Lib.h"
- #include "../Goals/CGoal.h"
- #include "../AIUtility.h"
- namespace NKAI
- {
- namespace Goals
- {
- class DefenceBehavior : public CGoal<DefenceBehavior>
- {
- public:
- DefenceBehavior()
- :CGoal(DEFENCE)
- {
- }
- virtual Goals::TGoalVec decompose() const override;
- virtual std::string toString() const override;
- virtual bool operator==(const DefenceBehavior & other) const override
- {
- return true;
- }
- private:
- void evaluateDefence(Goals::TGoalVec & tasks, const CGTownInstance * town) const;
- };
- }
- }
|