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							- #define VCMI_DLL
 
- #include "stdafx.h"
 
- #include "CConsoleHandler.h"
 
- #include <boost/function.hpp>
 
- #include <boost/thread.hpp>
 
- #include <iomanip>
 
- /*
 
- * CConsoleHandler.cpp, part of VCMI engine
 
- *
 
- * Authors: listed in file AUTHORS in main folder
 
- *
 
- * License: GNU General Public License v2.0 or later
 
- * Full text of license available in license.txt file, in main folder
 
- *
 
- */
 
- #ifndef _WIN32
 
- 	typedef std::string TColor;
 
- 	#define	_kill_thread(a) pthread_cancel(a)
 
- 	typedef pthread_t ThreadHandle;
 
- 	#define CONSOLE_GREEN "\x1b[1;40;32m"
 
- 	#define CONSOLE_RED "\x1b[1;40;32m"
 
- 	#define CONSOLE_MAGENTA "\x1b[1;40;35m"
 
- 	#define CONSOLE_YELLOW "\x1b[1;40;32m"
 
- 	#define CONSOLE_WHITE "\x1b[1;40;39m"
 
- 	#define CONSOLE_GRAY "\x1b[0;40;39m"
 
- #else
 
- 	#define WIN32_LEAN_AND_MEAN //excludes rarely used stuff from windows headers - delete this line if something is missing
 
- 	#include <windows.h>
 
- 	#include <dbghelp.h>
 
- 	#pragma comment(lib, "dbghelp.lib")
 
- 	typedef WORD TColor;
 
- 	#define _kill_thread(a) TerminateThread(a,0)
 
- 	HANDLE handleIn;
 
- 	HANDLE handleOut;
 
- 	typedef void* ThreadHandle;
 
- 	#define CONSOLE_GREEN FOREGROUND_GREEN | FOREGROUND_INTENSITY
 
- 	#define CONSOLE_RED FOREGROUND_RED | FOREGROUND_INTENSITY
 
- 	#define CONSOLE_MAGENTA FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY
 
- 	#define CONSOLE_YELLOW FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY
 
- 	#define CONSOLE_WHITE FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY
 
- 	#define CONSOLE_GRAY FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE
 
- #endif
 
- TColor defColor;
 
- #ifdef _WIN32
 
- void printWinError()
 
- {
 
- 	//Get error code
 
- 	int error = GetLastError();
 
- 	if(!error)
 
- 	{
 
- 		tlog0 << "No Win error information set.\n";
 
- 		return;
 
- 	}
 
- 	tlog1 << "Error " << error << " encountered:\n";
 
- 	//Get error description
 
- 	char* pTemp = NULL;
 
- 	FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
 
- 		NULL, error,  MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ), (LPSTR)&pTemp, 1, NULL);
 
- 	tlog1 << pTemp << std::endl;
 
- 	LocalFree( pTemp );
 
- }
 
- const char* exceptionName(DWORD exc)
 
- {
 
- #define EXC_CASE(EXC)	case EXCEPTION_##EXC : return "EXCEPTION_" #EXC
 
- 	switch (exc)
 
- 	{
 
- 		EXC_CASE(ACCESS_VIOLATION);
 
- 		EXC_CASE(DATATYPE_MISALIGNMENT);
 
- 		EXC_CASE(BREAKPOINT);
 
- 		EXC_CASE(SINGLE_STEP);
 
- 		EXC_CASE(ARRAY_BOUNDS_EXCEEDED);
 
- 		EXC_CASE(FLT_DENORMAL_OPERAND);
 
- 		EXC_CASE(FLT_DIVIDE_BY_ZERO);
 
- 		EXC_CASE(FLT_INEXACT_RESULT);
 
- 		EXC_CASE(FLT_INVALID_OPERATION);
 
- 		EXC_CASE(FLT_OVERFLOW);
 
- 		EXC_CASE(FLT_STACK_CHECK);
 
- 		EXC_CASE(FLT_UNDERFLOW);
 
- 		EXC_CASE(INT_DIVIDE_BY_ZERO);
 
- 		EXC_CASE(INT_OVERFLOW);
 
- 		EXC_CASE(PRIV_INSTRUCTION);
 
- 		EXC_CASE(IN_PAGE_ERROR);
 
- 		EXC_CASE(ILLEGAL_INSTRUCTION);
 
- 		EXC_CASE(NONCONTINUABLE_EXCEPTION);
 
- 		EXC_CASE(STACK_OVERFLOW);
 
- 		EXC_CASE(INVALID_DISPOSITION);
 
- 		EXC_CASE(GUARD_PAGE);
 
- 		EXC_CASE(INVALID_HANDLE);
 
- 	default:
 
- 		return "UNKNOWN EXCEPTION";
 
- 	}
 
- #undef EXC_CASE
 
- }
 
- LONG WINAPI onUnhandledException(EXCEPTION_POINTERS* exception)
 
- {
 
- 	tlog1 << "Disaster happened.\n";
 
- 	PEXCEPTION_RECORD einfo = exception->ExceptionRecord;
 
- 	tlog1 << "Reason: 0x" << std::hex << einfo->ExceptionCode << " - " << exceptionName(einfo->ExceptionCode);
 
- 	tlog1 << " at " << std::setfill('0') << std::setw(4) << exception->ContextRecord->SegCs << ":" << (void*)einfo->ExceptionAddress << std::endl;;
 
- 	if (einfo->ExceptionCode == EXCEPTION_ACCESS_VIOLATION)
 
- 	{
 
- 		tlog1 << "Attempt to " << (einfo->ExceptionInformation[0] == 1 ? "write to " : "read from ") 
 
- 			<< "0x" <<  std::setw(8) << (void*)einfo->ExceptionInformation[1] << std::endl;;
 
- 	}
 
- 	const DWORD threadId = ::GetCurrentThreadId();
 
- 	tlog1 << "Thread ID: " << threadId << " [" << std::dec << std::setw(0) << threadId << "]\n";
 
- 	//exception info to be placed in the dump
 
- 	MINIDUMP_EXCEPTION_INFORMATION meinfo = {threadId, exception, TRUE};
 
- 	//create file where dump will be placed
 
- 	char *mname = NULL;
 
- 	char buffer[MAX_PATH + 1];
 
- 	HMODULE hModule = NULL;	
 
- 	GetModuleFileNameA(hModule, buffer, MAX_PATH);
 
- 	mname = strrchr(buffer, '\\');
 
- 	if (mname != 0)
 
- 		mname++;
 
- 	else
 
- 		mname = buffer;
 
- 	strcat(mname, "_crashinfo.dmp");
 
- 	HANDLE dfile = CreateFileA(mname, GENERIC_READ|GENERIC_WRITE, FILE_SHARE_WRITE|FILE_SHARE_READ, 0, CREATE_ALWAYS, 0, 0);
 
- 	tlog1 << "Crash info will be put in " << mname << std::endl;
 
- 	MiniDumpWriteDump(GetCurrentProcess(), GetCurrentProcessId(), dfile, MiniDumpWithDataSegs, &meinfo, 0, 0);
 
- 	MessageBoxA(0, "VCMI has crashed. We are sorry. File with information about encountered problem has been created.", "VCMI Crashhandler", MB_OK | MB_ICONERROR);
 
- 	return EXCEPTION_EXECUTE_HANDLER;
 
- }
 
- #endif
 
- void CConsoleHandler::setColor(int level)
 
- {
 
- 	TColor color;
 
- 	switch(level)
 
- 	{
 
- 	case -1:
 
- 		color = defColor;
 
- 		break;
 
- 	case 0:
 
- 		color = CONSOLE_GREEN;
 
- 		break;
 
- 	case 1:
 
- 		color = CONSOLE_RED;
 
- 		break;
 
- 	case 2:
 
- 		color = CONSOLE_MAGENTA;
 
- 		break;
 
- 	case 3:
 
- 		color = CONSOLE_YELLOW;
 
- 		break;
 
- 	case 4:
 
- 		color = CONSOLE_WHITE;
 
- 		break;
 
- 	case 5:
 
- 		color = CONSOLE_GRAY;
 
- 		break;
 
- 	default:
 
- 		color = defColor;
 
- 		break;
 
- 	}
 
- #ifdef _WIN32
 
- 	SetConsoleTextAttribute(handleOut,color);
 
- #else
 
- 	std::cout << color;
 
- #endif
 
- }
 
- int CConsoleHandler::run()
 
- {
 
- 	char buffer[5000];
 
- 	while(true)
 
- 	{
 
- 		std::cin.getline(buffer, 5000);
 
- 		if(cb && *cb)
 
- 			(*cb)(buffer);
 
- 	}
 
- 	return -1;
 
- }
 
- CConsoleHandler::CConsoleHandler()
 
- {
 
- #ifdef _WIN32
 
- 	handleIn = GetStdHandle(STD_INPUT_HANDLE);
 
- 	handleOut = GetStdHandle(STD_OUTPUT_HANDLE);
 
- 	CONSOLE_SCREEN_BUFFER_INFO csbi;
 
- 	GetConsoleScreenBufferInfo(handleOut,&csbi);
 
- 	defColor = csbi.wAttributes;
 
- #ifndef _DEBUG
 
- 	SetUnhandledExceptionFilter(onUnhandledException);
 
- #endif
 
- #else
 
- 	defColor = "\x1b[0m";
 
- #endif
 
- 	cb = new boost::function<void(const std::string &)>;
 
- 	thread = NULL;
 
- }
 
- CConsoleHandler::~CConsoleHandler()
 
- {
 
- 	tlog3 << "Killing console... ";
 
- 	end();
 
- 	delete cb;
 
- 	tlog3 << "done!\n";
 
- }
 
- void CConsoleHandler::end()
 
- {
 
- 	if (thread) {
 
- 		ThreadHandle th = (ThreadHandle)thread->native_handle();
 
- 		_kill_thread(th);
 
- 		thread->join();
 
- 		delete thread;
 
- 		thread = NULL;
 
- 	}
 
- }
 
- void CConsoleHandler::start()
 
- {
 
- #ifdef _WIN32
 
- 	thread = new boost::thread(boost::bind(&CConsoleHandler::run,console));
 
- #endif
 
- }
 
 
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