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							- /*
 
-  * UIHelper.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "StdInc.h"
 
- #include "../lib/CSoundBase.h"
 
- #include "../lib/texts/MetaString.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- struct MoveArtifactInfo;
 
- struct Component;
 
- class CArtifactSet;
 
- class CGHeroInstance;
 
- class CStackBasicDescriptor;
 
- VCMI_LIB_NAMESPACE_END
 
- namespace UIHelper
 
- {
 
-     std::vector<Component> getArtifactsComponents(const CArtifactSet & artSet, const std::vector<MoveArtifactInfo> & movedPack);
 
-     std::vector<Component> getSpellsComponents(const std::set<SpellID> & spells);
 
-     soundBase::soundID getNecromancyInfoWindowSound();
 
-     std::string getNecromancyInfoWindowText(const CStackBasicDescriptor & stack);
 
-     std::string getArtifactsInfoWindowText();
 
-     std::string getEagleEyeInfoWindowText(const CGHeroInstance & hero, const std::set<SpellID> & spells);
 
- }
 
 
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