英雄无敌3(跨平台含手机)

Ivan Savenko 0f88b8969b Removed some usages of std string as resource path 2 anni fa
.github 8576591f6f Add preset that builds in debug mode 2 anni fa
AI 8dfdfffd87 Use ResourcePath for audio files 2 anni fa
CI 4d34c83c0b Android: building aab for release 2 anni fa
Mods d2f0a80573 Update VCMI icon (#2672) 2 anni fa
android d2f0a80573 Update VCMI icon (#2672) 2 anni fa
client 0f88b8969b Removed some usages of std string as resource path 2 anni fa
cmake_modules 823ffa7a07 Always use ResourcePath for referencing images and animations 2 anni fa
config cab2bddf7e Merge pull request #2712 from Laserlicht/dim_map 2 anni fa
debian f13a53c1d9 Merge remote-tracking branch 'vcmi/beta' into develop 2 anni fa
docs fdf7fab2d4 [Conan][docs] improve using prebuilt binaries for Apple Silicon 2 anni fa
include 8dfdfffd87 Use ResourcePath for audio files 2 anni fa
ios 9addc83a6b generate ipa file with CPack directly 2 anni fa
launcher 6f0108e462 Use ResourcePath for referencing texts and json's 2 anni fa
lib 0f88b8969b Removed some usages of std string as resource path 2 anni fa
lib_server fd97b51183 Yet another attempt to fix Windows compile: 2 anni fa
mapeditor 0f88b8969b Removed some usages of std string as resource path 2 anni fa
osx d2f0a80573 Update VCMI icon (#2672) 2 anni fa
rpm 3338e4b855 Update RPM spec 5 anni fa
scripting 823ffa7a07 Always use ResourcePath for referencing images and animations 2 anni fa
scripts fedf7d377c vcmi: remove TFaction 2 anni fa
server 6f0108e462 Use ResourcePath for referencing texts and json's 2 anni fa
test 8dfdfffd87 Use ResourcePath for audio files 2 anni fa
win 735c4f149a Update vcpkg, fix QT paths 3 anni fa
.gitignore ebe4121327 Add clion related folder to gitignore 2 anni fa
.gitmodules cf2304d8c7 vcmi: new commits in submodules 2 anni fa
.travis.yml 0b9f601d2c Squashing editor 3 anni fa
AUTHORS 3cd8da6a8b Changelog and authors for 1.1 (#1184) 2 anni fa
CCallback.cpp 0240ee886d Converted (almost) all namespace enum's to enum classes 2 anni fa
CCallback.h 62cd8b12d4 Converted several namespace enums to enum class 2 anni fa
CMakeLists.txt 537f9fa048 Merged master into develop 2 anni fa
CMakePresets.json e6fde11282 Another attempt to make debug symbols show up on Android 2 anni fa
ChangeLog.md ec0a51bd5c Fixed border scrolling when game window is maximized 2 anni fa
Global.h 9f68a0bf49 avoid destroing utf-8; no extra Autosave text 2 anni fa
README.md 4c503f8df3 Fix merge 2 anni fa
VCMI_VS15.sln 38d836d1a5 Update project files to Visual Studio 2017 7 anni fa
VCMI_global.props 651f0da9a1 Fix to include vstd/CLoggerBase.h 8 anni fa
VCMI_global_debug.props ea17b0f458 Major overhaul of VS related files 8 anni fa
VCMI_global_release.props c3088e293a Workaround linker bug, set higher optimization by default 7 anni fa
VCMI_global_user.props ea17b0f458 Major overhaul of VS related files 8 anni fa
Version.cpp.in ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
Version.h 44174da9a2 fix MXE build 3 anni fa
conanfile.py c295c81bf2 [Conan] add validate method to catch incorrect combination of options 2 anni fa
fuzzylite.pc.in 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule 8 anni fa
license.txt 6d8373a473 Configure github actions 4 anni fa
vcmi.workspace ecaa9f5d0b Entities redesign and a few ERM features 4 anni fa
vcmibuilder 40c9b26331 [vcmibuilder] fix default destination directory on macOS 2 anni fa
vcmimanual.tex a9277d0723 documentation: use git repo address instead of SVN 8 anni fa

README.md

GitHub Github Downloads Github Downloads Github Downloads

VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Links

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

Copyright and license

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2023 VCMI Team (check AUTHORS file for the contributors list)