| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108 | 
							- /*
 
-  * AdventureSpellMechanics.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "ISpellMechanics.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- class CGTownInstance;
 
- enum class ESpellCastResult
 
- {
 
- 	OK,
 
- 	CANCEL,//cast failed but it is not an error
 
- 	PENDING,
 
- 	ERROR//internal error occurred
 
- };
 
- class DLL_LINKAGE AdventureSpellMechanics : public IAdventureSpellMechanics
 
- {
 
- public:
 
- 	AdventureSpellMechanics(const CSpell * s);
 
- 	bool adventureCast(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const override final;
 
- protected:
 
- 	///actual adventure cast implementation
 
- 	virtual ESpellCastResult applyAdventureEffects(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const;
 
- 	virtual ESpellCastResult beginCast(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const;
 
- 	void performCast(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const;
 
- 	void endCast(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters, const ESpellCastResult result) const;
 
- };
 
- class DLL_LINKAGE SummonBoatMechanics : public AdventureSpellMechanics
 
- {
 
- public:
 
- 	SummonBoatMechanics(const CSpell * s);
 
- protected:
 
- 	ESpellCastResult applyAdventureEffects(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const override;
 
- };
 
- class DLL_LINKAGE ScuttleBoatMechanics : public AdventureSpellMechanics
 
- {
 
- public:
 
- 	ScuttleBoatMechanics(const CSpell * s);
 
- protected:
 
- 	ESpellCastResult applyAdventureEffects(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const override;
 
- };
 
- class DLL_LINKAGE DimensionDoorMechanics : public AdventureSpellMechanics
 
- {
 
- public:
 
- 	DimensionDoorMechanics(const CSpell * s);
 
- protected:
 
- 	ESpellCastResult applyAdventureEffects(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const override;
 
- };
 
- class DLL_LINKAGE TownPortalMechanics : public AdventureSpellMechanics
 
- {
 
- public:
 
- 	TownPortalMechanics(const CSpell * s);
 
- protected:
 
- 	ESpellCastResult applyAdventureEffects(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const override;
 
- 	ESpellCastResult beginCast(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const override;
 
- private:
 
- 	const CGTownInstance * findNearestTown(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters, const std::vector <const CGTownInstance*> & pool) const;
 
- 	int32_t movementCost(const AdventureSpellCastParameters & parameters) const;
 
- 	std::vector <const CGTownInstance*> getPossibleTowns(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const;
 
- };
 
- class DLL_LINKAGE ViewMechanics : public AdventureSpellMechanics
 
- {
 
- public:
 
- 	ViewMechanics(const CSpell * s);
 
- protected:
 
- 	ESpellCastResult applyAdventureEffects(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const override;
 
- 	virtual bool filterObject(const CGObjectInstance * obj, const int32_t spellLevel) const = 0;
 
- 	virtual bool showTerrain(const int32_t spellLevel) const = 0;
 
- };
 
- class DLL_LINKAGE ViewAirMechanics : public ViewMechanics
 
- {
 
- public:
 
- 	ViewAirMechanics(const CSpell * s);
 
- protected:
 
- 	bool filterObject(const CGObjectInstance * obj, const int32_t spellLevel) const override;
 
- 	bool showTerrain(const int32_t spellLevel) const override;
 
- };
 
- class DLL_LINKAGE ViewEarthMechanics : public ViewMechanics
 
- {
 
- public:
 
- 	ViewEarthMechanics(const CSpell * s);
 
- protected:
 
- 	bool filterObject(const CGObjectInstance * obj, const int32_t spellLevel) const override;
 
- 	bool showTerrain(const int32_t spellLevel) const override;
 
- };
 
- VCMI_LIB_NAMESPACE_END
 
 
  |