Ivan Savenko 085409bea9 Stables in Castle will now check for and give same bonuses as map stable 8 ヶ月 前
..
CArmedInstance.cpp e829d723b2 Replace global bonus tree change counter with per-node counter 10 ヶ月 前
CArmedInstance.h 39d2f27589 Remove remaining usages of CCheckProxy class 10 ヶ月 前
CBank.cpp d3af9f1c67 Removed pointer to VLC entity from CStackBasicDescriptor 1 年間 前
CBank.h ffaaa7da15 blockingDialog functions: the `answer` parameter can be negative 1 年間 前
CGCreature.cpp 4f707173df Try to fix build 9 ヶ月 前
CGCreature.h 1c1af5c04a Basic creature joining default behavior configuration 9 ヶ月 前
CGDwelling.cpp 101fd694b9 Remove MetaString method that can't be used with modded objects 10 ヶ月 前
CGDwelling.h d49a61645c All objects that can be owned by player now implement IOwnableObject 1 年間 前
CGHeroInstance.cpp e829d723b2 Replace global bonus tree change counter with per-node counter 10 ヶ月 前
CGHeroInstance.h 40bff74195 Use small vector for unit list 10 ヶ月 前
CGMarket.cpp 101fd694b9 Remove MetaString method that can't be used with modded objects 10 ヶ月 前
CGMarket.h f59834afe1 Fixes for configurable markets support 11 ヶ月 前
CGObjectInstance.cpp 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 年間 前
CGObjectInstance.h ad7f0416a7 Added overloaded version of getObjectHandler to CGHeroInstance 1 年間 前
CGPandoraBox.cpp 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 年間 前
CGPandoraBox.h ffaaa7da15 blockingDialog functions: the `answer` parameter can be negative 1 年間 前
CGResource.cpp 09db3e4bef Reworked resource piles loading to fix wog maps with mithril 9 ヶ月 前
CGResource.h 09db3e4bef Reworked resource piles loading to fix wog maps with mithril 9 ヶ月 前
CGTownInstance.cpp 58a6185b43 Fix stacking of bonuses from buildings like Tavern 8 ヶ月 前
CGTownInstance.h 01d787fb5a Removed remaining cases of serialization of VLC entities 1 年間 前
CObjectHandler.cpp c3957c2c2a Moved json files to new directory, split on per-class basis 1 年間 前
CObjectHandler.h 54103813dd Remove no longer used serialization methods 2 年 前
CQuest.cpp 6d0dc9c5bb Added popup for keymasters/border guards similar to teleporters 10 ヶ月 前
CQuest.h 6d0dc9c5bb Added popup for keymasters/border guards similar to teleporters 10 ヶ月 前
CRewardableObject.cpp c55a75cc4e Remove copy-pasted code in rewardable town building leading to hero not 1 年間 前
CRewardableObject.h f2c20b54d0 Unify rewardable map object and town building code 1 年間 前
CompoundMapObjectID.h 9591ce1ab4 Move CompoundMapObjectID to separate file 1 年間 前
FlaggableMapObject.cpp 16d25e903c Remove flaggable bonus on object deletion 11 ヶ月 前
FlaggableMapObject.h 16d25e903c Remove flaggable bonus on object deletion 11 ヶ月 前
IMarket.cpp 20d5b33ea6 Remove marketModes as member 1 年間 前
IMarket.h 82c37573fa Removed save compatibility with 1.4 1 年間 前
IObjectInterface.cpp 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 年間 前
IObjectInterface.h d8d3948ac3 Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. 10 ヶ月 前
IOwnableObject.h d49a61645c All objects that can be owned by player now implement IOwnableObject 1 年間 前
MapObjects.h 503b87561e Converted all h3 banks to rewardable, remove most of hardcoded checks 1 年間 前
MiscObjects.cpp 09db3e4bef Reworked resource piles loading to fix wog maps with mithril 9 ヶ月 前
MiscObjects.h 09db3e4bef Reworked resource piles loading to fix wog maps with mithril 9 ヶ月 前
ObjectTemplate.cpp 9591ce1ab4 Move CompoundMapObjectID to separate file 1 年間 前
ObjectTemplate.h 9591ce1ab4 Move CompoundMapObjectID to separate file 1 年間 前
ObstacleSetHandler.cpp 494d70cbf0 Reduce excessive logging 11 ヶ月 前
ObstacleSetHandler.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年間 前
TownBuildingInstance.cpp 085409bea9 Stables in Castle will now check for and give same bonuses as map stable 8 ヶ月 前
TownBuildingInstance.h 2823bf5848 Minor code simplifaction 9 ヶ月 前