mainwindow.h 4.7 KB

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  1. #pragma once
  2. #include <QMainWindow>
  3. #include <QGraphicsScene>
  4. #include <QStandardItemModel>
  5. #include <QTranslator>
  6. #include <QTableWidgetItem>
  7. #include "mapcontroller.h"
  8. #include "resourceExtractor/ResourceConverter.h"
  9. class ObjectBrowser;
  10. class ObjectBrowserProxyModel;
  11. class MapSettings;
  12. VCMI_LIB_NAMESPACE_BEGIN
  13. class CConsoleHandler;
  14. class CBasicLogConfigurator;
  15. class CGObjectInstance;
  16. VCMI_LIB_NAMESPACE_END
  17. namespace Ui
  18. {
  19. class MainWindow;
  20. const QString teamName = "vcmi";
  21. const QString appName = "mapeditor";
  22. }
  23. class MainWindow : public QMainWindow
  24. {
  25. Q_OBJECT
  26. const QString mainWindowSizeSetting = "MainWindow/Size";
  27. const QString mainWindowPositionSetting = "MainWindow/Position";
  28. const QString lastDirectorySetting = "MainWindow/Directory";
  29. const QString recentlyOpenedFilesSetting = "MainWindow/RecentlyOpenedFiles";
  30. #ifdef ENABLE_QT_TRANSLATIONS
  31. QTranslator translator;
  32. #endif
  33. #ifndef VCMI_MOBILE
  34. std::unique_ptr<CConsoleHandler> console;
  35. #endif
  36. std::unique_ptr<CBasicLogConfigurator> logConfig;
  37. public:
  38. explicit MainWindow(QWidget *parent = nullptr);
  39. ~MainWindow();
  40. void initializeMap(bool isNew);
  41. void saveMap();
  42. bool openMap(const QString &);
  43. //MapView * mapView();
  44. void loadObjectsTree();
  45. void setStatusMessage(const QString & status);
  46. int getMapLevel() const {return mapLevel;}
  47. MapController controller;
  48. void loadTranslation();
  49. QAction * getActionPlayer(const PlayerColor &);
  50. public slots:
  51. void switchDefaultPlayer(const PlayerColor &);
  52. private slots:
  53. void on_actionOpen_triggered();
  54. void on_actionOpenRecent_triggered();
  55. void on_menuOpenRecent_aboutToShow();
  56. void on_actionSave_as_triggered();
  57. void on_actionCampaignEditor_triggered();
  58. void on_actionNew_triggered();
  59. void on_actionLevel_triggered();
  60. void on_actionSave_triggered();
  61. void on_actionErase_triggered();
  62. void on_actionUndo_triggered();
  63. void on_actionRedo_triggered();
  64. void on_actionPass_triggered(bool checked);
  65. void on_actionGrid_triggered(bool checked);
  66. void terrainButtonClicked(TerrainId terrain);
  67. void roadOrRiverButtonClicked(ui8 type, bool isRoad);
  68. void currentCoordinatesChanged(int x, int y);
  69. void on_terrainFilterCombo_currentIndexChanged(int index);
  70. void on_filter_textChanged(const QString &arg1);
  71. void on_actionFill_triggered();
  72. void on_inspectorWidget_itemChanged(QTableWidgetItem *item);
  73. void on_actionMapSettings_triggered();
  74. void on_actionPlayers_settings_triggered();
  75. void on_actionValidate_triggered();
  76. void on_actionUpdate_appearance_triggered();
  77. void on_actionRecreate_obstacles_triggered();
  78. void on_actionCut_triggered();
  79. void on_actionCopy_triggered();
  80. void on_actionPaste_triggered();
  81. void on_actionExport_triggered();
  82. void on_actionTranslations_triggered();
  83. void on_actionh3m_converter_triggered();
  84. void on_actionh3c_converter_triggered();
  85. void on_actionLock_triggered();
  86. void on_actionUnlock_triggered();
  87. void on_actionZoom_in_triggered();
  88. void on_actionZoom_out_triggered();
  89. void on_actionZoom_reset_triggered();
  90. void on_toolLine_toggled(bool checked);
  91. void on_toolBrush2_toggled(bool checked);
  92. void on_toolBrush_toggled(bool checked);
  93. void on_toolBrush4_toggled(bool checked);
  94. void on_toolLasso_toggled(bool checked);
  95. void on_toolArea_toggled(bool checked);
  96. void on_toolFill_toggled(bool checked);
  97. void on_toolSelect_toggled(bool checked);
  98. public slots:
  99. void treeViewSelected(const QModelIndex &selected, const QModelIndex &deselected);
  100. void loadInspector(CGObjectInstance * obj, bool switchTab);
  101. void mapChanged();
  102. void enableUndo(bool enable);
  103. void enableRedo(bool enable);
  104. void onSelectionMade(int level, bool anythingSelected);
  105. void onPlayersChanged();
  106. void displayStatus(const QString& message, int timeout = 2000);
  107. private:
  108. void preparePreview(const QModelIndex & index);
  109. void addGroupIntoCatalog(const QString & groupName, bool staticOnly);
  110. void addGroupIntoCatalog(const QString & groupName, bool useCustomName, bool staticOnly, int ID);
  111. void changeBrushState(int idx);
  112. void setTitle();
  113. void closeEvent(QCloseEvent *event) override;
  114. bool getAnswerAboutUnsavedChanges();
  115. void loadUserSettings();
  116. void saveUserSettings();
  117. void parseCommandLine(ExtractionOptions & extractionOptions);
  118. void updateRecentMenu(const QString & filenameSelect);
  119. private:
  120. Ui::MainWindow * ui;
  121. ObjectBrowserProxyModel * objectBrowser = nullptr;
  122. QGraphicsScene * scenePreview;
  123. MapSettings * mapSettings = nullptr;
  124. QString filename;
  125. QString lastSavingDir;
  126. bool unsaved = false;
  127. QStandardItemModel objectsModel;
  128. int mapLevel = 0;
  129. QRectF initialScale;
  130. std::set<int> catalog;
  131. // command line options
  132. QString mapFilePath; // FilePath to the H3 or VCMI map to open
  133. void dragEnterEvent(QDragEnterEvent* event) override;
  134. void dropEvent(QDropEvent* event) override;
  135. };