IImageLoader.h 721 B

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  1. /*
  2. * IImageLoader.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. class SDLImage;
  12. class Point;
  13. struct SDL_Color;
  14. class IImageLoader
  15. {
  16. public:
  17. //load size raw pixels from data
  18. virtual void load(size_t size, const ui8 * data) = 0;
  19. //set size pixels to color
  20. virtual void load(size_t size, ui8 color=0) = 0;
  21. virtual void endLine() = 0;
  22. //init image with these sizes and palette
  23. virtual void init(Point SpriteSize, Point Margins, Point FullSize, SDL_Color *pal) = 0;
  24. virtual ~IImageLoader() = default;
  25. };