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							- /*
 
-  * Damage.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "Damage.h"
 
- #include "Registry.h"
 
- #include "../CSpellHandler.h"
 
- #include "../ISpellMechanics.h"
 
- #include "../../CStack.h"
 
- #include "../../battle/IBattleState.h"
 
- #include "../../battle/CBattleInfoCallback.h"
 
- #include "../../networkPacks/PacksForClientBattle.h"
 
- #include "../../texts/CGeneralTextHandler.h"
 
- #include "../../texts/Languages.h"
 
- #include "../../serializer/JsonSerializeFormat.h"
 
- #include <vcmi/spells/Spell.h>
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- namespace spells
 
- {
 
- namespace effects
 
- {
 
- void Damage::apply(ServerCallback * server, const Mechanics * m, const EffectTarget & target) const
 
- {
 
- 	StacksInjured stacksInjured;
 
- 	BattleLogMessage blm;
 
- 	stacksInjured.battleID = m->battle()->getBattle()->getBattleID();
 
- 	blm.battleID = m->battle()->getBattle()->getBattleID();
 
- 	size_t targetIndex = 0;
 
- 	const battle::Unit * firstTarget = nullptr;
 
- 	const bool describe = server->describeChanges();
 
- 	int64_t damageToDisplay = 0;
 
- 	uint32_t killed = 0;
 
- 	bool multiple = false;
 
- 	for(const auto & t : target)
 
- 	{
 
- 		const battle::Unit * unit = t.unitValue;
 
- 		if(unit && unit->alive())
 
- 		{
 
- 			BattleStackAttacked bsa;
 
- 			bsa.battleID = m->battle()->getBattle()->getBattleID();
 
- 			bsa.damageAmount = damageForTarget(targetIndex, m, unit);
 
- 			bsa.stackAttacked = unit->unitId();
 
- 			bsa.attackerID = -1;
 
- 			auto newState = unit->acquireState();
 
- 			CStack::prepareAttacked(bsa, *server->getRNG(), newState);
 
- 			if(describe)
 
- 			{
 
- 				if(!firstTarget)
 
- 					firstTarget = unit;
 
- 				else
 
- 					multiple = true;
 
- 				damageToDisplay += bsa.damageAmount;
 
- 				killed += bsa.killedAmount;
 
- 			}
 
- 			stacksInjured.stacks.push_back(bsa);
 
- 		}
 
- 		targetIndex++;
 
- 	}
 
- 	if(describe && firstTarget && damageToDisplay > 0)
 
- 	{
 
- 		describeEffect(blm.lines, m, firstTarget, killed, damageToDisplay, multiple);
 
- 	}
 
- 	if(!stacksInjured.stacks.empty())
 
- 		server->apply(stacksInjured);
 
- 	if(!blm.lines.empty())
 
- 		server->apply(blm);
 
- }
 
- bool Damage::isReceptive(const Mechanics * m, const battle::Unit * unit) const
 
- {
 
- 	if(!UnitEffect::isReceptive(m, unit))
 
- 		return false;
 
- 	bool isImmune = m->getSpell()->isMagical() && (unit->getBonusBearer()->valOfBonuses(BonusType::SPELL_DAMAGE_REDUCTION, BonusSubtypeID(SpellSchool::ANY)) >= 100); //General spell damage immunity
 
- 	//elemental immunity for damage
 
- 	m->getSpell()->forEachSchool([&](const SpellSchool & cnf, bool & stop)
 
- 	{
 
- 		isImmune |= (unit->getBonusBearer()->valOfBonuses(BonusType::SPELL_DAMAGE_REDUCTION, BonusSubtypeID(cnf)) >= 100); //100% reduction is immunity
 
- 	});
 
- 	return !isImmune;
 
- }
 
- void Damage::serializeJsonUnitEffect(JsonSerializeFormat & handler)
 
- {
 
- 	handler.serializeBool("killByPercentage", killByPercentage);
 
- 	handler.serializeBool("killByCount", killByCount);
 
- }
 
- int64_t Damage::damageForTarget(size_t targetIndex, const Mechanics * m, const battle::Unit * target) const
 
- {
 
- 	int64_t baseDamage;
 
- 	if(killByPercentage)
 
- 	{
 
- 		int64_t amountToKill = target->getCount() * m->getEffectValue() / 100;
 
- 		baseDamage = amountToKill * target->getMaxHealth();
 
- 	}
 
- 	else if(killByCount)
 
- 	{
 
- 		baseDamage = m->getEffectValue() * target->getMaxHealth();
 
- 	}
 
- 	else
 
- 	{
 
- 		baseDamage = m->adjustEffectValue(target);
 
- 	}
 
- 	if(chainLength > 1 && targetIndex > 0)
 
- 	{
 
- 		double indexedFactor = std::pow(chainFactor, static_cast<double>(targetIndex));
 
- 		return static_cast<int64_t>(indexedFactor * baseDamage);
 
- 	}
 
- 	return baseDamage;
 
- }
 
- void Damage::describeEffect(std::vector<MetaString> & log, const Mechanics * m, const battle::Unit * firstTarget, uint32_t kills, int64_t damage, bool multiple) const
 
- {
 
- 	if(m->getSpellIndex() == SpellID::DEATH_STARE && !multiple)
 
- 	{
 
- 		MetaString line;
 
- 		if(kills > 1)
 
- 		{
 
- 			line.appendLocalString(EMetaText::GENERAL_TXT, 119); //%d %s die under the terrible gaze of the %s.
 
- 			line.replaceNumber(kills);
 
- 			firstTarget->addNameReplacement(line, true);
 
- 		}
 
- 		else
 
- 		{
 
- 			line.appendLocalString(EMetaText::GENERAL_TXT, 118); //One %s dies under the terrible gaze of the %s.
 
- 			firstTarget->addNameReplacement(line, false);
 
- 		}
 
- 		m->caster->getCasterName(line);
 
- 		log.push_back(line);
 
- 	}
 
- 	else if(m->getSpell()->getJsonKey().find("accurateShot") != std::string::npos && !multiple)
 
- 	{
 
- 		MetaString line;
 
- 		std::string preferredLanguage = VLC->generaltexth->getPreferredLanguage();
 
- 		std::string textID = "vcmi.battleWindow.accurateShot.resultDescription";
 
- 		line.appendTextID(Languages::getPluralFormTextID( preferredLanguage, kills, textID));
 
- 		line.replaceNumber(kills);
 
- 		firstTarget->addNameReplacement(line, kills != 1);
 
- 		log.push_back(line);
 
- 	}
 
- 	else if(m->getSpellIndex() == SpellID::THUNDERBOLT && !multiple)
 
- 	{
 
- 		{
 
- 			MetaString line;
 
- 			firstTarget->addText(line, EMetaText::GENERAL_TXT, -367, true);
 
- 			firstTarget->addNameReplacement(line, true);
 
- 			log.push_back(line);
 
- 		}
 
- 		{
 
- 			MetaString line;
 
- 			//todo: handle newlines in metastring
 
- 			std::string text = VLC->generaltexth->allTexts[343]; //Does %d points of damage.
 
- 			boost::algorithm::trim(text);
 
- 			line.appendRawString(text);
 
- 			line.replaceNumber(static_cast<int>(damage)); //no more text afterwards
 
- 			log.push_back(line);
 
- 		}
 
- 	}
 
- 	else
 
- 	{
 
- 		{
 
- 			MetaString line;
 
- 			line.appendLocalString(EMetaText::GENERAL_TXT, 376); // Spell %s does %d damage
 
- 			line.replaceName(m->getSpellId());
 
- 			line.replaceNumber(static_cast<int>(damage));
 
- 			log.push_back(line);
 
- 		}
 
- 		if (kills > 0)
 
- 		{
 
- 			MetaString line;
 
- 			if(kills > 1)
 
- 			{
 
- 				line.appendLocalString(EMetaText::GENERAL_TXT, 379); // %d %s perishes
 
- 				line.replaceNumber(kills);
 
- 				if(multiple)
 
- 					line.replaceLocalString(EMetaText::GENERAL_TXT, 43); // creatures
 
- 				else
 
- 					firstTarget->addNameReplacement(line, true);
 
- 			}
 
- 			else // single creature killed
 
- 			{
 
- 				line.appendLocalString(EMetaText::GENERAL_TXT, 378); // one %s perishes
 
- 				if(multiple)
 
- 					line.replaceLocalString(EMetaText::GENERAL_TXT, 42); // creature
 
- 				else
 
- 					firstTarget->addNameReplacement(line, false);
 
- 			}
 
- 			log.push_back(line);
 
- 		}
 
- 	}
 
- }
 
- }
 
- }
 
- VCMI_LIB_NAMESPACE_END
 
 
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