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- /*
- * CSpellWindow.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "CSpellWindow.h"
- #include "../../lib/ScopeGuard.h"
- #include "GUIClasses.h"
- #include "InfoWindows.h"
- #include "CCastleInterface.h"
- #include "../CGameInfo.h"
- #include "../CPlayerInterface.h"
- #include "../PlayerLocalState.h"
- #include "../CVideoHandler.h"
- #include "../battle/BattleInterface.h"
- #include "../gui/CGuiHandler.h"
- #include "../gui/Shortcut.h"
- #include "../gui/WindowHandler.h"
- #include "../widgets/MiscWidgets.h"
- #include "../widgets/CComponent.h"
- #include "../widgets/TextControls.h"
- #include "../adventureMap/AdventureMapInterface.h"
- #include "../render/CAnimation.h"
- #include "../render/IRenderHandler.h"
- #include "../render/IImage.h"
- #include "../render/IImageLoader.h"
- #include "../render/Canvas.h"
- #include "../../CCallback.h"
- #include "../../lib/CConfigHandler.h"
- #include "../../lib/CGeneralTextHandler.h"
- #include "../../lib/spells/CSpellHandler.h"
- #include "../../lib/spells/Problem.h"
- #include "../../lib/GameConstants.h"
- #include "../../lib/mapObjects/CGHeroInstance.h"
- CSpellWindow::InteractiveArea::InteractiveArea(const Rect & myRect, std::function<void()> funcL, int helpTextId, CSpellWindow * _owner)
- {
- addUsedEvents(LCLICK | SHOW_POPUP | HOVER);
- pos = myRect;
- onLeft = funcL;
- hoverText = CGI->generaltexth->zelp[helpTextId].first;
- helpText = CGI->generaltexth->zelp[helpTextId].second;
- owner = _owner;
- }
- void CSpellWindow::InteractiveArea::clickPressed(const Point & cursorPosition)
- {
- onLeft();
- }
- void CSpellWindow::InteractiveArea::showPopupWindow(const Point & cursorPosition)
- {
- CRClickPopup::createAndPush(helpText);
- }
- void CSpellWindow::InteractiveArea::hover(bool on)
- {
- if(on)
- owner->statusBar->write(hoverText);
- else
- owner->statusBar->clear();
- }
- class SpellbookSpellSorter
- {
- public:
- bool operator()(const CSpell * A, const CSpell * B)
- {
- if(A->getLevel() < B->getLevel())
- return true;
- if(A->getLevel() > B->getLevel())
- return false;
- for(auto schoolId = 0; schoolId < GameConstants::DEFAULT_SCHOOLS; schoolId++)
- {
- if(A->school.at(SpellSchool(schoolId)) && !B->school.at(SpellSchool(schoolId)))
- return true;
- if(!A->school.at(SpellSchool(schoolId)) && B->school.at(SpellSchool(schoolId)))
- return false;
- }
- return A->getNameTranslated() < B->getNameTranslated();
- }
- } spellsorter;
- CSpellWindow::CSpellWindow(const CGHeroInstance * _myHero, CPlayerInterface * _myInt, bool openOnBattleSpells):
- CWindowObject(PLAYER_COLORED | (settings["general"]["enableUiEnhancements"].Bool() ? BORDERED : 0)),
- battleSpellsOnly(openOnBattleSpells),
- selectedTab(4),
- currentPage(0),
- myHero(_myHero),
- myInt(_myInt),
- isBigSpellbook(settings["general"]["enableUiEnhancements"].Bool()),
- spellsPerPage(24),
- offL(-11),
- offR(195),
- offRM(110),
- offT(-37),
- offB(56)
- {
- OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
- if(isBigSpellbook)
- {
- background = std::make_shared<CPicture>(createBigSpellBook(), Point(0, 0));
- updateShadow();
- }
- else
- {
- background = std::make_shared<CPicture>(ImagePath::builtin("SpelBack"), 0, 0);
- offL = offR = offT = offB = offRM = 0;
- spellsPerPage = 12;
- }
- pos = background->center(Point(pos.w/2 + pos.x, pos.h/2 + pos.y));
- //initializing castable spells
- mySpells.reserve(CGI->spellh->objects.size());
- for(const CSpell * spell : CGI->spellh->objects)
- {
- if(!spell->isCreatureAbility() && myHero->canCastThisSpell(spell))
- mySpells.push_back(spell);
- }
- std::sort(mySpells.begin(), mySpells.end(), spellsorter);
- //initializing sizes of spellbook's parts
- for(auto & elem : sitesPerTabAdv)
- elem = 0;
- for(auto & elem : sitesPerTabBattle)
- elem = 0;
- for(const auto spell : mySpells)
- {
- int * sitesPerOurTab = spell->isCombat() ? sitesPerTabBattle : sitesPerTabAdv;
- ++sitesPerOurTab[4];
- spell->forEachSchool([&sitesPerOurTab](const SpellSchool & school, bool & stop)
- {
- ++sitesPerOurTab[school];
- });
- }
- if(sitesPerTabAdv[4] % spellsPerPage == 0)
- sitesPerTabAdv[4]/=spellsPerPage;
- else
- sitesPerTabAdv[4] = sitesPerTabAdv[4]/spellsPerPage + 1;
- for(int v=0; v<4; ++v)
- {
- if(sitesPerTabAdv[v] <= spellsPerPage - 2)
- sitesPerTabAdv[v] = 1;
- else
- {
- if((sitesPerTabAdv[v] - spellsPerPage - 2) % spellsPerPage == 0)
- sitesPerTabAdv[v] = (sitesPerTabAdv[v] - spellsPerPage - 2) / spellsPerPage + 1;
- else
- sitesPerTabAdv[v] = (sitesPerTabAdv[v] - spellsPerPage - 2) / spellsPerPage + 2;
- }
- }
- if(sitesPerTabBattle[4] % spellsPerPage == 0)
- sitesPerTabBattle[4]/=spellsPerPage;
- else
- sitesPerTabBattle[4] = sitesPerTabBattle[4]/spellsPerPage + 1;
- for(int v=0; v<4; ++v)
- {
- if(sitesPerTabBattle[v] <= spellsPerPage - 2)
- sitesPerTabBattle[v] = 1;
- else
- {
- if((sitesPerTabBattle[v] - spellsPerPage - 2) % spellsPerPage == 0)
- sitesPerTabBattle[v] = (sitesPerTabBattle[v] - spellsPerPage - 2) / spellsPerPage + 1;
- else
- sitesPerTabBattle[v] = (sitesPerTabBattle[v] - spellsPerPage - 2) / spellsPerPage + 2;
- }
- }
- //numbers of spell pages computed
- leftCorner = std::make_shared<CPicture>(ImagePath::builtin("SpelTrnL.bmp"), 97 + offL, 77 + offT);
- rightCorner = std::make_shared<CPicture>(ImagePath::builtin("SpelTrnR.bmp"), 487 + offR, 72 + offT);
- spellIcons = GH.renderHandler().loadAnimation(AnimationPath::builtin("Spells"));
- schoolTab = std::make_shared<CAnimImage>(AnimationPath::builtin("SpelTab"), selectedTab, 0, 524 + offR, 88);
- schoolPicture = std::make_shared<CAnimImage>(AnimationPath::builtin("Schools"), 0, 0, 117 + offL, 74 + offT);
- schoolBorders[0] = GH.renderHandler().loadAnimation(AnimationPath::builtin("SplevA.def"));
- schoolBorders[1] = GH.renderHandler().loadAnimation(AnimationPath::builtin("SplevF.def"));
- schoolBorders[2] = GH.renderHandler().loadAnimation(AnimationPath::builtin("SplevW.def"));
- schoolBorders[3] = GH.renderHandler().loadAnimation(AnimationPath::builtin("SplevE.def"));
- for(auto item : schoolBorders)
- item->preload();
- mana = std::make_shared<CLabel>(435 + (isBigSpellbook ? 159 : 0), 426 + offB, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, std::to_string(myHero->mana));
-
- if(isBigSpellbook)
- statusBar = CGStatusBar::create(400, 587);
- else
- statusBar = CGStatusBar::create(7, 569, ImagePath::builtin("Spelroll.bmp"));
- Rect schoolRect( 549 + pos.x + offR, 94 + pos.y, 45, 35);
- interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 479 + pos.x + (isBigSpellbook ? 175 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fexitb, this), 460, this));
- interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 221 + pos.x + (isBigSpellbook ? 43 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fbattleSpellsb, this), 453, this));
- interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 355 + pos.x + (isBigSpellbook ? 110 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fadvSpellsb, this), 452, this));
- interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 418 + pos.x + (isBigSpellbook ? 142 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fmanaPtsb, this), 459, this));
- interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 0), std::bind(&CSpellWindow::selectSchool, this, 0), 454, this));
- interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 57), std::bind(&CSpellWindow::selectSchool, this, 3), 457, this));
- interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 116), std::bind(&CSpellWindow::selectSchool, this, 1), 455, this));
- interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 176), std::bind(&CSpellWindow::selectSchool, this, 2), 456, this));
- interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 236), std::bind(&CSpellWindow::selectSchool, this, 4), 458, this));
- interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 97 + offL + pos.x, 77 + offT + pos.y, leftCorner->pos.h, leftCorner->pos.w ), std::bind(&CSpellWindow::fLcornerb, this), 450, this));
- interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 487 + offR + pos.x, 72 + offT + pos.y, rightCorner->pos.h, rightCorner->pos.w ), std::bind(&CSpellWindow::fRcornerb, this), 451, this));
- //areas for spells
- int xpos = 117 + offL + pos.x, ypos = 90 + offT + pos.y;
- for(int v=0; v<spellsPerPage; ++v)
- {
- spellAreas[v] = std::make_shared<SpellArea>( Rect(xpos, ypos, 65, 78), this);
- if(v == (spellsPerPage / 2) - 1) //to right page
- {
- xpos = offRM + 336 + pos.x; ypos = 90 + offT + pos.y;
- }
- else
- {
- if(v%(isBigSpellbook ? 3 : 2) == 0 || (v%3 == 1 && isBigSpellbook))
- {
- xpos+=85;
- }
- else
- {
- xpos -= (isBigSpellbook ? 2 : 1)*85; ypos+=97;
- }
- }
- }
- selectedTab = battleSpellsOnly ? myInt->localState->spellbookSettings.spellbookLastTabBattle : myInt->localState->spellbookSettings.spellbookLastTabAdvmap;
- schoolTab->setFrame(selectedTab, 0);
- int cp = battleSpellsOnly ? myInt->localState->spellbookSettings.spellbookLastPageBattle : myInt->localState->spellbookSettings.spellbokLastPageAdvmap;
- // spellbook last page battle index is not reset after battle, so this needs to stay here
- vstd::abetween(cp, 0, std::max(0, pagesWithinCurrentTab() - 1));
- setCurrentPage(cp);
- computeSpellsPerArea();
- addUsedEvents(KEYBOARD);
- }
- CSpellWindow::~CSpellWindow()
- {
- }
- std::shared_ptr<IImage> CSpellWindow::createBigSpellBook()
- {
- std::shared_ptr<IImage> img = GH.renderHandler().loadImage(ImagePath::builtin("SpelBack"));
- Canvas canvas = Canvas(Point(800, 600));
- // edges
- canvas.draw(img, Point(0, 0), Rect(15, 38, 90, 45));
- canvas.draw(img, Point(0, 460), Rect(15, 400, 90, 141));
- canvas.draw(img, Point(705, 0), Rect(509, 38, 95, 45));
- canvas.draw(img, Point(705, 460), Rect(509, 400, 95, 141));
- // left / right
- Canvas tmp1 = Canvas(Point(90, 355 - 45));
- tmp1.draw(img, Point(0, 0), Rect(15, 38 + 45, 90, 355 - 45));
- canvas.drawScaled(tmp1, Point(0, 45), Point(90, 415));
- Canvas tmp2 = Canvas(Point(95, 355 - 45));
- tmp2.draw(img, Point(0, 0), Rect(509, 38 + 45, 95, 355 - 45));
- canvas.drawScaled(tmp2, Point(705, 45), Point(95, 415));
- // top / bottom
- Canvas tmp3 = Canvas(Point(409, 45));
- tmp3.draw(img, Point(0, 0), Rect(100, 38, 409, 45));
- canvas.drawScaled(tmp3, Point(90, 0), Point(615, 45));
- Canvas tmp4 = Canvas(Point(409, 141));
- tmp4.draw(img, Point(0, 0), Rect(100, 400, 409, 141));
- canvas.drawScaled(tmp4, Point(90, 460), Point(615, 141));
- // middle
- Canvas tmp5 = Canvas(Point(409, 141));
- tmp5.draw(img, Point(0, 0), Rect(100, 38 + 45, 509 - 15, 400 - 38));
- canvas.drawScaled(tmp5, Point(90, 45), Point(615, 415));
- return GH.renderHandler().createImage(canvas.getInternalSurface());
- }
- void CSpellWindow::fexitb()
- {
- (myInt->battleInt ? myInt->localState->spellbookSettings.spellbookLastTabBattle : myInt->localState->spellbookSettings.spellbookLastTabAdvmap) = selectedTab;
- (myInt->battleInt ? myInt->localState->spellbookSettings.spellbookLastPageBattle : myInt->localState->spellbookSettings.spellbokLastPageAdvmap) = currentPage;
- close();
- }
- void CSpellWindow::fadvSpellsb()
- {
- if(battleSpellsOnly == true)
- {
- turnPageRight();
- battleSpellsOnly = false;
- setCurrentPage(0);
- }
- computeSpellsPerArea();
- }
- void CSpellWindow::fbattleSpellsb()
- {
- if(battleSpellsOnly == false)
- {
- turnPageLeft();
- battleSpellsOnly = true;
- setCurrentPage(0);
- }
- computeSpellsPerArea();
- }
- void CSpellWindow::fmanaPtsb()
- {
- }
- void CSpellWindow::selectSchool(int school)
- {
- if(selectedTab != school)
- {
- if(selectedTab < school)
- turnPageLeft();
- else
- turnPageRight();
- selectedTab = school;
- schoolTab->setFrame(selectedTab, 0);
- setCurrentPage(0);
- }
- computeSpellsPerArea();
- }
- void CSpellWindow::fLcornerb()
- {
- if(currentPage>0)
- {
- turnPageLeft();
- setCurrentPage(currentPage - 1);
- }
- computeSpellsPerArea();
- }
- void CSpellWindow::fRcornerb()
- {
- if((currentPage + 1) < (pagesWithinCurrentTab()))
- {
- turnPageRight();
- setCurrentPage(currentPage + 1);
- }
- computeSpellsPerArea();
- }
- void CSpellWindow::show(Canvas & to)
- {
- statusBar->show(to);
- }
- void CSpellWindow::computeSpellsPerArea()
- {
- std::vector<const CSpell *> spellsCurSite;
- spellsCurSite.reserve(mySpells.size());
- for(const CSpell * spell : mySpells)
- {
- if(spell->isCombat() ^ !battleSpellsOnly
- && ((selectedTab == 4) || spell->school.at(SpellSchool(selectedTab)))
- )
- {
- spellsCurSite.push_back(spell);
- }
- }
- if(selectedTab == 4)
- {
- if(spellsCurSite.size() > spellsPerPage)
- {
- spellsCurSite = std::vector<const CSpell *>(spellsCurSite.begin() + currentPage*spellsPerPage, spellsCurSite.end());
- if(spellsCurSite.size() > spellsPerPage)
- {
- spellsCurSite.erase(spellsCurSite.begin()+spellsPerPage, spellsCurSite.end());
- }
- }
- }
- else //selectedTab == 0, 1, 2 or 3
- {
- if(spellsCurSite.size() > spellsPerPage - 2)
- {
- if(currentPage == 0)
- {
- spellsCurSite.erase(spellsCurSite.begin()+spellsPerPage-2, spellsCurSite.end());
- }
- else
- {
- spellsCurSite = std::vector<const CSpell *>(spellsCurSite.begin() + (currentPage-1)*spellsPerPage + spellsPerPage-2, spellsCurSite.end());
- if(spellsCurSite.size() > spellsPerPage)
- {
- spellsCurSite.erase(spellsCurSite.begin()+spellsPerPage, spellsCurSite.end());
- }
- }
- }
- }
- //applying
- if(selectedTab == 4 || currentPage != 0)
- {
- for(size_t c=0; c<spellsPerPage; ++c)
- {
- if(c < spellsCurSite.size())
- {
- spellAreas[c]->setSpell(spellsCurSite[c]);
- }
- else
- {
- spellAreas[c]->setSpell(nullptr);
- }
- }
- }
- else
- {
- spellAreas[0]->setSpell(nullptr);
- spellAreas[1]->setSpell(nullptr);
- for(size_t c=0; c<spellsPerPage-2; ++c)
- {
- if(c < spellsCurSite.size())
- spellAreas[c+2]->setSpell(spellsCurSite[c]);
- else
- spellAreas[c+2]->setSpell(nullptr);
- }
- }
- redraw();
- }
- void CSpellWindow::setCurrentPage(int value)
- {
- currentPage = value;
- schoolPicture->visible = selectedTab!=4 && currentPage == 0;
- if(selectedTab != 4)
- schoolPicture->setFrame(selectedTab, 0);
- leftCorner->visible = currentPage != 0;
- rightCorner->visible = (currentPage+1) < pagesWithinCurrentTab();
- mana->setText(std::to_string(myHero->mana));//just in case, it will be possible to cast spell without closing book
- }
- void CSpellWindow::turnPageLeft()
- {
- if(settings["video"]["spellbookAnimation"].Bool() && !isBigSpellbook)
- CCS->videoh->openAndPlayVideo(VideoPath::builtin("PGTRNLFT.SMK"), pos.x+13, pos.y+15);
- }
- void CSpellWindow::turnPageRight()
- {
- if(settings["video"]["spellbookAnimation"].Bool() && !isBigSpellbook)
- CCS->videoh->openAndPlayVideo(VideoPath::builtin("PGTRNRGH.SMK"), pos.x+13, pos.y+15);
- }
- void CSpellWindow::keyPressed(EShortcut key)
- {
- switch(key)
- {
- case EShortcut::GLOBAL_RETURN:
- fexitb();
- break;
- case EShortcut::MOVE_LEFT:
- fLcornerb();
- break;
- case EShortcut::MOVE_RIGHT:
- fRcornerb();
- break;
- case EShortcut::MOVE_UP:
- case EShortcut::MOVE_DOWN:
- {
- bool down = key == EShortcut::MOVE_DOWN;
- static const int schoolsOrder[] = { 0, 3, 1, 2, 4 };
- int index = -1;
- while(schoolsOrder[++index] != selectedTab);
- index += (down ? 1 : -1);
- vstd::abetween<int>(index, 0, std::size(schoolsOrder) - 1);
- if(selectedTab != schoolsOrder[index])
- selectSchool(schoolsOrder[index]);
- break;
- }
- case EShortcut::SPELLBOOK_TAB_COMBAT:
- fbattleSpellsb();
- break;
- case EShortcut::SPELLBOOK_TAB_ADVENTURE:
- fadvSpellsb();
- break;
- }
- }
- int CSpellWindow::pagesWithinCurrentTab()
- {
- return battleSpellsOnly ? sitesPerTabBattle[selectedTab] : sitesPerTabAdv[selectedTab];
- }
- CSpellWindow::SpellArea::SpellArea(Rect pos, CSpellWindow * owner)
- {
- this->pos = pos;
- this->owner = owner;
- addUsedEvents(LCLICK | SHOW_POPUP | HOVER);
- schoolLevel = -1;
- mySpell = nullptr;
- OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
- image = std::make_shared<CAnimImage>(owner->spellIcons, 0, 0);
- image->visible = false;
- name = std::make_shared<CLabel>(39, 70, FONT_TINY, ETextAlignment::CENTER);
- level = std::make_shared<CLabel>(39, 82, FONT_TINY, ETextAlignment::CENTER);
- cost = std::make_shared<CLabel>(39, 94, FONT_TINY, ETextAlignment::CENTER);
- for(auto l : {name, level, cost})
- l->setAutoRedraw(false);
- }
- CSpellWindow::SpellArea::~SpellArea() = default;
- void CSpellWindow::SpellArea::clickPressed(const Point & cursorPosition)
- {
- if(mySpell)
- {
- auto spellCost = owner->myInt->cb->getSpellCost(mySpell, owner->myHero);
- if(spellCost > owner->myHero->mana) //insufficient mana
- {
- LOCPLINT->showInfoDialog(boost::str(boost::format(CGI->generaltexth->allTexts[206]) % spellCost % owner->myHero->mana));
- return;
- }
- //anything that is not combat spell is adventure spell
- //this not an error in general to cast even creature ability with hero
- const bool combatSpell = mySpell->isCombat();
- if(combatSpell == mySpell->isAdventure())
- {
- logGlobal->error("Spell have invalid flags");
- return;
- }
- const bool inCombat = owner->myInt->battleInt != nullptr;
- const bool inCastle = owner->myInt->castleInt != nullptr;
- //battle spell on adv map or adventure map spell during combat => display infowindow, not cast
- if((combatSpell ^ inCombat) || inCastle)
- {
- std::vector<std::shared_ptr<CComponent>> hlp(1, std::make_shared<CComponent>(ComponentType::SPELL, mySpell->id));
- LOCPLINT->showInfoDialog(mySpell->getDescriptionTranslated(schoolLevel), hlp);
- }
- else if(combatSpell)
- {
- spells::detail::ProblemImpl problem;
- if(mySpell->canBeCast(problem, owner->myInt->battleInt->getBattle().get(), spells::Mode::HERO, owner->myHero))
- {
- owner->myInt->battleInt->castThisSpell(mySpell->id);
- owner->fexitb();
- }
- else
- {
- std::vector<std::string> texts;
- problem.getAll(texts);
- if(!texts.empty())
- LOCPLINT->showInfoDialog(texts.front());
- else
- LOCPLINT->showInfoDialog(CGI->generaltexth->translate("vcmi.adventureMap.spellUnknownProblem"));
- }
- }
- else //adventure spell
- {
- const CGHeroInstance * h = owner->myHero;
- GH.windows().popWindows(1);
- auto guard = vstd::makeScopeGuard([this]()
- {
- owner->myInt->localState->spellbookSettings.spellbookLastTabAdvmap = owner->selectedTab;
- owner->myInt->localState->spellbookSettings.spellbokLastPageAdvmap = owner->currentPage;
- });
- if(mySpell->getTargetType() == spells::AimType::LOCATION)
- adventureInt->enterCastingMode(mySpell);
- else if(mySpell->getTargetType() == spells::AimType::NO_TARGET)
- owner->myInt->cb->castSpell(h, mySpell->id);
- else
- logGlobal->error("Invalid spell target type");
- }
- }
- }
- void CSpellWindow::SpellArea::showPopupWindow(const Point & cursorPosition)
- {
- if(mySpell)
- {
- std::string dmgInfo;
- auto causedDmg = owner->myInt->cb->estimateSpellDamage(mySpell, owner->myHero);
- if(causedDmg == 0 || mySpell->id == SpellID::TITANS_LIGHTNING_BOLT) //Titan's Lightning Bolt already has damage info included
- dmgInfo.clear();
- else
- {
- dmgInfo = CGI->generaltexth->allTexts[343];
- boost::algorithm::replace_first(dmgInfo, "%d", std::to_string(causedDmg));
- }
- CRClickPopup::createAndPush(mySpell->getDescriptionTranslated(schoolLevel) + dmgInfo, std::make_shared<CComponent>(ComponentType::SPELL, mySpell->id));
- }
- }
- void CSpellWindow::SpellArea::hover(bool on)
- {
- if(mySpell)
- {
- if(on)
- owner->statusBar->write(boost::str(boost::format("%s (%s)") % mySpell->getNameTranslated() % CGI->generaltexth->allTexts[171+mySpell->getLevel()]));
- else
- owner->statusBar->clear();
- }
- }
- void CSpellWindow::SpellArea::setSpell(const CSpell * spell)
- {
- schoolBorder.reset();
- image->visible = false;
- name->setText("");
- level->setText("");
- cost->setText("");
- mySpell = spell;
- if(mySpell)
- {
- int32_t whichSchool = 0; //0 - air magic, 1 - fire magic, 2 - water magic, 3 - earth magic,
- schoolLevel = owner->myHero->getSpellSchoolLevel(mySpell, &whichSchool);
- auto spellCost = owner->myInt->cb->getSpellCost(mySpell, owner->myHero);
- image->setFrame(mySpell->id);
- image->visible = true;
- {
- OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
- schoolBorder = std::make_shared<CAnimImage>(owner->schoolBorders[owner->selectedTab >= 4 ? whichSchool : owner->selectedTab], schoolLevel);
- }
- ColorRGBA firstLineColor, secondLineColor;
- if(spellCost > owner->myHero->mana) //hero cannot cast this spell
- {
- firstLineColor = Colors::WHITE;
- secondLineColor = Colors::ORANGE;
- }
- else
- {
- firstLineColor = Colors::YELLOW;
- secondLineColor = Colors::WHITE;
- }
- name->color = firstLineColor;
- name->setText(mySpell->getNameTranslated());
- level->color = secondLineColor;
- if(schoolLevel > 0)
- {
- boost::format fmt("%s/%s");
- fmt % CGI->generaltexth->allTexts[171 + mySpell->getLevel()];
- fmt % CGI->generaltexth->levels[3+(schoolLevel-1)];//lines 4-6
- level->setText(fmt.str());
- }
- else
- level->setText(CGI->generaltexth->allTexts[171 + mySpell->getLevel()]);
- cost->color = secondLineColor;
- boost::format costfmt("%s: %d");
- costfmt % CGI->generaltexth->allTexts[387] % spellCost;
- cost->setText(costfmt.str());
- }
- }
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