Info.cpp 16 KB

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  1. /*
  2. * Info.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "Info.h"
  12. #include "Configuration.h"
  13. #include "Limiter.h"
  14. #include "Reward.h"
  15. #include "../CGeneralTextHandler.h"
  16. #include "../IGameCallback.h"
  17. #include "../JsonRandom.h"
  18. #include "../mapObjects/IObjectInterface.h"
  19. #include "../modding/IdentifierStorage.h"
  20. VCMI_LIB_NAMESPACE_BEGIN
  21. namespace {
  22. MetaString loadMessage(const JsonNode & value, const TextIdentifier & textIdentifier, EMetaText textSource = EMetaText::ADVOB_TXT )
  23. {
  24. MetaString ret;
  25. if (value.isVector())
  26. {
  27. for(const auto & entry : value.Vector())
  28. {
  29. if (entry.isNumber())
  30. ret.appendLocalString(textSource, static_cast<ui32>(entry.Float()));
  31. if (entry.isString())
  32. ret.appendRawString(entry.String());
  33. }
  34. return ret;
  35. }
  36. if (value.isNumber())
  37. {
  38. ret.appendLocalString(textSource, static_cast<ui32>(value.Float()));
  39. return ret;
  40. }
  41. if (value.String().empty())
  42. return ret;
  43. if (value.String()[0] == '@')
  44. ret.appendTextID(value.String().substr(1));
  45. else
  46. ret.appendTextID(textIdentifier.get());
  47. return ret;
  48. }
  49. bool testForKey(const JsonNode & value, const std::string & key)
  50. {
  51. for(const auto & reward : value["rewards"].Vector())
  52. {
  53. if (!reward[key].isNull())
  54. return true;
  55. }
  56. return false;
  57. }
  58. }
  59. void Rewardable::Info::init(const JsonNode & objectConfig, const std::string & objectName)
  60. {
  61. objectTextID = objectName;
  62. auto loadString = [&](const JsonNode & entry, const TextIdentifier & textID){
  63. if (entry.isString() && !entry.String().empty() && entry.String()[0] != '@')
  64. VLC->generaltexth->registerString(entry.meta, textID, entry.String());
  65. };
  66. parameters = objectConfig;
  67. for(size_t i = 0; i < parameters["rewards"].Vector().size(); ++i)
  68. {
  69. const JsonNode message = parameters["rewards"][i]["message"];
  70. loadString(message, TextIdentifier(objectName, "rewards", i));
  71. }
  72. for(size_t i = 0; i < parameters["onVisited"].Vector().size(); ++i)
  73. {
  74. const JsonNode message = parameters["onVisited"][i]["message"];
  75. loadString(message, TextIdentifier(objectName, "onVisited", i));
  76. }
  77. for(size_t i = 0; i < parameters["onEmpty"].Vector().size(); ++i)
  78. {
  79. const JsonNode message = parameters["onEmpty"][i]["message"];
  80. loadString(message, TextIdentifier(objectName, "onEmpty", i));
  81. }
  82. loadString(parameters["onSelectMessage"], TextIdentifier(objectName, "onSelect"));
  83. loadString(parameters["description"], TextIdentifier(objectName, "description"));
  84. loadString(parameters["notVisitedTooltip"], TextIdentifier(objectName, "notVisitedText"));
  85. loadString(parameters["visitedTooltip"], TextIdentifier(objectName, "visitedTooltip"));
  86. loadString(parameters["onVisitedMessage"], TextIdentifier(objectName, "onVisited"));
  87. loadString(parameters["onEmptyMessage"], TextIdentifier(objectName, "onEmpty"));
  88. }
  89. Rewardable::LimitersList Rewardable::Info::configureSublimiters(Rewardable::Configuration & object, CRandomGenerator & rng, const JsonNode & source) const
  90. {
  91. Rewardable::LimitersList result;
  92. for (const auto & input : source.Vector())
  93. {
  94. auto newLimiter = std::make_shared<Rewardable::Limiter>();
  95. configureLimiter(object, rng, *newLimiter, input);
  96. result.push_back(newLimiter);
  97. }
  98. return result;
  99. }
  100. void Rewardable::Info::configureLimiter(Rewardable::Configuration & object, CRandomGenerator & rng, Rewardable::Limiter & limiter, const JsonNode & source) const
  101. {
  102. auto const & variables = object.variables.values;
  103. limiter.dayOfWeek = JsonRandom::loadValue(source["dayOfWeek"], rng, variables);
  104. limiter.daysPassed = JsonRandom::loadValue(source["daysPassed"], rng, variables);
  105. limiter.heroExperience = JsonRandom::loadValue(source["heroExperience"], rng, variables);
  106. limiter.heroLevel = JsonRandom::loadValue(source["heroLevel"], rng, variables);
  107. limiter.canLearnSkills = source["canLearnSkills"].Bool();
  108. limiter.manaPercentage = JsonRandom::loadValue(source["manaPercentage"], rng, variables);
  109. limiter.manaPoints = JsonRandom::loadValue(source["manaPoints"], rng, variables);
  110. limiter.resources = JsonRandom::loadResources(source["resources"], rng, variables);
  111. limiter.primary = JsonRandom::loadPrimaries(source["primary"], rng, variables);
  112. limiter.secondary = JsonRandom::loadSecondaries(source["secondary"], rng, variables);
  113. limiter.artifacts = JsonRandom::loadArtifacts(source["artifacts"], rng, variables);
  114. limiter.spells = JsonRandom::loadSpells(source["spells"], rng, variables);
  115. limiter.canLearnSpells = JsonRandom::loadSpells(source["canLearnSpells"], rng, variables);
  116. limiter.creatures = JsonRandom::loadCreatures(source["creatures"], rng, variables);
  117. limiter.players = JsonRandom::loadColors(source["colors"], rng, variables);
  118. limiter.heroes = JsonRandom::loadHeroes(source["heroes"], rng);
  119. limiter.heroClasses = JsonRandom::loadHeroClasses(source["heroClasses"], rng);
  120. limiter.allOf = configureSublimiters(object, rng, source["allOf"] );
  121. limiter.anyOf = configureSublimiters(object, rng, source["anyOf"] );
  122. limiter.noneOf = configureSublimiters(object, rng, source["noneOf"] );
  123. }
  124. void Rewardable::Info::configureReward(Rewardable::Configuration & object, CRandomGenerator & rng, Rewardable::Reward & reward, const JsonNode & source) const
  125. {
  126. auto const & variables = object.variables.values;
  127. reward.resources = JsonRandom::loadResources(source["resources"], rng, variables);
  128. reward.heroExperience = JsonRandom::loadValue(source["heroExperience"], rng, variables);
  129. reward.heroLevel = JsonRandom::loadValue(source["heroLevel"], rng, variables);
  130. reward.manaDiff = JsonRandom::loadValue(source["manaPoints"], rng, variables);
  131. reward.manaOverflowFactor = JsonRandom::loadValue(source["manaOverflowFactor"], rng, variables);
  132. reward.manaPercentage = JsonRandom::loadValue(source["manaPercentage"], rng, variables, -1);
  133. reward.movePoints = JsonRandom::loadValue(source["movePoints"], rng, variables);
  134. reward.movePercentage = JsonRandom::loadValue(source["movePercentage"], rng, variables, -1);
  135. reward.removeObject = source["removeObject"].Bool();
  136. reward.bonuses = JsonRandom::loadBonuses(source["bonuses"]);
  137. reward.primary = JsonRandom::loadPrimaries(source["primary"], rng, variables);
  138. reward.secondary = JsonRandom::loadSecondaries(source["secondary"], rng, variables);
  139. reward.artifacts = JsonRandom::loadArtifacts(source["artifacts"], rng, variables);
  140. reward.spells = JsonRandom::loadSpells(source["spells"], rng, variables);
  141. reward.creatures = JsonRandom::loadCreatures(source["creatures"], rng, variables);
  142. if(!source["spellCast"].isNull() && source["spellCast"].isStruct())
  143. {
  144. reward.spellCast.first = JsonRandom::loadSpell(source["spellCast"]["spell"], rng, variables);
  145. reward.spellCast.second = source["spellCast"]["schoolLevel"].Integer();
  146. }
  147. if (!source["revealTiles"].isNull())
  148. {
  149. auto const & entry = source["revealTiles"];
  150. reward.revealTiles = RewardRevealTiles();
  151. reward.revealTiles->radius = JsonRandom::loadValue(entry["radius"], rng, variables);
  152. reward.revealTiles->hide = entry["hide"].Bool();
  153. reward.revealTiles->scoreSurface = JsonRandom::loadValue(entry["surface"], rng, variables);
  154. reward.revealTiles->scoreSubterra = JsonRandom::loadValue(entry["subterra"], rng, variables);
  155. reward.revealTiles->scoreWater = JsonRandom::loadValue(entry["water"], rng, variables);
  156. reward.revealTiles->scoreRock = JsonRandom::loadValue(entry["rock"], rng, variables);
  157. }
  158. for ( auto node : source["changeCreatures"].Struct() )
  159. {
  160. CreatureID from(VLC->identifiers()->getIdentifier(node.second.meta, "creature", node.first).value());
  161. CreatureID dest(VLC->identifiers()->getIdentifier(node.second.meta, "creature", node.second.String()).value());
  162. reward.extraComponents.emplace_back(ComponentType::CREATURE, dest.getNum());
  163. reward.creaturesChange[from] = dest;
  164. }
  165. }
  166. void Rewardable::Info::configureResetInfo(Rewardable::Configuration & object, CRandomGenerator & rng, Rewardable::ResetInfo & resetParameters, const JsonNode & source) const
  167. {
  168. resetParameters.period = static_cast<ui32>(source["period"].Float());
  169. resetParameters.visitors = source["visitors"].Bool();
  170. resetParameters.rewards = source["rewards"].Bool();
  171. }
  172. void Rewardable::Info::configureVariables(Rewardable::Configuration & object, CRandomGenerator & rng, const JsonNode & source) const
  173. {
  174. for(const auto & category : source.Struct())
  175. {
  176. for(const auto & entry : category.second.Struct())
  177. {
  178. JsonNode preset = object.getPresetVariable(category.first, entry.first);
  179. const JsonNode & input = preset.isNull() ? entry.second : preset;
  180. int32_t value = -1;
  181. if (category.first == "number")
  182. value = JsonRandom::loadValue(input, rng, object.variables.values);
  183. if (category.first == "artifact")
  184. value = JsonRandom::loadArtifact(input, rng, object.variables.values).getNum();
  185. if (category.first == "spell")
  186. value = JsonRandom::loadSpell(input, rng, object.variables.values).getNum();
  187. if (category.first == "primarySkill")
  188. value = static_cast<int>(JsonRandom::loadPrimary(input, rng, object.variables.values));
  189. if (category.first == "secondarySkill")
  190. value = JsonRandom::loadSecondary(input, rng, object.variables.values).getNum();
  191. object.initVariable(category.first, entry.first, value);
  192. }
  193. }
  194. }
  195. void Rewardable::Info::replaceTextPlaceholders(MetaString & target, const Variables & variables) const
  196. {
  197. for (const auto & variable : variables.values )
  198. {
  199. if( boost::algorithm::starts_with(variable.first, "spell"))
  200. target.replaceLocalString(EMetaText::SPELL_NAME, variable.second);
  201. if( boost::algorithm::starts_with(variable.first, "secondarySkill"))
  202. target.replaceLocalString(EMetaText::SEC_SKILL_NAME, variable.second);
  203. }
  204. }
  205. void Rewardable::Info::replaceTextPlaceholders(MetaString & target, const Variables & variables, const VisitInfo & info) const
  206. {
  207. for (const auto & artifact : info.reward.artifacts )
  208. target.replaceLocalString(EMetaText::ART_NAMES, artifact.getNum());
  209. for (const auto & artifact : info.reward.spells )
  210. target.replaceLocalString(EMetaText::SPELL_NAME, artifact.getNum());
  211. for (const auto & secondary : info.reward.secondary )
  212. target.replaceLocalString(EMetaText::SEC_SKILL_NAME, secondary.first.getNum());
  213. replaceTextPlaceholders(target, variables);
  214. }
  215. void Rewardable::Info::configureRewards(
  216. Rewardable::Configuration & object,
  217. CRandomGenerator & rng, const
  218. JsonNode & source,
  219. Rewardable::EEventType event,
  220. const std::string & modeName) const
  221. {
  222. for(size_t i = 0; i < source.Vector().size(); ++i)
  223. {
  224. const JsonNode reward = source.Vector()[i];
  225. if (!reward["appearChance"].isNull())
  226. {
  227. JsonNode chance = reward["appearChance"];
  228. std::string diceID = std::to_string(chance["dice"].Integer());
  229. auto diceValue = object.getVariable("dice", diceID);
  230. if (!diceValue.has_value())
  231. {
  232. const JsonNode & preset = object.getPresetVariable("dice", diceID);
  233. if (preset.isNull())
  234. object.initVariable("dice", diceID, rng.getIntRange(0, 99)());
  235. else
  236. object.initVariable("dice", diceID, preset.Integer());
  237. diceValue = object.getVariable("dice", diceID);
  238. }
  239. assert(diceValue.has_value());
  240. if (!chance["min"].isNull())
  241. {
  242. int min = static_cast<int>(chance["min"].Float());
  243. if (min > *diceValue)
  244. continue;
  245. }
  246. if (!chance["max"].isNull())
  247. {
  248. int max = static_cast<int>(chance["max"].Float());
  249. if (max <= *diceValue)
  250. continue;
  251. }
  252. }
  253. Rewardable::VisitInfo info;
  254. configureLimiter(object, rng, info.limiter, reward["limiter"]);
  255. configureReward(object, rng, info.reward, reward);
  256. info.visitType = event;
  257. info.message = loadMessage(reward["message"], TextIdentifier(objectTextID, modeName, i));
  258. info.description = loadMessage(reward["description"], TextIdentifier(objectTextID, "description", modeName, i), EMetaText::GENERAL_TXT);
  259. replaceTextPlaceholders(info.message, object.variables, info);
  260. replaceTextPlaceholders(info.description, object.variables, info);
  261. object.info.push_back(info);
  262. }
  263. }
  264. void Rewardable::Info::configureObject(Rewardable::Configuration & object, CRandomGenerator & rng) const
  265. {
  266. object.info.clear();
  267. configureVariables(object, rng, parameters["variables"]);
  268. configureRewards(object, rng, parameters["rewards"], Rewardable::EEventType::EVENT_FIRST_VISIT, "rewards");
  269. configureRewards(object, rng, parameters["onVisited"], Rewardable::EEventType::EVENT_ALREADY_VISITED, "onVisited");
  270. configureRewards(object, rng, parameters["onEmpty"], Rewardable::EEventType::EVENT_NOT_AVAILABLE, "onEmpty");
  271. object.onSelect = loadMessage(parameters["onSelectMessage"], TextIdentifier(objectTextID, "onSelect"));
  272. object.description = loadMessage(parameters["description"], TextIdentifier(objectTextID, "description"));
  273. object.notVisitedTooltip = loadMessage(parameters["notVisitedTooltip"], TextIdentifier(objectTextID, "notVisitedTooltip"), EMetaText::GENERAL_TXT);
  274. object.visitedTooltip = loadMessage(parameters["visitedTooltip"], TextIdentifier(objectTextID, "visitedTooltip"), EMetaText::GENERAL_TXT);
  275. if (object.notVisitedTooltip.empty())
  276. object.notVisitedTooltip.appendTextID("core.genrltxt.353");
  277. if (object.visitedTooltip.empty())
  278. object.visitedTooltip.appendTextID("core.genrltxt.352");
  279. if (!parameters["onVisitedMessage"].isNull())
  280. {
  281. Rewardable::VisitInfo onVisited;
  282. onVisited.visitType = Rewardable::EEventType::EVENT_ALREADY_VISITED;
  283. onVisited.message = loadMessage(parameters["onVisitedMessage"], TextIdentifier(objectTextID, "onVisited"));
  284. replaceTextPlaceholders(onVisited.message, object.variables);
  285. object.info.push_back(onVisited);
  286. }
  287. if (!parameters["onEmptyMessage"].isNull())
  288. {
  289. Rewardable::VisitInfo onEmpty;
  290. onEmpty.visitType = Rewardable::EEventType::EVENT_NOT_AVAILABLE;
  291. onEmpty.message = loadMessage(parameters["onEmptyMessage"], TextIdentifier(objectTextID, "onEmpty"));
  292. replaceTextPlaceholders(onEmpty.message, object.variables);
  293. object.info.push_back(onEmpty);
  294. }
  295. configureResetInfo(object, rng, object.resetParameters, parameters["resetParameters"]);
  296. object.canRefuse = parameters["canRefuse"].Bool();
  297. object.showScoutedPreview = parameters["showScoutedPreview"].Bool();
  298. if(parameters["showInInfobox"].isNull())
  299. object.infoWindowType = EInfoWindowMode::AUTO;
  300. else
  301. object.infoWindowType = parameters["showInInfobox"].Bool() ? EInfoWindowMode::INFO : EInfoWindowMode::MODAL;
  302. auto visitMode = parameters["visitMode"].String();
  303. for(int i = 0; i < Rewardable::VisitModeString.size(); ++i)
  304. {
  305. if(Rewardable::VisitModeString[i] == visitMode)
  306. {
  307. object.visitMode = i;
  308. break;
  309. }
  310. }
  311. auto selectMode = parameters["selectMode"].String();
  312. for(int i = 0; i < Rewardable::SelectModeString.size(); ++i)
  313. {
  314. if(Rewardable::SelectModeString[i] == selectMode)
  315. {
  316. object.selectMode = i;
  317. break;
  318. }
  319. }
  320. if (object.visitMode == Rewardable::VISIT_LIMITER)
  321. configureLimiter(object, rng, object.visitLimiter, parameters["visitLimiter"]);
  322. }
  323. bool Rewardable::Info::givesResources() const
  324. {
  325. return testForKey(parameters, "resources");
  326. }
  327. bool Rewardable::Info::givesExperience() const
  328. {
  329. return testForKey(parameters, "gainedExp") || testForKey(parameters, "gainedLevels");
  330. }
  331. bool Rewardable::Info::givesMana() const
  332. {
  333. return testForKey(parameters, "manaPoints") || testForKey(parameters, "manaPercentage");
  334. }
  335. bool Rewardable::Info::givesMovement() const
  336. {
  337. return testForKey(parameters, "movePoints") || testForKey(parameters, "movePercentage");
  338. }
  339. bool Rewardable::Info::givesPrimarySkills() const
  340. {
  341. return testForKey(parameters, "primary");
  342. }
  343. bool Rewardable::Info::givesSecondarySkills() const
  344. {
  345. return testForKey(parameters, "secondary");
  346. }
  347. bool Rewardable::Info::givesArtifacts() const
  348. {
  349. return testForKey(parameters, "artifacts");
  350. }
  351. bool Rewardable::Info::givesCreatures() const
  352. {
  353. return testForKey(parameters, "spells");
  354. }
  355. bool Rewardable::Info::givesSpells() const
  356. {
  357. return testForKey(parameters, "creatures");
  358. }
  359. bool Rewardable::Info::givesBonuses() const
  360. {
  361. return testForKey(parameters, "bonuses");
  362. }
  363. const JsonNode & Rewardable::Info::getParameters() const
  364. {
  365. return parameters;
  366. }
  367. VCMI_LIB_NAMESPACE_END