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battles
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10e50548e7
Converted Component class to use VariantIdentifier instead of int
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2 years ago |
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processors
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8346d71c98
Remove more subID access
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2 years ago |
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queries
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7e6ab5e87b
fix test & fix build & suggested changes
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2 years ago |
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CGameHandler.cpp
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10e50548e7
Converted Component class to use VariantIdentifier instead of int
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2 years ago |
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CGameHandler.h
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ab2f6abb87
ArtifactLocation now use ID for artHolder identification part2
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2 years ago |
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CMakeLists.txt
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c4bc6840ea
Moved management of turn order into a new class
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2 years ago |
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CVCMIServer.cpp
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5cbc75d3b7
Merge remote-tracking branch 'upstream/develop' into develop
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2 years ago |
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CVCMIServer.h
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0c6b1ca3c8
possibility to change name
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2 years ago |
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LobbyNetPackVisitors.h
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b88a8da4e8
Split off some netpack structures into separate files
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2 years ago |
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NetPacksLobbyServer.cpp
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b88a8da4e8
Split off some netpack structures into separate files
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2 years ago |
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NetPacksServer.cpp
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ab2f6abb87
ArtifactLocation now use ID for artHolder identification part2
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2 years ago |
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ServerNetPackVisitors.h
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b88a8da4e8
Split off some netpack structures into separate files
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2 years ago |
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ServerSpellCastEnvironment.cpp
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5cbf5031ea
move SetStackEffect to a separate file
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2 years ago |
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ServerSpellCastEnvironment.h
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d257fb37f0
Use optional instead of Json for queries
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2 years ago |
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StdInc.cpp
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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StdInc.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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TurnTimerHandler.cpp
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b88a8da4e8
Split off some netpack structures into separate files
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2 years ago |
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TurnTimerHandler.h
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fc4dfda00f
Added support for concurrent battles to gamestate and server
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2 years ago |
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VCMI_server.cbp
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ecaa9f5d0b
Entities redesign and a few ERM features
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4 years ago |
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VCMI_server.vcxproj
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54550b50de
Update VS files to 2019, partially fix test project
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6 years ago |