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CIntObject.cpp
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cacceda950
Renamed CGuiHandler to GameEngine
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8 months ago |
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CIntObject.h
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d3de0d525f
Removed GameEngine::curInt member
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8 months ago |
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CursorHandler.cpp
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156de5b17e
Added GameInstance class
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8 months ago |
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CursorHandler.h
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156de5b17e
Added GameInstance class
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8 months ago |
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EventDispatcher.cpp
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cacceda950
Renamed CGuiHandler to GameEngine
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8 months ago |
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EventDispatcher.h
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be7d27234f
map drag with right mouse
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1 year ago |
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EventsReceiver.cpp
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cacceda950
Renamed CGuiHandler to GameEngine
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8 months ago |
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EventsReceiver.h
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2ebf1daf0d
add smooth drag for RMB & fix drag for new windows
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9 months ago |
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FramerateManager.cpp
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844dfb1604
Removed usage of boost::thread from vcmi, except for AI
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8 months ago |
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FramerateManager.h
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844dfb1604
Removed usage of boost::thread from vcmi, except for AI
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8 months ago |
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InterfaceObjectConfigurable.cpp
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645b95ba02
Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
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8 months ago |
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InterfaceObjectConfigurable.h
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02e429e973
Fix typos using https://github.com/crate-ci/typos
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1 year ago |
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MouseButton.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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Shortcut.h
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cb5b25a49e
Added VCMI Shortcut
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7 months ago |
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ShortcutHandler.cpp
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796287df95
Fix shortcut typo
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7 months ago |
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ShortcutHandler.h
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1dc27046ef
Unified game controller input with keyboard/mouse
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1 year ago |
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TextAlignment.h
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8e9caf54f2
Added all missing text alignment values
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1 year ago |
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WindowHandler.cpp
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ffd37a8fa8
Removed CGI in favor of VLC. Map handle is for now global variable
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8 months ago |
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WindowHandler.h
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bb17cc13b1
Implemented lazy totalRedraw to prevent multiple redraws on single frame
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2 years ago |