MapView.cpp 5.8 KB

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  1. /*
  2. * MapView.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "MapView.h"
  12. #include "MapViewActions.h"
  13. #include "MapViewCache.h"
  14. #include "MapViewController.h"
  15. #include "MapViewModel.h"
  16. #include "mapHandler.h"
  17. #include "../CPlayerInterface.h"
  18. #include "../adventureMap/AdventureMapInterface.h"
  19. #include "../GameEngine.h"
  20. #include "../GameInstance.h"
  21. #include "../render/CAnimation.h"
  22. #include "../render/Canvas.h"
  23. #include "../render/IImage.h"
  24. #include "../eventsSDL/InputHandler.h"
  25. #include "../../lib/callback/CCallback.h"
  26. #include "../../lib/CConfigHandler.h"
  27. #include "../../lib/mapObjects/CGHeroInstance.h"
  28. #include "MapOverlayLogVisualizer.h"
  29. BasicMapView::~BasicMapView() = default;
  30. std::shared_ptr<MapViewModel> BasicMapView::createModel(const Point & dimensions) const
  31. {
  32. auto result = std::make_shared<MapViewModel>();
  33. result->setLevel(0);
  34. result->setTileSize(Point(32, 32));
  35. result->setViewCenter(Point(0, 0));
  36. result->setViewDimensions(dimensions);
  37. return result;
  38. }
  39. BasicMapView::BasicMapView(const Point & offset, const Point & dimensions)
  40. : model(createModel(dimensions))
  41. , tilesCache(new MapViewCache(model))
  42. , controller(new MapViewController(model, tilesCache))
  43. , needFullUpdate(false)
  44. {
  45. OBJECT_CONSTRUCTION;
  46. pos += offset;
  47. pos.w = dimensions.x;
  48. pos.h = dimensions.y;
  49. }
  50. void BasicMapView::render(Canvas & target, bool fullUpdate)
  51. {
  52. Canvas targetClipped(target, pos);
  53. tilesCache->update(controller->getContext());
  54. tilesCache->render(controller->getContext(), targetClipped, fullUpdate);
  55. MapOverlayLogVisualizer r(targetClipped, model);
  56. logVisual->visualize(r);
  57. }
  58. void BasicMapView::tick(uint32_t msPassed)
  59. {
  60. controller->tick(msPassed);
  61. }
  62. void BasicMapView::show(Canvas & to)
  63. {
  64. CanvasClipRectGuard guard(to, pos);
  65. render(to, needFullUpdate);
  66. controller->afterRender();
  67. }
  68. void BasicMapView::showAll(Canvas & to)
  69. {
  70. CanvasClipRectGuard guard(to, pos);
  71. render(to, true);
  72. }
  73. void MapView::tick(uint32_t msPassed)
  74. {
  75. if(settings["adventure"]["smoothDragging"].Bool())
  76. postSwipe(msPassed);
  77. BasicMapView::tick(msPassed);
  78. }
  79. void MapView::show(Canvas & to)
  80. {
  81. actions->setContext(controller->getContext());
  82. BasicMapView::show(to);
  83. }
  84. MapView::MapView(const Point & offset, const Point & dimensions)
  85. : BasicMapView(offset, dimensions)
  86. {
  87. OBJECT_CONSTRUCTION;
  88. actions = std::make_shared<MapViewActions>(*this, model);
  89. actions->setContext(controller->getContext());
  90. // catch min 6 frames
  91. postSwipeCatchIntervalMs = std::max(100, static_cast<int>(6.0 * 1000.0 * (1.0 / settings["video"]["targetfps"].Float())));
  92. }
  93. void MapView::onMapLevelSwitched()
  94. {
  95. if(GAME->interface()->cb->getMapSize().z > 1)
  96. {
  97. int newLevel = model->getLevel() + 1;
  98. if(newLevel < GAME->interface()->cb->getMapSize().z)
  99. controller->setViewCenter(model->getMapViewCenter(), newLevel);
  100. else
  101. controller->setViewCenter(model->getMapViewCenter(), 0);
  102. }
  103. }
  104. void MapView::onMapScrolled(const Point & distance)
  105. {
  106. if(!isGesturing())
  107. {
  108. postSwipeSpeed = 0.0;
  109. controller->setViewCenter(model->getMapViewCenter() + distance, model->getLevel());
  110. }
  111. }
  112. void MapView::onMapSwiped(const Point & viewPosition)
  113. {
  114. if(settings["adventure"]["smoothDragging"].Bool())
  115. swipeHistory.push_back(std::pair<uint32_t, Point>(ENGINE->input().getTicks(), viewPosition));
  116. controller->setViewCenter(model->getMapViewCenter() + viewPosition, model->getLevel());
  117. }
  118. void MapView::postSwipe(uint32_t msPassed)
  119. {
  120. if(!actions->dragActive)
  121. {
  122. if(swipeHistory.size() > 1)
  123. {
  124. Point diff = Point(0, 0);
  125. std::pair<uint32_t, Point> firstAccepted;
  126. uint32_t now = ENGINE->input().getTicks();
  127. for (auto & x : swipeHistory) {
  128. if(now - x.first < postSwipeCatchIntervalMs) { // only the last x ms are caught
  129. if(firstAccepted.first == 0)
  130. firstAccepted = x;
  131. diff += x.second;
  132. }
  133. }
  134. uint32_t timediff = swipeHistory.back().first - firstAccepted.first;
  135. if(diff.length() > 0 && timediff > 0)
  136. {
  137. postSwipeAngle = diff.angle();
  138. postSwipeSpeed = static_cast<double>(diff.length()) / static_cast<double>(timediff); // unit: pixel/millisecond
  139. }
  140. }
  141. swipeHistory.clear();
  142. } else
  143. postSwipeSpeed = 0.0;
  144. if(postSwipeSpeed > postSwipeMinimalSpeed) {
  145. double len = postSwipeSpeed * static_cast<double>(msPassed);
  146. Point delta = Point(len * cos(postSwipeAngle), len * sin(postSwipeAngle));
  147. controller->setViewCenter(model->getMapViewCenter() + delta, model->getLevel());
  148. postSwipeSpeed /= 1 + msPassed * postSwipeSlowdownSpeed;
  149. }
  150. }
  151. void MapView::onCenteredTile(const int3 & tile)
  152. {
  153. controller->setViewCenter(tile);
  154. }
  155. void MapView::onCenteredObject(const CGObjectInstance * target)
  156. {
  157. controller->setViewCenter(target->getSightCenter());
  158. }
  159. void MapView::onViewSpellActivated(uint32_t tileSize, const std::vector<ObjectPosInfo> & objectPositions, bool showTerrain)
  160. {
  161. controller->activateSpellViewContext();
  162. controller->setTileSize(Point(tileSize, tileSize));
  163. controller->setOverlayVisibility(objectPositions);
  164. controller->setTerrainVisibility(showTerrain);
  165. }
  166. void MapView::onViewWorldActivated(uint32_t tileSize)
  167. {
  168. controller->activateWorldViewContext();
  169. controller->setTileSize(Point(tileSize, tileSize));
  170. }
  171. void MapView::onMapZoomLevelChanged(int stepsChange, bool useDeadZone)
  172. {
  173. controller->modifyTileSize(stepsChange, useDeadZone);
  174. }
  175. void MapView::onViewMapActivated()
  176. {
  177. controller->activateAdventureContext();
  178. int zoom = settings["adventure"]["tileZoom"].Integer();
  179. if(zoom)
  180. controller->setTileSize(Point(zoom, zoom));
  181. else
  182. controller->setTileSize(Point(32, 32));
  183. }
  184. PuzzleMapView::PuzzleMapView(const Point & offset, const Point & dimensions, const int3 & tileToCenter)
  185. : BasicMapView(offset, dimensions)
  186. {
  187. controller->activatePuzzleMapContext(tileToCenter);
  188. controller->setViewCenter(tileToCenter);
  189. }