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							- /*
 
- * DismissHero.cpp, part of VCMI engine
 
- *
 
- * Authors: listed in file AUTHORS in main folder
 
- *
 
- * License: GNU General Public License v2.0 or later
 
- * Full text of license available in license.txt file, in main folder
 
- *
 
- */
 
- #include "StdInc.h"
 
- #include "DismissHero.h"
 
- #include "../AIGateway.h"
 
- #include "../../../lib/mapping/CMap.h" //for victory conditions
 
- #include "../../../lib/CPathfinder.h"
 
- namespace NKAI
 
- {
 
- extern boost::thread_specific_ptr<CCallback> cb;
 
- extern boost::thread_specific_ptr<AIGateway> ai;
 
- using namespace Goals;
 
- bool DismissHero::operator==(const DismissHero & other) const
 
- {
 
- 	return hero.h == other.hero.h;
 
- }
 
- void DismissHero::accept(AIGateway * ai)
 
- {
 
- 	if(!hero.validAndSet())
 
- 		throw cannotFulfillGoalException("Invalid hero!");
 
- 	cb->dismissHero(hero.h);
 
- 	throw goalFulfilledException(sptr(*this));
 
- }
 
- std::string DismissHero::toString() const
 
- {
 
- 	return "DismissHero " + hero.name;
 
- }
 
- }
 
 
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