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- /*
- * AIPathfinderConfig.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "AINodeStorage.h"
- #include "../VCAI.h"
- namespace AIPathfinding
- {
- class AIPathfinderConfig : public PathfinderConfig
- {
- private:
- const CGHeroInstance * hero;
- std::unique_ptr<CPathfinderHelper> helper;
- public:
- AIPathfinderConfig(
- CPlayerSpecificInfoCallback * cb,
- VCAI * ai,
- std::shared_ptr<AINodeStorage> nodeStorage);
- virtual CPathfinderHelper * getOrCreatePathfinderHelper(const PathNodeInfo & source, CGameState * gs) override;
- };
- }
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