CGMarket.cpp 7.9 KB

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  1. /*
  2. * CGMarket.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CGMarket.h"
  12. #include "../NetPacks.h"
  13. #include "../CGeneralTextHandler.h"
  14. #include "../IGameCallback.h"
  15. #include "../CCreatureHandler.h"
  16. #include "../CGameState.h"
  17. #include "CGTownInstance.h"
  18. #include "../GameSettings.h"
  19. #include "../CSkillHandler.h"
  20. VCMI_LIB_NAMESPACE_BEGIN
  21. bool IMarket::getOffer(int id1, int id2, int &val1, int &val2, EMarketMode::EMarketMode mode) const
  22. {
  23. switch(mode)
  24. {
  25. case EMarketMode::RESOURCE_RESOURCE:
  26. {
  27. double effectiveness = std::min((getMarketEfficiency() + 1.0) / 20.0, 0.5);
  28. double r = VLC->objh->resVals[id1]; //value of given resource
  29. double g = VLC->objh->resVals[id2] / effectiveness; //value of wanted resource
  30. if(r>g) //if given resource is more expensive than wanted
  31. {
  32. val2 = static_cast<int>(ceil(r / g));
  33. val1 = 1;
  34. }
  35. else //if wanted resource is more expensive
  36. {
  37. val1 = static_cast<int>((g / r) + 0.5);
  38. val2 = 1;
  39. }
  40. }
  41. break;
  42. case EMarketMode::CREATURE_RESOURCE:
  43. {
  44. const double effectivenessArray[] = {0.0, 0.3, 0.45, 0.50, 0.65, 0.7, 0.85, 0.9, 1.0};
  45. double effectiveness = effectivenessArray[std::min(getMarketEfficiency(), 8)];
  46. double r = VLC->creatures()->getByIndex(id1)->getRecruitCost(EGameResID::GOLD); //value of given creature in gold
  47. double g = VLC->objh->resVals[id2] / effectiveness; //value of wanted resource
  48. if(r>g) //if given resource is more expensive than wanted
  49. {
  50. val2 = static_cast<int>(ceil(r / g));
  51. val1 = 1;
  52. }
  53. else //if wanted resource is more expensive
  54. {
  55. val1 = static_cast<int>((g / r) + 0.5);
  56. val2 = 1;
  57. }
  58. }
  59. break;
  60. case EMarketMode::RESOURCE_PLAYER:
  61. val1 = 1;
  62. val2 = 1;
  63. break;
  64. case EMarketMode::RESOURCE_ARTIFACT:
  65. {
  66. double effectiveness = std::min((getMarketEfficiency() + 3.0) / 20.0, 0.6);
  67. double r = VLC->objh->resVals[id1]; //value of offered resource
  68. double g = VLC->artifacts()->getByIndex(id2)->getPrice() / effectiveness; //value of bought artifact in gold
  69. if(id1 != 6) //non-gold prices are doubled
  70. r /= 2;
  71. val1 = std::max(1, static_cast<int>((g / r) + 0.5)); //don't sell arts for less than 1 resource
  72. val2 = 1;
  73. }
  74. break;
  75. case EMarketMode::ARTIFACT_RESOURCE:
  76. {
  77. double effectiveness = std::min((getMarketEfficiency() + 3.0) / 20.0, 0.6);
  78. double r = VLC->artifacts()->getByIndex(id1)->getPrice() * effectiveness;
  79. double g = VLC->objh->resVals[id2];
  80. // if(id2 != 6) //non-gold prices are doubled
  81. // r /= 2;
  82. val1 = 1;
  83. val2 = std::max(1, static_cast<int>((r / g) + 0.5)); //at least one resource is given in return
  84. }
  85. break;
  86. case EMarketMode::CREATURE_EXP:
  87. {
  88. val1 = 1;
  89. val2 = (VLC->creh->objects[id1]->getAIValue() / 40) * 5;
  90. }
  91. break;
  92. case EMarketMode::ARTIFACT_EXP:
  93. {
  94. val1 = 1;
  95. int givenClass = VLC->arth->objects[id1]->getArtClassSerial();
  96. if(givenClass < 0 || givenClass > 3)
  97. {
  98. val2 = 0;
  99. return false;
  100. }
  101. static constexpr int expPerClass[] = {1000, 1500, 3000, 6000};
  102. val2 = expPerClass[givenClass];
  103. }
  104. break;
  105. default:
  106. assert(0);
  107. return false;
  108. }
  109. return true;
  110. }
  111. bool IMarket::allowsTrade(EMarketMode::EMarketMode mode) const
  112. {
  113. return false;
  114. }
  115. int IMarket::availableUnits(EMarketMode::EMarketMode mode, int marketItemSerial) const
  116. {
  117. switch(mode)
  118. {
  119. case EMarketMode::RESOURCE_RESOURCE:
  120. case EMarketMode::ARTIFACT_RESOURCE:
  121. case EMarketMode::CREATURE_RESOURCE:
  122. return -1;
  123. default:
  124. return 1;
  125. }
  126. }
  127. std::vector<int> IMarket::availableItemsIds(EMarketMode::EMarketMode mode) const
  128. {
  129. std::vector<int> ret;
  130. switch(mode)
  131. {
  132. case EMarketMode::RESOURCE_RESOURCE:
  133. case EMarketMode::ARTIFACT_RESOURCE:
  134. case EMarketMode::CREATURE_RESOURCE:
  135. for (int i = 0; i < 7; i++)
  136. ret.push_back(i);
  137. }
  138. return ret;
  139. }
  140. const IMarket * IMarket::castFrom(const CGObjectInstance *obj, bool verbose)
  141. {
  142. switch(obj->ID)
  143. {
  144. case Obj::TOWN:
  145. return dynamic_cast<const CGTownInstance *>(obj);
  146. case Obj::ALTAR_OF_SACRIFICE:
  147. case Obj::BLACK_MARKET:
  148. case Obj::TRADING_POST:
  149. case Obj::TRADING_POST_SNOW:
  150. case Obj::FREELANCERS_GUILD:
  151. return dynamic_cast<const CGMarket *>(obj);
  152. case Obj::UNIVERSITY:
  153. return dynamic_cast<const CGUniversity *>(obj);
  154. default:
  155. if(verbose)
  156. logGlobal->error("Cannot cast to IMarket object with ID %d", obj->ID);
  157. return nullptr;
  158. }
  159. }
  160. IMarket::IMarket(const CGObjectInstance *O)
  161. :o(O)
  162. {
  163. }
  164. std::vector<EMarketMode::EMarketMode> IMarket::availableModes() const
  165. {
  166. std::vector<EMarketMode::EMarketMode> ret;
  167. for (int i = 0; i < EMarketMode::MARTKET_AFTER_LAST_PLACEHOLDER; i++)
  168. if(allowsTrade(static_cast<EMarketMode::EMarketMode>(i)))
  169. ret.push_back(static_cast<EMarketMode::EMarketMode>(i));
  170. return ret;
  171. }
  172. void CGMarket::onHeroVisit(const CGHeroInstance * h) const
  173. {
  174. openWindow(EOpenWindowMode::MARKET_WINDOW,id.getNum(),h->id.getNum());
  175. }
  176. int CGMarket::getMarketEfficiency() const
  177. {
  178. return 5;
  179. }
  180. bool CGMarket::allowsTrade(EMarketMode::EMarketMode mode) const
  181. {
  182. switch(mode)
  183. {
  184. case EMarketMode::RESOURCE_RESOURCE:
  185. case EMarketMode::RESOURCE_PLAYER:
  186. switch(ID)
  187. {
  188. case Obj::TRADING_POST:
  189. case Obj::TRADING_POST_SNOW:
  190. return true;
  191. default:
  192. return false;
  193. }
  194. case EMarketMode::CREATURE_RESOURCE:
  195. return ID == Obj::FREELANCERS_GUILD;
  196. //case ARTIFACT_RESOURCE:
  197. case EMarketMode::RESOURCE_ARTIFACT:
  198. return ID == Obj::BLACK_MARKET;
  199. case EMarketMode::ARTIFACT_EXP:
  200. case EMarketMode::CREATURE_EXP:
  201. return ID == Obj::ALTAR_OF_SACRIFICE; //TODO? check here for alignment of visiting hero? - would not be coherent with other checks here
  202. case EMarketMode::RESOURCE_SKILL:
  203. return ID == Obj::UNIVERSITY;
  204. default:
  205. return false;
  206. }
  207. }
  208. int CGMarket::availableUnits(EMarketMode::EMarketMode mode, int marketItemSerial) const
  209. {
  210. return -1;
  211. }
  212. std::vector<int> CGMarket::availableItemsIds(EMarketMode::EMarketMode mode) const
  213. {
  214. switch(mode)
  215. {
  216. case EMarketMode::RESOURCE_RESOURCE:
  217. case EMarketMode::RESOURCE_PLAYER:
  218. return IMarket::availableItemsIds(mode);
  219. default:
  220. return std::vector<int>();
  221. }
  222. }
  223. CGMarket::CGMarket()
  224. :IMarket(this)
  225. {
  226. }
  227. std::vector<int> CGBlackMarket::availableItemsIds(EMarketMode::EMarketMode mode) const
  228. {
  229. switch(mode)
  230. {
  231. case EMarketMode::ARTIFACT_RESOURCE:
  232. return IMarket::availableItemsIds(mode);
  233. case EMarketMode::RESOURCE_ARTIFACT:
  234. {
  235. std::vector<int> ret;
  236. for(const CArtifact *a : artifacts)
  237. if(a)
  238. ret.push_back(a->getId());
  239. else
  240. ret.push_back(-1);
  241. return ret;
  242. }
  243. default:
  244. return std::vector<int>();
  245. }
  246. }
  247. void CGBlackMarket::newTurn(CRandomGenerator & rand) const
  248. {
  249. int resetPeriod = VLC->settings()->getInteger(EGameSettings::MARKETS_BLACK_MARKET_RESTOCK_PERIOD);
  250. if(resetPeriod == 0) //check if feature changing OH3 behavior is enabled
  251. return;
  252. if (((cb->getDate(Date::DAY)-1) % resetPeriod) != 0)
  253. return;
  254. SetAvailableArtifacts saa;
  255. saa.id = id.getNum();
  256. cb->pickAllowedArtsSet(saa.arts, rand);
  257. cb->sendAndApply(&saa);
  258. }
  259. void CGUniversity::initObj(CRandomGenerator & rand)
  260. {
  261. std::vector<int> toChoose;
  262. for(int i = 0; i < VLC->skillh->size(); ++i)
  263. {
  264. if(cb->isAllowed(2, i))
  265. {
  266. toChoose.push_back(i);
  267. }
  268. }
  269. if(toChoose.size() < 4)
  270. {
  271. logGlobal->warn("Warning: less then 4 available skills was found by University initializer!");
  272. return;
  273. }
  274. // get 4 skills
  275. for(int i = 0; i < 4; ++i)
  276. {
  277. // move randomly one skill to selected and remove from list
  278. auto it = RandomGeneratorUtil::nextItem(toChoose, rand);
  279. skills.push_back(*it);
  280. toChoose.erase(it);
  281. }
  282. }
  283. std::vector<int> CGUniversity::availableItemsIds(EMarketMode::EMarketMode mode) const
  284. {
  285. switch (mode)
  286. {
  287. case EMarketMode::RESOURCE_SKILL:
  288. return skills;
  289. default:
  290. return std::vector <int> ();
  291. }
  292. }
  293. void CGUniversity::onHeroVisit(const CGHeroInstance * h) const
  294. {
  295. openWindow(EOpenWindowMode::UNIVERSITY_WINDOW,id.getNum(),h->id.getNum());
  296. }
  297. VCMI_LIB_NAMESPACE_END