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							- /*
 
-  * SDLImage.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "../render/IImage.h"
 
- #include "../../lib/Point.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- class JsonNode;
 
- VCMI_LIB_NAMESPACE_END
 
- class CDefFile;
 
- struct SDL_Surface;
 
- struct SDL_Palette;
 
- /*
 
-  * Wrapper around SDL_Surface
 
-  */
 
- class SDLImageShared final : public ISharedImage, public std::enable_shared_from_this<SDLImageShared>, boost::noncopyable
 
- {
 
- 	//Surface without empty borders
 
- 	SDL_Surface * surf;
 
- 	SDL_Palette * originalPalette;
 
- 	//size of left and top borders
 
- 	Point margins;
 
- 	//total size including borders
 
- 	Point fullSize;
 
- 	//pre scaled image
 
- 	int scaleFactor;
 
- 	// Keep the original palette, in order to do color switching operation
 
- 	void savePalette();
 
- 	void optimizeSurface();
 
- public:
 
- 	//Load image from def file
 
- 	SDLImageShared(const CDefFile *data, size_t frame, size_t group=0, int scaleFactor=1);
 
- 	//Load from bitmap file
 
- 	SDLImageShared(const ImagePath & filename, int scaleFactor=1);
 
- 	//Create using existing surface, extraRef will increase refcount on SDL_Surface
 
- 	SDLImageShared(SDL_Surface * from);
 
- 	~SDLImageShared();
 
- 	void draw(SDL_Surface * where, SDL_Palette * palette, const Point & dest, const Rect * src, const ColorRGBA & colorMultiplier, uint8_t alpha, EImageBlitMode mode) const override;
 
- 	void exportBitmap(const boost::filesystem::path & path, SDL_Palette * palette) const override;
 
- 	Point dimensions() const override;
 
- 	bool isTransparent(const Point & coords) const override;
 
- 	std::shared_ptr<IImage> createImageReference(EImageBlitMode mode) override;
 
- 	std::shared_ptr<ISharedImage> horizontalFlip() const override;
 
- 	std::shared_ptr<ISharedImage> verticalFlip() const override;
 
- 	std::shared_ptr<ISharedImage> scaleInteger(int factor, SDL_Palette * palette) const override;
 
- 	std::shared_ptr<ISharedImage> scaleTo(const Point & size, SDL_Palette * palette) const override;
 
- 	friend class SDLImageLoader;
 
- };
 
- class SDLImageBase : public IImage, boost::noncopyable
 
- {
 
- protected:
 
- 	std::shared_ptr<ISharedImage> image;
 
- 	uint8_t alphaValue;
 
- 	EImageBlitMode blitMode;
 
- public:
 
- 	SDLImageBase(const std::shared_ptr<ISharedImage> & image, EImageBlitMode mode);
 
- 	bool isTransparent(const Point & coords) const override;
 
- 	Point dimensions() const override;
 
- 	void setAlpha(uint8_t value) override;
 
- 	void setBlitMode(EImageBlitMode mode) override;
 
- 	std::shared_ptr<ISharedImage> getSharedImage() const override;
 
- };
 
- class SDLImageIndexed final : public SDLImageBase
 
- {
 
- 	SDL_Palette * currentPalette = nullptr;
 
- 	SDL_Palette * originalPalette = nullptr;
 
- 	bool bodyEnabled = true;
 
- 	bool shadowEnabled = false;
 
- 	bool overlayEnabled = false;
 
- 	void setShadowTransparency(float factor);
 
- public:
 
- 	SDLImageIndexed(const std::shared_ptr<ISharedImage> & image, SDL_Palette * palette, EImageBlitMode mode);
 
- 	~SDLImageIndexed();
 
- 	void draw(SDL_Surface * where, const Point & pos, const Rect * src) const override;
 
- 	void setOverlayColor(const ColorRGBA & color) override;
 
- 	void playerColored(PlayerColor player) override;
 
- 	void shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) override;
 
- 	void adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask) override;
 
- 	void scaleInteger(int factor) override;
 
- 	void scaleTo(const Point & size) override;
 
- 	void exportBitmap(const boost::filesystem::path & path) const override;
 
- 	void setShadowEnabled(bool on) override;
 
- 	void setBodyEnabled(bool on) override;
 
- 	void setOverlayEnabled(bool on) override;
 
- };
 
- class SDLImageRGB final : public SDLImageBase
 
- {
 
- public:
 
- 	using SDLImageBase::SDLImageBase;
 
- 	void draw(SDL_Surface * where, const Point & pos, const Rect * src) const override;
 
- 	void setOverlayColor(const ColorRGBA & color) override;
 
- 	void playerColored(PlayerColor player) override;
 
- 	void shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) override;
 
- 	void adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask) override;
 
- 	void scaleInteger(int factor) override;
 
- 	void scaleTo(const Point & size) override;
 
- 	void exportBitmap(const boost::filesystem::path & path) const override;
 
- 	void setShadowEnabled(bool on) override;
 
- 	void setBodyEnabled(bool on) override;
 
- 	void setOverlayEnabled(bool on) override;
 
- };
 
 
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