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- /*
- * Effect.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "Effect.h"
- #include "Registry.h"
- #include "../../serializer/JsonSerializeFormat.h"
- namespace spells
- {
- namespace effects
- {
- Effect::Effect()
- : indirect(false),
- optional(false)
- {
- }
- Effect::~Effect() = default;
- bool Effect::applicable(Problem & problem, const Mechanics * m) const
- {
- return true;
- }
- bool Effect::applicable(Problem & problem, const Mechanics * m, const EffectTarget & target) const
- {
- return true;
- }
- void Effect::serializeJson(JsonSerializeFormat & handler)
- {
- handler.serializeBool("indirect", indirect, false);
- handler.serializeBool("optional", optional, false);
- serializeJsonEffect(handler);
- }
- std::shared_ptr<Effect> Effect::create(const std::string & type)
- {
- auto factory = Registry::get()->find(type);
- if(factory)
- {
- std::shared_ptr<Effect> ret;
- ret.reset(factory->create());
- return ret;
- }
- else
- {
- logGlobal->error("Unknown effect type '%s'", type);
- return std::shared_ptr<Effect>();
- }
- }
- }
- }
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